CatStation/Content.Server/GameObjects/EntitySystems
metalgearsloth 619386a04a
Server EntitySystem cleanup (#1617)
* Server EntitySystem cleanup

I went after low-hanging fruit systems.

* Add / change to internal access modifiers to systems
* Use EntityQuery to get components instead
* Add sealed modifier to systems
* Remove unused imports
* Add jetbrains annotation for unused classes
* Removed some pragmas for dependencies

This should also fix a decent chunk of the server build warnings, at least the ones that matter.

* Also disposals

* Update Content.Server/GameObjects/EntitySystems/GravitySystem.cs

* Fix build

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
2020-08-13 14:17:12 +02:00
..
AI Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
Click Moves ExamineSystem to Shared & adds next step info to construction examine (#1567) 2020-08-01 17:37:12 +02:00
DoAfter Proper DoAfterEventArgs refactor 2020-08-09 02:04:15 +02:00
JobQueues Fix Job<T> debug timer (#1248) 2020-07-02 11:46:45 +02:00
ActSystem.cs Click Drag Functionality + Refactor Interaction Interfaces (#1125) 2020-07-06 23:27:03 +02:00
AtmosphereSystem.cs Fix GetGridAtmosphere crash 2020-08-07 02:33:08 +02:00
BarotraumaSystem.cs Adds barotrauma (pressure damage) (#1605) 2020-08-07 16:23:16 +02:00
BaseChargerSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
BatteryDischargerSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
BatteryStorageSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
BloodstreamSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
BuckleSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
CargoConsoleSystem.cs Refactored GalacticBankManager (#1089) 2020-06-12 18:31:57 +02:00
ChemistrySystem.cs Click Drag Functionality + Refactor Interaction Interfaces (#1125) 2020-07-06 23:27:03 +02:00
CombatModeSystem.cs Click Drag Functionality + Refactor Interaction Interfaces (#1125) 2020-07-06 23:27:03 +02:00
ConstructionSystem.cs Moves ExamineSystem to Shared & adds next step info to construction examine (#1567) 2020-08-01 17:37:12 +02:00
ConveyorSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
DisposableSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
DisposalUnitSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
DoorSystem.cs IComponentManager API changes. 2020-07-29 15:49:44 -07:00
GasAnalyzerSystem.cs Adds Gas Analyzer (#1591) 2020-08-08 18:24:41 +02:00
GasTileOverlaySystem.cs Adds atmos (#1389) 2020-08-02 20:08:20 +02:00
GravitySystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
HandHeldLightSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
HandsSystem.cs Add pulling (#1409) 2020-07-27 00:54:32 +02:00
HungerSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
InstrumentSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
LatheSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
ListeningSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
MedicalScannerSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
MeleeWeaponSystem.cs Click Drag Functionality + Refactor Interaction Interfaces (#1125) 2020-07-06 23:27:03 +02:00
MicrowaveSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
MoverSystem.cs Refactor to use the new multiple controller system (#1462) 2020-07-23 18:33:37 +02:00
NodeGroupSystem.cs NodeGroup remake deferment (#1268) 2020-07-06 15:48:18 +02:00
PointingSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
PortalSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
PowerApcSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
PowerNetSystem.cs Powernet Recalculation simplification (#1427) 2020-07-26 12:14:03 +02:00
PowerSmesSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
PowerSolarControlConsoleSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
PowerSolarSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
ProjectileSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
PuddleSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
RadioSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
RecyclerSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
ResearchSystem.cs Click Drag Functionality + Refactor Interaction Interfaces (#1125) 2020-07-06 23:27:03 +02:00
RoguePointingSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
RoundEndSystem.cs Click Drag Functionality + Refactor Interaction Interfaces (#1125) 2020-07-06 23:27:03 +02:00
StomachSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
StorageSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
StressTestMovementSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
StunSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
TemperatureSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
ThirstSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
TimedOverlayRemovalSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
TriggerSystem.cs Click Drag Functionality + Refactor Interaction Interfaces (#1125) 2020-07-06 23:27:03 +02:00
VaporSystem.cs Adds Spray Bottles (#1522) 2020-08-08 14:33:36 +02:00
VerbSystem.cs Fix verb menu not working for clientside entities (#1400) 2020-07-23 00:56:30 +02:00
WelderSystem.cs Click Drag Functionality + Refactor Interaction Interfaces (#1125) 2020-07-06 23:27:03 +02:00
WireHackingSystem.cs Click Drag Functionality + Refactor Interaction Interfaces (#1125) 2020-07-06 23:27:03 +02:00