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https://github.com/space-syndicate/space-station-14.git
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* Fixes Cryoxadone De-Age, properly adjusts lastHarvest. If age would be reduced below 0 reverts plant to seed with current genetics. * Botany Bugfixes. Cryoxadone De-Age fix. Cryox Regression to seed re-added. Seedless Produce no longer have seeds. Proper Temp tollerance ranges restored. Production no longer clamped to maturation. * Restore Content Server+Client run configuration * Fix formatting in Content Server+Client run configuration * Address botany review feedback * review * fix weed * fix * fix 2 * Update PlantSystem.cs * refactor: revert to EntityTerminatingEvent and leave warning for next generations --------- Co-authored-by: Pok245 <113675512+Pok27@users.noreply.github.com> Co-authored-by: Fildrance <fildrance@gmail.com>
94 lines
3.9 KiB
C#
94 lines
3.9 KiB
C#
using Content.Shared.Botany.Components;
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using Content.Shared.Botany.Events;
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using JetBrains.Annotations;
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namespace Content.Shared.Botany.Systems;
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/// <summary>
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/// Applies atmospheric temperature and pressure effects to plants during growth ticks.
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/// Uses current tile gas mixture to penalize or clear warnings based on tolerances.
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/// </summary>
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public abstract partial class SharedPlantAtmosphericSystem : EntitySystem
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{
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[Dependency] private BotanySystem _botany = default!;
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[Dependency] private PlantMutationSystem _mutation = default!;
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[SubscribeLocalEvent]
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private void OnCrossPollinate(Entity<PlantAtmosphericComponent> ent, ref PlantCrossPollinateEvent args)
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{
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if (!_botany.TryGetPlantComponent<PlantAtmosphericComponent>(args.PollenData, args.PollenProtoId, out var pollenData))
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return;
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_mutation.CrossFloat(ref ent.Comp.LowHeatTolerance, pollenData.LowHeatTolerance);
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_mutation.CrossFloat(ref ent.Comp.HighHeatTolerance, pollenData.HighHeatTolerance);
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_mutation.CrossFloat(ref ent.Comp.LowPressureTolerance, pollenData.LowPressureTolerance);
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_mutation.CrossFloat(ref ent.Comp.HighPressureTolerance, pollenData.HighPressureTolerance);
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Dirty(ent);
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}
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/// <summary>
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/// Adjusts minimum temperature tolerance for plant growth.
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/// Ensures low temperature is not greater than high.
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/// </summary>
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public void AdjustLowHeatTolerance(Entity<PlantAtmosphericComponent?> ent, float amount)
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{
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if (!Resolve(ent.Owner, ref ent.Comp, false))
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return;
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ent.Comp.LowHeatTolerance = MathF.Max(0f, ent.Comp.LowHeatTolerance + amount);
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if (ent.Comp.LowHeatTolerance > ent.Comp.HighHeatTolerance)
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ent.Comp.HighHeatTolerance = ent.Comp.LowHeatTolerance;
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DirtyFields(ent, null, nameof(ent.Comp.LowHeatTolerance), nameof(ent.Comp.HighHeatTolerance));
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}
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/// <summary>
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/// Adjusts maximum temperature tolerance for plant growth.
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/// Ensures low temperature is not less than high.
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/// </summary>
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public void AdjustHighHeatTolerance(Entity<PlantAtmosphericComponent?> ent, float amount)
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{
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if (!Resolve(ent.Owner, ref ent.Comp, false))
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return;
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ent.Comp.HighHeatTolerance = MathF.Max(0f, ent.Comp.HighHeatTolerance + amount);
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if (ent.Comp.HighHeatTolerance < ent.Comp.LowHeatTolerance)
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ent.Comp.LowHeatTolerance = ent.Comp.HighHeatTolerance;
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DirtyFields(ent, null, nameof(ent.Comp.HighHeatTolerance), nameof(ent.Comp.LowHeatTolerance));
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}
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/// <summary>
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/// Adjusts minimum pressure tolerance for plant growth.
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/// Ensures pressure low is not greater than high.
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/// </summary>
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[PublicAPI]
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public void AdjustLowPressureTolerance(Entity<PlantAtmosphericComponent?> ent, float amount)
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{
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if (!Resolve(ent.Owner, ref ent.Comp, false))
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return;
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ent.Comp.LowPressureTolerance = MathF.Max(0f, ent.Comp.LowPressureTolerance + amount);
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if (ent.Comp.LowPressureTolerance > ent.Comp.HighPressureTolerance)
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ent.Comp.HighPressureTolerance = ent.Comp.LowPressureTolerance;
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DirtyFields(ent, null, nameof(ent.Comp.LowPressureTolerance), nameof(ent.Comp.HighPressureTolerance));
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}
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/// <summary>
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/// Adjusts maximum pressure tolerance for plant growth.
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/// Ensures pressure high is not less than low.
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/// </summary>
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[PublicAPI]
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public void AdjustHighPressureTolerance(Entity<PlantAtmosphericComponent?> ent, float amount)
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{
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if (!Resolve(ent.Owner, ref ent.Comp, false))
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return;
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ent.Comp.HighPressureTolerance = MathF.Max(0f, ent.Comp.HighPressureTolerance + amount);
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if (ent.Comp.HighPressureTolerance < ent.Comp.LowPressureTolerance)
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ent.Comp.LowPressureTolerance = ent.Comp.HighPressureTolerance;
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DirtyFields(ent, null, nameof(ent.Comp.HighPressureTolerance), nameof(ent.Comp.LowPressureTolerance));
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}
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}
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