CatStation/Content.Shared/Humanoid
Morb0 07a34aaaae Merge remote-tracking branch 'refs/remotes/upstream/master' into upstream-sync
# Conflicts:
#	Resources/Prototypes/Accents/word_replacements.yml
#	Resources/Prototypes/Entities/Clothing/Shoes/boots.yml
#	Resources/Prototypes/Loadouts/loadout_groups.yml
#	Resources/Prototypes/Roles/Jobs/Security/detective.yml
#	Resources/Prototypes/Species/human.yml
#	Resources/ServerInfo/Guidebook/Antagonist/Traitors.xml
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/icon.png
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/inhand-left.png
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/inhand-right.png
#	Resources/Textures/Structures/Wallmounts/signs.rsi/meta.json
2024-08-23 09:38:36 +03:00
..
Markings Merge remote-tracking branch 'refs/remotes/upstream/master' into upstream-sync 2024-08-23 09:38:36 +03:00
Prototypes Merge remote-tracking branch 'refs/remotes/upstream/master' into upstream-sync 2024-06-01 23:06:19 +03:00
HairStyles.cs Lint more const string prototypes (#18922) 2023-08-13 20:26:59 -04:00
HumanoidAppearanceComponent.cs Merge remote-tracking branch 'refs/remotes/wizards/master' into upstream-sync 2024-04-26 11:19:50 +03:00
HumanoidCharacterAppearance.cs Merge remote-tracking branch 'refs/remotes/upstream/master' into upstream-sync 2024-05-15 18:53:52 +03:00
HumanoidProfileExport.cs Lobby refactor + species loadouts support (#27576) 2024-05-12 09:18:21 +10:00
HumanoidVisualLayers.cs Long human ears (#30490) 2024-08-21 17:44:43 -06:00
HumanoidVisualLayersExtension.cs Makes humanoid appearance component networked. (#13009) 2023-01-24 11:38:19 +11:00
ICharacterAppearance.cs
NamingSystem.cs Merge remote-tracking branch 'upstream/master' into upstream-sync 2024-02-17 12:43:04 +03:00
Sex.cs Audible emotes (#12708) 2023-01-25 08:29:41 -08:00
SharedHumanoidAppearanceSystem.cs Revert "Replace TTS provider" (#2289) 2024-06-18 13:00:33 +03:00
SharedHumanoidMarkingModifierSystem.cs Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
SkinColor.cs Vox sprite rework (#26985) 2024-04-27 16:04:51 +10:00