..
AirFilterSystem.cs
Add atmos time compression ( #21954 )
2023-12-11 15:59:47 -08:00
AirtightSystem.cs
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
AtmosDebugOverlaySystem.cs
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
AtmosExposedSystem.cs
Fix a bunch of compiler warnings ( #10518 )
2022-08-13 22:28:34 -07:00
AtmosObstructionEnumerator.cs
Content changes for mapgrid kill ( #12567 )
2022-11-22 13:12:04 +11:00
AtmosphereSystem.API.cs
Adds a new AtmosphereSystem.GetTileMixture() override ( #21804 )
2023-11-29 10:03:44 +11:00
AtmosphereSystem.BreathTool.cs
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
AtmosphereSystem.Commands.cs
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
AtmosphereSystem.cs
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
AtmosphereSystem.CVars.cs
Add atmos time compression ( #21954 )
2023-12-11 15:59:47 -08:00
AtmosphereSystem.ExcitedGroup.cs
Refactors the AtmosphereSystem public-facing API to allow for multiple atmos backends. ( #8134 )
2022-07-04 09:51:34 -05:00
AtmosphereSystem.Gases.cs
Add atmos time compression ( #21954 )
2023-12-11 15:59:47 -08:00
AtmosphereSystem.GridAtmosphere.cs
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
AtmosphereSystem.HighPressureDelta.cs
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
AtmosphereSystem.Hotspot.cs
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
AtmosphereSystem.LINDA.cs
Gas tile overlay state handling changes ( #12691 )
2022-12-19 06:25:27 +11:00
AtmosphereSystem.Map.cs
Draw MapAtmosphere gasses ( #17688 )
2023-06-28 21:22:03 +10:00
AtmosphereSystem.Monstermos.cs
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
AtmosphereSystem.Processing.cs
Re-use atmos queues ( #21803 )
2023-11-20 21:40:26 +11:00
AtmosphereSystem.Superconductivity.cs
Refactors the AtmosphereSystem public-facing API to allow for multiple atmos backends. ( #8134 )
2022-07-04 09:51:34 -05:00
AtmosphereSystem.Utils.cs
Tile prying removes decals ( #13363 )
2023-01-07 02:24:50 -08:00
AtmosPlaqueSystem.cs
Remove usages of obsolete MetaDataComponent setters ( #19582 )
2023-08-28 19:20:31 +10:00
AutomaticAtmosSystem.cs
Update tilechangedevent to ref structs ( #13383 )
2023-01-09 13:45:21 +11:00
BarotraumaSystem.cs
Cached barotrauma resistance and immunity values instead of computing them each Update() ( #15055 )
2023-05-01 03:58:26 +10:00
FlammableSystem.cs
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
GasAnalyzerSystem.cs
Move ActorComponent to shared ( #21293 )
2023-10-29 04:21:02 +11:00
GasTankSystem.cs
Add gas tanks throw damage ( #20035 )
2023-12-04 17:32:17 +11:00
GasTileOverlaySystem.cs
Update content to new ParallelManager ( #21813 )
2023-11-29 11:00:12 +11:00
HeatExchangerSystem.cs
Fix radiators overshooting energy transfer ( #19395 )
2023-08-24 23:30:56 -07:00