CatStation/Content.Shared/StationTeleporter/Components/TeleporterChipComponent.cs
TheShuEd bdbc143e7f
Stationary teleporters (#32134)
* sprite, start work on systems

* Woah! Its work!

* Show gateways! Yay!

* Update ring.png

* Update portal.yml

* bububui

* Fuck UI

* draw lines!

* clear old links lines

* UI button work now!

* we can cut links via UI now!

* yay! linking via UI

* comfortable linking

* Update hand_teleporter.yml

* ambience, linked entities events

* nice connect and disconnect sounds!

* unpowering and memory

* power fix

* chip added

* chip linking & auto linking

* chip examined

* auto linked chips&gates variants

* Update meta.json

* Update computers.yml

* syndicate gateway console, portal coloring, realtime UI update

* QoL update

* Circuitboards

* Update StationGatewayNavMapControl.cs

* optimize Draw(), add Filled console variant

* documentation

* mass renaming bro

* resprited

* resprite agani

* Update tags.yml

* Update Resources/Prototypes/Entities/Structures/Machines/station_teleporter.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Structures/Machines/Computers/computers.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Structures/Machines/Computers/computers.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Structures/Machines/Computers/computers.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Objects/Devices/teleporters_chips.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Objects/Devices/Circuitboards/computer.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Objects/Devices/Circuitboards/computer.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Objects/Devices/Circuitboards/computer.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Objects/Devices/Circuitboards/computer.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Server/StationTeleporter/Components/TeleporterChipComponent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/StationTeleporter/StationTeleporterComponent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* renaming renaming

* sharedization

* UI fix

* Data simplify

* remove autodeletion

* PostWallDrawingAction

* Update TeleporterChipComponent.cs

* fix lines offset

* labeler renaming, rebound restiction removed

* prevent link popup and sound spamming

* auto linking refactor

* RD handheld teleporter integration

* fix randomteleport bug

* Update hand_teleporter.yml

* Update SharedStationTeleporterSystem.cs

* Update SharedStationTeleporterSystem.UI.cs

* some clean up

* first smol review pass

* and that

* review pass 2

* Update station_teleporter.yml

* review pass 3

* review pass 4

* finally

* update protos

* another clean up

* fix bugs

* add to players

* remove unnecesary update loop lol.

* Update computers.yml

* fieldrance review apply

* Kazne resprite

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
2026-07-28 11:39:26 +00:00

33 lines
1.2 KiB
C#

using Robust.Shared.Audio;
using Robust.Shared.GameStates;
namespace Content.Shared.StationTeleporter.Components;
/// <summary>
/// Stores a reference to a specific teleporter. Can be inserted into the teleporter control console so that the console can control this teleporter.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
[Access(typeof(SharedStationTeleporterSystem))]
public sealed partial class TeleporterChipComponent : Component
{
/// <summary>
/// Uid of the teleporter this chip is synced with.
/// </summary>
[DataField, AutoNetworkedField]
public EntityUid? ConnectedTeleporter;
/// <summary>
/// The already-localized name of the teleporter this chip is synced with, copied here for use when examining the chip.
/// </summary>
[DataField, AutoNetworkedField]
public string ConnectedName = string.Empty;
/// <summary>
/// The sound played when this chip records a teleporter's coordinates.
/// </summary>
[DataField]
public SoundSpecifier RecordSound = new SoundPathSpecifier("/Audio/Machines/high_tech_confirm.ogg")
{
Params = AudioParams.Default.WithVariation(0.05f),
};
}