CatStation/Content.Shared/Vehicle/Components/StrapVehicleComponent.cs

11 lines
356 B
C#

using Content.Shared.Vehicle.Systems;
using Robust.Shared.GameStates;
namespace Content.Shared.Vehicle.Components;
/// <summary>
/// A <see cref="VehicleComponent"/> whose operator must be buckled to it.
/// </summary>
[RegisterComponent, NetworkedComponent]
[Access(typeof(VehicleSystem))]
public sealed partial class StrapVehicleComponent : Component;