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* Make fires do less damage * Severely nerf fires and severely buff temperature protection * fuck it, i'll nerf it so hard and we can buff it later if we decide * new scaling func * fix * unused * reviews + balance metabolism heat + reduce atmos air temp transfer efficiency * little more balance * just a wee bit more * slight adjustment |
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| .. | ||
| Commands | ||
| Components | ||
| EntitySystems | ||
| Piping | ||
| Reactions | ||
| ExcitedGroup.cs | ||
| GasMixture.cs | ||
| Hotspot.cs | ||
| IGasMixtureHolder.cs | ||
| IGasReactionEffect.cs | ||
| MonstermosInfo.cs | ||
| PressureEvent.cs | ||
| TileAtmosphere.cs | ||
| TileFireEvent.cs | ||