CatStation/Resources/Textures/Shaders
InsoPL cfd925d9e7
Vacuum shader (#46038)
* init

* slider

* fixes

* fixes

* vacuum

* toggle

* turned on be default lol

* typo

* mediump

* marker thingis

* GetWorldPositionRotationMatrixWithInv

* cvar dynamic

* fixes

* magic numbers bad

* discard

* refactors will continue until clean code improves

* format

* comm

---------

Co-authored-by: Pok245 <113675512+Pok27@users.noreply.github.com>
2026-10-04 12:58:17 +00:00
..
blurryx.swsl
blurryy.swsl
camera_static.swsl Improved camera static shader randomness (#42968) 2026-02-22 15:59:14 +00:00
camera_static_accessible.swsl Reduced AI static overlay checkbox for photosensitivity (#44003) 2026-05-20 19:31:54 +00:00
cataracts.swsl Blindness hotfix (content side) (#23465) 2024-01-04 11:17:06 +11:00
circle_mask.swsl Blindness hotfix (content side) (#23465) 2024-01-04 11:17:06 +11:00
colored_screen_border.swsl
cooldown.swsl
displacement.swsl Displacement map prototype (#26709) 2024-04-27 16:03:58 +10:00
displacement_unshaded.swsl Add support for unshaded displacement maps (#34876) 2026-04-05 21:23:52 +00:00
drunk.swsl "Reduce motion of visual effects" now works for blood loss effect (#41878) 2026-03-28 22:06:30 +00:00
flashed_effect.swsl Flash overlay rework and bugfixes (#27369) 2024-06-02 00:17:53 -04:00
gradient_circle_mask.swsl
greyscale.swsl Shader cleanup - applies DRY to various shaders in the game (#23294) 2024-01-03 19:35:25 +11:00
greyscale_fullscreen.swsl Shader cleanup - applies DRY to various shaders in the game (#23294) 2024-01-03 19:35:25 +11:00
hcut.swsl Update postshaders for multi-shader support (#44735) 2026-08-01 17:05:21 +10:00
heatBlur.swsl [STAGING] Heat Distortion Shader gamma fix for compatibility mode (#43732) 2026-04-26 23:26:14 +02:00
hologram.swsl Holopads (#32711) 2024-12-17 20:18:15 +01:00
nightvision.swsl Spider and Spacemobs Night Vision (#39403) 2026-06-30 21:06:12 +00:00
noir.swsl Fix noir shader in compability mode (#38080) 2025-06-05 14:52:39 +02:00
outline.swsl Update postshaders for multi-shader support (#44735) 2026-08-01 17:05:21 +10:00
paperstamp.swsl Shader cleanup - applies DRY to various shaders in the game (#23294) 2024-01-03 19:35:25 +11:00
radial_blur.swsl fix: deglitchify drowsiness effect on macOS (#37817) 2025-06-17 23:05:12 +02:00
radiation.swsl Shader cleanup - applies DRY to various shaders in the game (#23294) 2024-01-03 19:35:25 +11:00
rainbow.swsl add reduced motion drug overlay (#37584) 2025-05-20 08:36:08 -04:00
screech_shock_wave.swsl Fix a dumb bug with the changeling's screech (#44960) 2026-07-27 19:38:28 +00:00
sharpness.swsl Add sharpness graphics option (#43315) 2026-07-23 06:24:50 +00:00
singularity.swsl Fix a dumb bug with the changeling's screech (#44960) 2026-07-27 19:38:28 +00:00
stealth.swsl Update stealth shader to use SCREEN_UV (#45108) 2026-08-22 17:37:12 +10:00
stencil_clear.swsl
stencil_mask.swsl
texture.swsl
vacuum_desaturation.swsl Vacuum shader (#46038) 2026-10-04 12:58:17 +00:00
world_gradient_circle.swsl Gateway destinations (#21040) 2023-11-14 19:23:40 -07:00