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* Refactor PuddleComponent * Move puddle effects into separate RSIs Basically egg/tomato/powder puddle will be moved into separate /Textures/Fluids RSIs * Fix YAML for puddles * Fix issues sloth pointed out. * Ensure Puddle Component are properly added when spawned * Remove unnecessary method init puddle with starting maxVolume * Addressed ElectroSr comments * Add Resolves * Try fix error in ensureSolution * Puddle unanchoring * Address some issues with puddles * Fix continue -> return |
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| .. | ||
| Atmos/gasanalyzer.rsi | ||
| Chemistry | ||
| Hydroponics | ||
| Janitorial | ||
| Medical | ||
| Security/barrier.rsi | ||
| Syndicate/telecrystal.rsi | ||