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# Conflicts: # .github/workflows/publish.yml # Content.Client/VoiceMask/VoiceMaskNameChangeWindow.xaml.cs # Content.Server/GameTicking/GameTicker.Player.cs # Content.Server/VoiceMask/VoiceMaskComponent.cs # Content.Server/VoiceMask/VoiceMaskSystem.Equip.cs # Content.Server/VoiceMask/VoiceMaskSystem.cs # Content.Server/VoiceMask/VoiceMaskerComponent.cs # Resources/Prototypes/Catalog/Fills/Lockers/heads.yml # Resources/Prototypes/Entities/Clothing/Masks/specific.yml # Resources/Prototypes/Entities/Mobs/NPCs/regalrat.yml # Resources/Prototypes/Roles/Jobs/Cargo/quartermaster.yml # Resources/Prototypes/Roles/Jobs/Command/captain.yml # Resources/Prototypes/Roles/Jobs/Command/head_of_personnel.yml # Resources/Prototypes/Roles/Jobs/Engineering/chief_engineer.yml # Resources/Prototypes/Roles/Jobs/Medical/chief_medical_officer.yml # Resources/Prototypes/Roles/Jobs/Science/research_director.yml # Resources/Prototypes/Roles/Jobs/Security/head_of_security.yml # Resources/Prototypes/Roles/Jobs/Wildcards/psychologist.yml # Resources/Textures/Objects/Misc/bureaucracy.rsi/meta.json # Resources/Textures/Objects/Misc/bureaucracy.rsi/paper_stamp-psychologist.png # Resources/Textures/Structures/Walls/solid.rsi/reinf_over0.png # Resources/Textures/Tiles/attributions.yml # Resources/Textures/Tiles/blue_circuit.png # Resources/Textures/Tiles/green_circuit.png # Resources/Textures/Tiles/steel.png
63 lines
2.8 KiB
C#
63 lines
2.8 KiB
C#
using Content.Client.Administration.Managers;
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using Content.Client.Changelog;
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using Content.Client.Chat.Managers;
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using Content.Client.Clickable;
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using Content.Client.Corvax.TTS;
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using Content.Client.DebugMon;
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using Content.Client.Eui;
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using Content.Client.Fullscreen;
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using Content.Client.GhostKick;
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using Content.Client.Guidebook;
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using Content.Client.Launcher;
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using Content.Client.Mapping;
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using Content.Client.Parallax.Managers;
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using Content.Client.Players.PlayTimeTracking;
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using Content.Client.Replay;
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using Content.Client.Screenshot;
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using Content.Client.Stylesheets;
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using Content.Client.Viewport;
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using Content.Client.Voting;
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using Content.Shared.Administration.Logs;
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using Content.Client.Lobby;
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using Content.Client.Players.RateLimiting;
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using Content.Shared.Administration.Managers;
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using Content.Shared.Chat;
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using Content.Shared.Players.PlayTimeTracking;
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using Content.Shared.Players.RateLimiting;
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namespace Content.Client.IoC
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{
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internal static class ClientContentIoC
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{
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public static void Register()
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{
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var collection = IoCManager.Instance!;
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collection.Register<IParallaxManager, ParallaxManager>();
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collection.Register<IChatManager, ChatManager>();
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collection.Register<ISharedChatManager, ChatManager>();
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collection.Register<IClientPreferencesManager, ClientPreferencesManager>();
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collection.Register<IStylesheetManager, StylesheetManager>();
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collection.Register<IScreenshotHook, ScreenshotHook>();
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collection.Register<FullscreenHook, FullscreenHook>();
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collection.Register<IClickMapManager, ClickMapManager>();
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collection.Register<IClientAdminManager, ClientAdminManager>();
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collection.Register<ISharedAdminManager, ClientAdminManager>();
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collection.Register<EuiManager, EuiManager>();
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collection.Register<IVoteManager, VoteManager>();
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collection.Register<ChangelogManager, ChangelogManager>();
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collection.Register<ViewportManager, ViewportManager>();
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collection.Register<ISharedAdminLogManager, SharedAdminLogManager>();
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collection.Register<GhostKickManager>();
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collection.Register<ExtendedDisconnectInformationManager>();
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collection.Register<JobRequirementsManager>();
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collection.Register<DocumentParsingManager>();
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collection.Register<ContentReplayPlaybackManager>();
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collection.Register<ISharedPlaytimeManager, JobRequirementsManager>();
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collection.Register<MappingManager>();
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collection.Register<DebugMonitorManager>();
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collection.Register<PlayerRateLimitManager>();
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collection.Register<SharedPlayerRateLimitManager, PlayerRateLimitManager>();
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}
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}
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}
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