CatStation/Content.Client/VoiceMask/VoiceMaskBoundUserInterface.cs
2023-01-15 07:13:18 -08:00

47 lines
1.1 KiB
C#

using Content.Shared.VoiceMask;
using Robust.Client.GameObjects;
namespace Content.Client.VoiceMask;
public sealed class VoiceMaskBoundUserInterface : BoundUserInterface
{
public VoiceMaskBoundUserInterface(ClientUserInterfaceComponent owner, Enum uiKey) : base(owner, uiKey)
{
}
private VoiceMaskNameChangeWindow? _window;
protected override void Open()
{
base.Open();
_window = new();
_window.OpenCentered();
_window.OnNameChange += OnNameSelected;
_window.OnVoiceChange += (value) => SendMessage(new VoiceMaskChangeVoiceMessage(value)); // Corvax-TTS
_window.OnClose += Close;
}
private void OnNameSelected(string name)
{
SendMessage(new VoiceMaskChangeNameMessage(name));
}
protected override void UpdateState(BoundUserInterfaceState state)
{
if (state is not VoiceMaskBuiState cast || _window == null)
{
return;
}
_window.UpdateState(cast.Name, cast.Voice); // Corvax-TTS
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
_window?.Close();
}
}