CatStation/Content.Shared/Trigger/Components/Triggers/TriggerOnHitscanHitComponent.cs

11 lines
428 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Trigger.Components.Triggers;
/// <summary>
/// Component put on the hitscan entity.
/// Triggers when a hitscan raycast is fired, but only if an entity got hit.
/// The user is the entity that got hit.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class TriggerOnHitscanHitComponent : BaseTriggerOnXComponent;