mirror of
https://github.com/space-syndicate/space-station-14.git
synced 2026-10-09 18:31:17 +03:00
* Scope creep my ass * why was this shit not pushed???? * gone... * fix that * review plus buildd * asfsafsafsafsafas * grug * burber * I'll fix this later * shrimply die * also this * it's snerf or snuthin * assaads * round snend * aaaa * fix this shit for real * actually, don't start GameRules until MapInit now that I think aboot it. * forgot u * don't actually need this part nullable * Deffer comp removal * one liner * do that too * chungus * Honestly makes more sense here, plus WHY are we doing all that shit on "GameRuleAdded" rather than GameRuleStarted(?) * deferred removal :V * aaaaaaaaaaaaaaa * whhop * Whoop * better * landmine that I placed for myself then forgot about lmao * cleanup * FUCKING `!` * gotovo * amogus * please don't check by metadata I beg * waawsasfdfsasfa * sfafsasfafsas * fdsaasffsasfa * code * fix * fasasffasfasfsad * chungaas * I may be stupid * gra * graaaaaaaaaaaaaaaaa * comment * gra * clearing is not predicted and would require major refactors, so don't cache on client. * lame shit :P * last holes * nukeopsfsafsasafsfafsa * why was that shit public bruh * bubrbgwahrghfaka * dynamic * revert change that did nothing lmao
336 lines
10 KiB
C#
336 lines
10 KiB
C#
using System.Linq;
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using Content.Shared.Station.Components;
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using JetBrains.Annotations;
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using Robust.Shared.Collections;
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using Robust.Shared.Map;
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using Robust.Shared.Map.Components;
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using Robust.Shared.Player;
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using Robust.Shared.Random;
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namespace Content.Shared.Station.Systems;
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public abstract partial class StationSystem : EntitySystem
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{
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[Dependency] protected IRobustRandom Random = default!;
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[Dependency] private ISharedPlayerManager _player = default!;
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[Dependency] protected MetaDataSystem Meta = default!;
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[Dependency] protected SharedMapSystem Map = default!;
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[Dependency] private SharedTransformSystem _transform = default!;
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[Dependency] private EntityQuery<StationMemberComponent> _stationMemberQuery;
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[Dependency] protected EntityQuery<MapGridComponent> GridQuery;
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private ValueList<MapId> _mapIds;
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private ValueList<(Box2Rotated Bounds, MapId MapId)> _gridBounds;
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/// <summary>
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/// Gets the largest member grid from a station.
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/// </summary>
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public EntityUid? GetLargestGrid(Entity<StationDataComponent?> ent)
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{
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if (!Resolve(ent, ref ent.Comp))
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return null;
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EntityUid? largestGrid = null;
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Box2 largestBounds = new Box2();
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foreach (var gridUid in ent.Comp.Grids)
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{
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if (!TryComp<MapGridComponent>(gridUid, out var grid) ||
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grid.LocalAABB.Size.LengthSquared() < largestBounds.Size.LengthSquared())
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continue;
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largestBounds = grid.LocalAABB;
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largestGrid = gridUid;
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}
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return largestGrid;
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}
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/// <summary>
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/// Returns the total number of tiles contained in the station's grids.
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/// </summary>
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public int GetTileCount(Entity<StationDataComponent?> ent)
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{
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if (!Resolve(ent, ref ent.Comp))
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return 0;
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var count = 0;
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foreach (var gridUid in ent.Comp.Grids)
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{
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if (!TryComp<MapGridComponent>(gridUid, out var grid))
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continue;
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count += Map.GetAllTiles(gridUid, grid).Count();
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}
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return count;
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}
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[PublicAPI]
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public EntityUid? GetOwningStation(EntityUid? entity, TransformComponent? xform = null)
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{
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if (entity == null)
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return null;
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return GetOwningStation(entity.Value, xform);
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}
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/// <summary>
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/// Gets the station that "owns" the given entity (essentially, the station the grid it's on is attached to)
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/// </summary>
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/// <param name="entity">Entity to find the owner of.</param>
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/// <param name="xform">Resolve pattern, transform of the entity.</param>
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/// <returns>The owning station, if any.</returns>
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/// <remarks>
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/// This does not remember what station an entity started on, it simply checks where it is currently located.
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/// </remarks>
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public EntityUid? GetOwningStation(EntityUid entity, TransformComponent? xform = null)
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{
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if (!Resolve(entity, ref xform))
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throw new ArgumentException("Tried to use an abstract entity!", nameof(entity));
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if (TryComp<StationTrackerComponent>(entity, out var stationTracker))
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{
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// We have a specific station we are tracking and are tethered to.
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return stationTracker.Station;
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}
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if (HasComp<StationDataComponent>(entity))
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{
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// We are the station, just return ourselves.
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return entity;
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}
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if (HasComp<MapGridComponent>(entity))
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{
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// We are the station, just check ourselves.
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return CompOrNull<StationMemberComponent>(entity)?.Station;
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}
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if (xform.GridUid == EntityUid.Invalid)
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{
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Log.Debug("Unable to get owning station - GridUid invalid.");
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return null;
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}
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return CompOrNull<StationMemberComponent>(xform.GridUid)?.Station;
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}
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public List<Entity<StationDataComponent>> GetStations()
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{
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var stations = new List<Entity<StationDataComponent>>();
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var query = EntityQueryEnumerator<StationDataComponent>();
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while (query.MoveNext(out var uid, out var data))
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{
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stations.Add((uid, data));
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}
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return stations;
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}
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public HashSet<EntityUid> GetStationsSet()
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{
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var stations = new HashSet<EntityUid>();
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var query = EntityQueryEnumerator<StationDataComponent>();
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while (query.MoveNext(out var uid, out _))
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{
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stations.Add(uid);
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}
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return stations;
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}
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public List<(string Name, NetEntity Entity)> GetStationNames()
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{
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var stations = GetStationsSet();
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var stats = new List<(string Name, NetEntity Station)>();
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foreach (var weh in stations)
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{
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stats.Add((MetaData(weh).EntityName, GetNetEntity(weh)));
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}
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return stats;
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}
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/// <summary>
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/// Returns the first station that has a grid in a certain map.
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/// If the map has no stations, null is returned instead.
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/// </summary>
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/// <remarks>
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/// If there are multiple stations on a map it is probably arbitrary which one is returned.
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/// </remarks>
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public EntityUid? GetStationInMap(MapId map)
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{
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var query = EntityQueryEnumerator<StationDataComponent>();
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while (query.MoveNext(out var uid, out var data))
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{
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foreach (var gridUid in data.Grids)
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{
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if (Transform(gridUid).MapID == map)
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{
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return uid;
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}
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}
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}
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return null;
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}
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/// <summary>
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/// Tries to retrieve a filter for everything in the station the source is on.
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/// </summary>
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/// <param name="source">The entity to use to find the station.</param>
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/// <param name="range">The range around the station</param>
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/// <returns></returns>
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public Filter GetInOwningStation(EntityUid source, float range = 32f)
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{
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var station = GetOwningStation(source);
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if (TryComp<StationDataComponent>(station, out var data))
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{
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return GetInStation(data);
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}
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return Filter.Empty();
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}
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/// <summary>
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/// Retrieves a filter for everything on the same map as a given station.
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/// </summary>
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public Filter GetOnMap(StationDataComponent dataComponent)
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{
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var filter = Filter.Empty();
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_mapIds.Clear();
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// First collect all valid map IDs where station grids exist
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foreach (var gridUid in dataComponent.Grids)
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{
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if (!TryComp(gridUid, out TransformComponent? xform))
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continue;
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var mapId = xform.MapID;
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if (!_mapIds.Contains(mapId))
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_mapIds.Add(mapId);
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}
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foreach (var session in Filter.GetAllPlayers(_player))
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{
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var entity = session.AttachedEntity;
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if (entity == null || !TryComp(entity, out TransformComponent? xform))
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continue;
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if (!_mapIds.Contains(xform.MapID))
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continue;
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filter.AddPlayer(session);
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}
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return filter;
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}
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/// <summary>
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/// Retrieves a filter for everything in a particular station or near its member grids.
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/// </summary>
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public Filter GetInStation(StationDataComponent dataComponent, float range = 32f)
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{
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var filter = Filter.Empty();
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_mapIds.Clear();
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// First collect all valid map IDs where station grids exist
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foreach (var gridUid in dataComponent.Grids)
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{
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if (!TryComp(gridUid, out TransformComponent? xform))
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continue;
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var mapId = xform.MapID;
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if (!_mapIds.Contains(mapId))
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_mapIds.Add(mapId);
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}
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// Cache the rotated bounds for each grid
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_gridBounds.Clear();
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foreach (var gridUid in dataComponent.Grids)
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{
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if (!GridQuery.TryComp(gridUid, out var grid) ||
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!TryComp(gridUid, out TransformComponent? gridXform))
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{
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continue;
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}
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var (worldPos, worldRot) = _transform.GetWorldPositionRotation(gridXform);
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var localBounds = grid.LocalAABB.Enlarged(range);
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// Create a rotated box using the grid's transform
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var rotatedBounds = new Box2Rotated(
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localBounds,
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worldRot,
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worldPos);
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_gridBounds.Add((rotatedBounds, gridXform.MapID));
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}
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foreach (var session in Filter.GetAllPlayers(_player))
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{
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var entity = session.AttachedEntity;
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if (entity == null || !TryComp(entity, out TransformComponent? xform))
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continue;
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var mapId = xform.MapID;
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if (!_mapIds.Contains(mapId))
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continue;
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// Check if the player is directly on any station grid
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var gridUid = xform.GridUid;
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if (gridUid != null && dataComponent.Grids.Contains(gridUid.Value))
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{
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filter.AddPlayer(session);
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continue;
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}
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// If not directly on a grid, check against cached rotated bounds
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var position = _transform.GetWorldPosition(xform);
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foreach (var (bounds, boundsMapId) in _gridBounds)
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{
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// Skip bounds on different maps
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if (boundsMapId != mapId)
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continue;
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if (!bounds.Contains(position))
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continue;
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filter.AddPlayer(session);
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break;
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}
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}
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return filter;
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}
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/// <summary>
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/// Returns true if an entity's parent is the station, and false if the entity is not on the station
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/// </summary>
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/// <param name="entity">The entity to check if is on a grid</param>
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/// <param name="onlyCountLargestGrid">If true, only the largest grid of each station will count, so if the entity is on
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/// the ATS or a escape pod, it will return false</param>
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public bool IsOnStation(EntityUid entity, bool onlyCountLargestGrid = true)
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{
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var entityParent = Transform(entity).ParentUid;
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var query = EntityQueryEnumerator<StationDataComponent>();
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while (query.MoveNext(out var uid, out var stationDataComp))
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{
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if (onlyCountLargestGrid && GetLargestGrid(uid) == entityParent)
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return true;
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if (!onlyCountLargestGrid && stationDataComp.Grids.Contains(entityParent))
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return true;
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}
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return false;
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}
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}
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