CatStation/Content.Shared/Tabletop/TabletopCheckerSetup.cs
deltanedas cf7fde3d62
Big prototype and datafield cleanup (#45202)
* giant protoid cleanup

* yml changes

* !

---------

Co-authored-by: deltanedas <@deltanedas:goida.zip>
2026-08-12 02:07:22 +00:00

101 lines
3.2 KiB
C#

using JetBrains.Annotations;
using Robust.Shared.Map;
using Robust.Shared.Prototypes;
namespace Content.Shared.Tabletop;
[UsedImplicitly]
public sealed partial class TabletopCheckerSetup : TabletopSetup
{
[DataField(required: true)]
public EntProtoId PrototypePieceWhite;
[DataField(required: true)]
public EntProtoId PrototypeCrownWhite;
[DataField(required: true)]
public EntProtoId PrototypePieceBlack;
[DataField(required: true)]
public EntProtoId PrototypeCrownBlack;
public override void SetupTabletop(TabletopSession session, IEntityManager entityManager)
{
session.Entities.Add(
entityManager.SpawnEntity(BoardPrototype, session.Position.Offset(-1, 0))
);
SpawnPieces(session, entityManager, session.Position.Offset(-4.5f, 3.5f));
}
private void SpawnPieces(TabletopSession session, IEntityManager entityManager, MapCoordinates left)
{
static float GetOffset(float offset) => offset * 1f /* separation */;
var pieces = new EntityUid[42];
var pieceIndex = 0;
// Pieces.
for (var offsetY = 0; offsetY < 3; offsetY++)
{
var checker = offsetY % 2;
for (var offsetX = 0; offsetX < 8; offsetX += 2)
{
// Prevents an extra piece on the middle row.
if (checker + offsetX > 8) continue;
pieces[pieceIndex] = entityManager.SpawnEntity(
PrototypePieceBlack,
left.Offset(GetOffset(offsetX + (1 - checker)), GetOffset(offsetY * -1))
);
pieces[pieceIndex] = entityManager.SpawnEntity(
PrototypePieceWhite,
left.Offset(GetOffset(offsetX + checker), GetOffset(offsetY - 7))
);
pieceIndex += 2;
}
}
const int numCrowns = 3;
const float overlap = 0.25f;
const float xOffset = 9f / 32;
const float xOffsetBlack = 9 + xOffset;
const float xOffsetWhite = 8 + xOffset;
// Crowns.
for (var i = 0; i < numCrowns; i++)
{
var step = -(overlap * i);
pieces[pieceIndex] = entityManager.SpawnEntity(
PrototypeCrownBlack,
left.Offset(GetOffset(xOffsetBlack), GetOffset(step))
);
pieces[pieceIndex + 1] = entityManager.SpawnEntity(
PrototypeCrownWhite,
left.Offset(GetOffset(xOffsetWhite), GetOffset(step))
);
pieceIndex += 2;
}
// Spares.
for (var i = 0; i < 6; i++)
{
var step = -(overlap * (numCrowns + 2) + overlap * i);
pieces[pieceIndex] = entityManager.SpawnEntity(
PrototypePieceBlack,
left.Offset(GetOffset(xOffsetBlack), GetOffset(step))
);
pieces[pieceIndex] = entityManager.SpawnEntity(
PrototypePieceWhite,
left.Offset(GetOffset(xOffsetWhite), GetOffset(step))
);
pieceIndex += 2;
}
for (var i = 0; i < pieces.Length; i++)
{
session.Entities.Add(pieces[i]);
}
}
}