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https://github.com/space-syndicate/space-station-14.git
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* Make damage work through messages and events, make destructible not inherit ruinable or reference damageable * Copy sound logic to destructible component for now * Fix typo * Fix prototype error * Remove breakable component damageable reference * Remove breakable construction reference * Remove ruinable component * Move thresholds to individual components and away from damageable * Add threshold property to damageable component code * Add thresholds to destructible component, add states to damageable, remove damage container, fix up mob states * Being alive isn't normal * Fix not reading the id * Merge fixes * YAML fixes * Grammar moment * Remove unnecessary dependency * Update thresholds doc * Change naming of thresholds to states in MobStateComponent * Being alive is once again normal * Make DamageState a byte * Bring out classes structs and enums from DestructibleComponent * Add test for destructible thresholds * Merge fixes * More merge fixes and fix rejuvenate test * Remove IMobState.IsConscious * More merge fixes someone please god review this shit already * Fix rejuvenate test * Update outdated destructible in YAML * Fix repeatedly entering the current state * Fix repeatedly entering the current state, add Threshold.TriggersOnce and expand test * Update saltern |
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| .. | ||
| Administration | ||
| AI | ||
| Atmos | ||
| Botany | ||
| Cargo | ||
| Chat | ||
| Chemistry | ||
| Commands | ||
| Construction | ||
| Database | ||
| DeviceNetwork | ||
| Eui | ||
| Explosions | ||
| GameObjects | ||
| GameTicking | ||
| GlobalVerbs | ||
| Interfaces | ||
| Jobs | ||
| Mobs | ||
| Objectives | ||
| PDA | ||
| Players | ||
| Preferences | ||
| Prototypes | ||
| Sandbox | ||
| StationEvents | ||
| Throw | ||
| Utility | ||
| app.config | ||
| AssemblyInfo.cs | ||
| ConnectionManager.cs | ||
| Content.Server.csproj | ||
| EntryPoint.cs | ||
| IgnoredComponents.cs | ||
| MoMMILink.cs | ||
| Program.cs | ||
| ServerContentIoC.cs | ||
| ServerModuleTestingCallbacks.cs | ||
| ServerNotifyManager.cs | ||
| StatusShell.cs | ||