CatStation/Content.Client/Botany/PlantTrayVisualizerSystem.cs
Pok 044140e318
Fix Botany refactor (#45253)
* botany-fix

* Update plants.yml
2026-08-10 19:45:12 +00:00

84 lines
2.9 KiB
C#

using Content.Client.Botany.Components;
using Content.Shared.Botany;
using Content.Shared.Botany.Components;
using Content.Shared.Botany.Systems;
using Robust.Client.GameObjects;
namespace Content.Client.Botany;
public sealed partial class PlantTrayVisualizerSystem : VisualizerSystem<PlantTrayVisualsComponent>
{
[Dependency] private PlantTraySystem _plantTray = default!;
[Dependency] private PlantHolderSystem _plantHolder = default!;
/// <summary>
/// Defers appearance writes until after network state application and deduplicates multiple state events per frame.
/// </summary>
private readonly HashSet<EntityUid> _pendingTrayUpdates = [];
public override void Update(float frameTime)
{
base.Update(frameTime);
foreach (var uid in _pendingTrayUpdates)
{
UpdateTrayWarnings(uid);
}
_pendingTrayUpdates.Clear();
}
[SubscribeLocalEvent]
private void OnComponentStartup(Entity<PlantTrayVisualsComponent> ent, ref ComponentStartup args)
{
QueueTrayWarnings(ent.Owner);
}
[SubscribeLocalEvent]
private void OnPlantTrayState(Entity<PlantTrayComponent> ent, ref AfterAutoHandleStateEvent args)
{
QueueTrayWarnings(ent.Owner);
}
private void QueueTrayWarnings(EntityUid uid)
{
_pendingTrayUpdates.Add(uid);
}
public void UpdateTrayWarnings(Entity<PlantTrayComponent?> ent)
{
if (!Resolve(ent.Owner, ref ent.Comp, false))
return;
if (!ent.Comp.DrawWarnings)
return;
var water = _plantTray.GetWaterThreshold(ent.AsNullable());
var nutrition = _plantTray.GetNutrientThreshold(ent.AsNullable());
var alert = _plantTray.GetWeedThreshold(ent.AsNullable())
|| _plantTray.GetToxinThreshold(ent.AsNullable())
|| _plantTray.GetPestThreshold(ent.AsNullable());
var health = false;
var harvest = false;
if (_plantTray.TryGetPlant(ent.AsNullable(), out var plantUid))
{
if (TryComp<PlantHolderComponent>(plantUid, out var plantHolder))
{
alert |= plantHolder.ImproperHeat
|| plantHolder.ImproperPressure
|| plantHolder.MissingGas;
health = _plantHolder.GetHealthThreshold(plantUid.Value);
harvest = plantHolder.ReadyForHarvest;
}
}
// These are appearance keys consumed by the prototype's <see cref="GenericVisualizerComponent"/>.
AppearanceSystem.SetData(ent.Owner, PlantTrayVisuals.HealthLight, health);
AppearanceSystem.SetData(ent.Owner, PlantTrayVisuals.WaterLight, water);
AppearanceSystem.SetData(ent.Owner, PlantTrayVisuals.NutritionLight, nutrition);
AppearanceSystem.SetData(ent.Owner, PlantTrayVisuals.AlertLight, alert);
AppearanceSystem.SetData(ent.Owner, PlantTrayVisuals.HarvestLight, harvest);
}
}