CatStation/Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.Cartridges.cs
Whatstone a8453723d8
Cleanup: ProtoMan Part 1 - remove Shared EntitySystem IPrototypeManager instances (#44386)
* Remove Shared System IPrototypeManager instances

* Remove RecipeManager IPrototypeManager instance

* Fix ItemSystem IPrototypeManager refs, use TryComp

* SharedItemSystem changes, EntWhitelist CompName

* HasComponent->HasComp
2026-06-29 10:18:44 +00:00

52 lines
1.7 KiB
C#

using Content.Shared.Damage;
using Content.Shared.Damage.Events;
using Content.Shared.Damage.Systems;
using Content.Shared.Examine;
using Content.Shared.Projectiles;
using Content.Shared.Weapons.Ranged.Components;
using Robust.Shared.Prototypes;
namespace Content.Shared.Weapons.Ranged.Systems;
public abstract partial class SharedGunSystem
{
[Dependency] private DamageExamineSystem _damageExamine = default!;
// needed for server system
protected virtual void InitializeCartridge()
{
SubscribeLocalEvent<CartridgeAmmoComponent, ExaminedEvent>(OnCartridgeExamine);
SubscribeLocalEvent<CartridgeAmmoComponent, DamageExamineEvent>(OnCartridgeDamageExamine);
}
private void OnCartridgeExamine(Entity<CartridgeAmmoComponent> ent, ref ExaminedEvent args)
{
args.PushMarkup(ent.Comp.Spent
? Loc.GetString("gun-cartridge-spent")
: Loc.GetString("gun-cartridge-unspent"));
}
private void OnCartridgeDamageExamine(Entity<CartridgeAmmoComponent> ent, ref DamageExamineEvent args)
{
var damageSpec = GetProjectileDamage(ent.Comp.Prototype);
if (damageSpec == null)
return;
_damageExamine.AddDamageExamine(args.Message, Damageable.ApplyUniversalAllModifiers(damageSpec), Loc.GetString("damage-projectile"));
}
private DamageSpecifier? GetProjectileDamage(EntProtoId proto)
{
if (!ProtoMan.TryIndex(proto, out var entityProto))
return null;
if (!entityProto.TryComp<ProjectileComponent>(out var projectile, Factory))
return null;
if (!projectile.Damage.Empty)
return projectile.Damage * Damageable.UniversalProjectileDamageModifier;
return null;
}
}