CatStation/Content.IntegrationTests/Tests
Aaron 5781283a9c
Tramstation (#34191)
* Tram!

* add tram to test file and add prototype

* fixed prototype

* fixed map and prototype

* small changes

* changed dorms and tool room

* Ready for review.
please dont be too harsh i will cry

* Various fixes

medical front, sci front. edited some maints. fixed cramped atmos. added warden bedroom

* small updates

* new maints rooms and small fixes

* i hope this doesnt break anything

* i dont think anyone reads these

* renamed everything

* Firelock 198X is a fun game

tiles under doors, fixed airlock access in parts, more maints stuff. tried to fix tram air

* still no idea how many people belong on this station

* Genpop, silos and more!

* Fixed Sec and atmos pipes

* i am a fool

* sec entrance to genpop. more engi parts and tram adjustments

* everytime i fix something i break something else

* small fixes and tram stuff

* added turrets and attempted to fix mail system

* Resolved most issues from playtest and changed prototype

* small changes

* minor tweaks

* More small fixes

* changes from feedback

* colored pipes

* redid turrets

* small fixes

* chem, comm and other changes

* someone else might need to finish this

* air and power fix in sec

* fixed vault and minor firelocks around the station

* lawyer and map test/pool

* bugfixing

* maint and misc changes

* no more diy teg

* tram speed limited

* changed job roster adn added Tram Driver spawn

* im an idiot

* final changes

* fix tests

* fix tests for real this time

---------

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2026-07-30 03:18:39 +00:00
..
Access Fix ExpireIdCard (#44567) 2026-07-24 18:42:11 +10:00
Actions Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances (#44416) 2026-06-29 21:33:56 +00:00
Administration Fix TestAdminLogsWindow heisentest (#44578) 2026-07-09 03:10:05 +00:00
Afk Attempt to fix AFK heisentest (#44409) 2026-06-29 10:13:06 +00:00
Atmos Integration tests for atmos networking (#42879) 2026-07-25 17:05:57 +00:00
Audio/Midi Add MidiFileCollectionManager for storing and managing MIDI files in user data. (#44469) 2026-07-03 02:30:22 +00:00
Body Organ relations (#44812) 2026-07-26 09:20:50 +00:00
Buckle Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
Chameleon Cleanup ChameleonJobLoadoutTest (#38229) 2025-06-10 15:51:23 -07:00
Changeling Changeling Slime Tests (#44493) 2026-07-12 22:24:51 +00:00
Chasm fix chasm heisentest (#40456) 2025-09-19 22:12:10 -07:00
Chat fix: bug where enabling auto chat highlights would overwrite existing custom highlights (#44640) 2026-07-29 03:08:05 +00:00
Chemistry Predict stunbatons and add an integration test for them (#43117) 2026-07-13 18:24:31 +00:00
Cleanup Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
Climbing Partial buckling refactor (#29031) 2024-06-20 01:14:18 +10:00
Cloning Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
Commands Make objective issuers into prototypes (#44168) 2026-05-30 16:57:34 +00:00
Construction IHeatContainers for TemperatureComponent (#42785) 2026-07-26 07:56:44 +00:00
Damageable Fix the G.O.R.I.L.L.A Gauntlet (#44903) 2026-07-28 14:32:59 +00:00
Destructible Destructible Automatic Overkill (#43113) 2026-05-24 05:32:23 +00:00
DeviceLinking The IMapManager is dead (#44002) 2026-07-01 20:44:54 -07:00
DeviceNetwork The IMapManager is dead (#44002) 2026-07-01 20:44:54 -07:00
Disposal Disposals refactor (#40540) 2026-05-27 04:38:03 +00:00
DoAfter Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
Doors The IMapManager is dead (#44002) 2026-07-01 20:44:54 -07:00
Embedding Add interaction tests for mousetraps (#35502) 2025-10-03 18:45:50 +00:00
EncryptionKeys Add StorageInteractionTest (#28541) 2024-06-03 17:05:51 -04:00
Engineering Inflatable Module (#35100) 2025-08-23 15:15:28 -07:00
Explosion Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
Eye Eye damage/blindness integration tests (#44400) 2026-07-02 22:37:58 +00:00
Fluids The IMapManager is dead (#44002) 2026-07-01 20:44:54 -07:00
GameObjects/Components Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
GameRules Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances (#44416) 2026-06-29 21:33:56 +00:00
GameTestTests GameTest part 1 (#43182) 2026-03-27 19:08:47 +00:00
Gibbing Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
Gravity Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
Guidebook Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
Hands Add integration test for wielding and multi-handed items (#41028) 2026-05-17 21:58:59 +00:00
Helpers Add generic event listener for integration tests (#40367) 2025-10-09 13:03:44 +00:00
Holosign Predict holoprojectors and add an integration test for them (#41569) 2026-02-07 10:17:20 +00:00
Humanoid Refactor voice to separate it from sex (#40593) 2026-06-30 23:46:27 -04:00
Interaction Predict stunbatons and add an integration test for them (#43117) 2026-07-13 18:24:31 +00:00
Internals Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
Kitchen Fix handheld grinders (#50) 2026-06-16 23:27:55 +00:00
Labels Fix some missing localization warnings (#44620) 2026-07-13 16:34:26 -04:00
Lathe Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances (#44416) 2026-06-29 21:33:56 +00:00
Linter Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
Lobby Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
Localization Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
Mapping Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
Markings Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
Materials RecyclerLoopTest: check all materials, simplify test. (#44967) 2026-07-28 01:15:35 +00:00
Medical Initial decoupling pass on Damageable (#43103) 2026-03-07 04:13:50 +00:00
Minds Start splitting out DamageableComponent (#43515) 2026-04-24 04:12:34 +00:00
Mousetrap Make InteractionTest inherit from GameTest (#90) 2026-06-18 22:12:53 +00:00
Movement Predict holoprojectors and add an integration test for them (#41569) 2026-02-07 10:17:20 +00:00
Networking The IMapManager is dead (#44002) 2026-07-01 20:44:54 -07:00
NPC Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
Nutrition Add Integration Testing for issue #40868 (#40972) 2025-10-21 12:22:58 +00:00
Payload Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Physics Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
Power Tramstation (#34191) 2026-07-30 03:18:39 +00:00
Preferences Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
Procedural Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
PrototypeTests Serialization content changes (#44364) 2026-07-24 11:00:48 +10:00
Puller Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances (#44416) 2026-06-29 21:33:56 +00:00
Replays Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
Respirator The IMapManager is dead (#44002) 2026-07-01 20:44:54 -07:00
Roles Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
Round Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
Security Predict stunbatons and add an integration test for them (#43117) 2026-07-13 18:24:31 +00:00
Serialization Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
Shuttle Cleanup: fix content-side obsolete TransformComponent warnings (#44494) 2026-07-28 22:45:45 +00:00
SmartFridge Move StorageFills in smartfridge test prototypes to EntityTableContainerFills (#41561) 2025-11-23 20:56:35 +00:00
Sprite Organ relations (#44812) 2026-07-26 09:20:50 +00:00
Stacks StackSystem tests and cleaning (#44496) 2026-07-17 05:10:04 +00:00
Station oh no all hell broke loose ghost roles are broken (#43735) 2026-04-27 02:21:38 +00:00
Storage Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances (#44416) 2026-06-29 21:33:56 +00:00
Strip Add integration test for drains (#41190) 2026-01-15 17:53:30 +00:00
Tag Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
Tiles Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
Tools Fix Broken Solution Enumerators (#43789) 2026-05-01 21:20:03 +00:00
Toolshed v269.0.0 RT update - .NET 10 (#41855) 2025-12-22 01:24:24 +00:00
UserInterface Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
Utility Add EntProtoId overloads to EntityWhitelists (#40807) 2026-05-17 01:06:05 +00:00
Vending Initial decoupling pass on Damageable (#43103) 2026-03-07 04:13:50 +00:00
Weapons Initial decoupling pass on Damageable (#43103) 2026-03-07 04:13:50 +00:00
Weldable Add StorageInteractionTest (#28541) 2024-06-03 17:05:51 -04:00
Wires Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
WizdenContentFreeze Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
Zombie Clean up Marking data structure, add tests for Zombie transformation (#42756) 2026-02-03 03:13:26 +00:00
CargoTest.cs Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances (#44416) 2026-06-29 21:33:56 +00:00
ClickableTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
ConfigPresetTests.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
ContainerOcclusionTest.cs The IMapManager is dead (#44002) 2026-07-01 20:44:54 -07:00
ContrabandTest.cs Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances (#44416) 2026-06-29 21:33:56 +00:00
DeleteInventoryTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
DummyIconTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
EntityTest.cs The IMapManager is dead (#44002) 2026-07-01 20:44:54 -07:00
FillLevelSpriteTest.cs Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances (#44416) 2026-06-29 21:33:56 +00:00
FollowerSystemTest.cs The IMapManager is dead (#44002) 2026-07-01 20:44:54 -07:00
GravityGridTest.cs The IMapManager is dead (#44002) 2026-07-01 20:44:54 -07:00
HumanInventoryUniformSlotsTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
InventoryHelpersTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
MachineBoardTest.cs Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances (#44416) 2026-06-29 21:33:56 +00:00
MagazineVisualsSpriteTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
MappingEditorTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
MaterialArbitrageTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
PostMapInitTest.cs The IMapManager is dead (#44002) 2026-07-01 20:44:54 -07:00
PrototypeSaveTest.cs Serialization content changes (#44364) 2026-07-24 11:00:48 +10:00
ResearchTest.cs Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances (#44416) 2026-06-29 21:33:56 +00:00
ResettingEntitySystemTests.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
RestartRoundTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
RoundEndTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
SalvageTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
SaveLoadMapTest.cs The IMapManager is dead (#44002) 2026-07-01 20:44:54 -07:00
SaveLoadSaveTest.cs The IMapManager is dead (#44002) 2026-07-01 20:44:54 -07:00
ShuttleTest.cs The IMapManager is dead (#44002) 2026-07-01 20:44:54 -07:00
StartTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
StoreTests.cs Fix StoreDiscountAndRefund integration test (#43960) 2026-05-16 15:36:34 +00:00
VendingMachineRestockTest.cs VendingMachine cleanup and small refactor (#44839) 2026-07-21 19:57:02 -04:00
XenoArtifactTest.cs Test Cleanup: XenoArtifact (#43930) 2026-05-17 21:25:29 +00:00