CatStation/Content.Server/Humanoid/Components/RandomHumanoidSpawnerComponent.cs
deltanedas cf7fde3d62
Big prototype and datafield cleanup (#45202)
* giant protoid cleanup

* yml changes

* !

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Co-authored-by: deltanedas <@deltanedas:goida.zip>
2026-08-12 02:07:22 +00:00

15 lines
472 B
C#

using Content.Shared.Humanoid.Prototypes;
using Robust.Shared.Prototypes;
namespace Content.Server.Humanoid.Components;
/// <summary>
/// This is added to a marker entity in order to spawn a randomized
/// humanoid ingame.
/// </summary>
[RegisterComponent, EntityCategory("Spawner")]
public sealed partial class RandomHumanoidSpawnerComponent : Component
{
[DataField("settings")]
public ProtoId<RandomHumanoidSettingsPrototype>? SettingsPrototypeId;
}