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# Conflicts: # Content.Client/Preferences/ClientPreferencesManager.cs # Content.Client/Preferences/UI/CharacterSetupGui.xaml.cs # Content.Client/Preferences/UI/HumanoidProfileEditor.xaml.cs # Content.Server/Preferences/Managers/ServerPreferencesManager.cs # Content.Server/Station/Systems/StationSpawningSystem.cs # Content.Shared/Preferences/HumanoidCharacterProfile.cs # Content.Shared/Preferences/ICharacterProfile.cs # Resources/Prototypes/Roles/Jobs/Security/head_of_security.yml # Resources/Prototypes/Roles/Jobs/Security/security_cadet.yml # Resources/Prototypes/Roles/Jobs/Security/security_officer.yml # Resources/Prototypes/Roles/Jobs/Security/warden.yml # Resources/Prototypes/Roles/Jobs/Wildcards/psychologist.yml # Resources/Textures/Clothing/Hands/Gloves/Color/blue.rsi/inhand-left.png # Resources/Textures/Clothing/Hands/Gloves/Color/blue.rsi/inhand-right.png # Resources/Textures/Clothing/Hands/Gloves/Color/brown.rsi/icon.png # Resources/Textures/Clothing/Hands/Gloves/Color/brown.rsi/inhand-left.png # Resources/Textures/Clothing/Hands/Gloves/Color/brown.rsi/inhand-right.png # Resources/Textures/Clothing/Hands/Gloves/Color/brown.rsi/meta.json # Resources/Textures/Clothing/Hands/Gloves/Color/color.rsi/meta.json # Resources/Textures/Clothing/Hands/Gloves/Color/gray.rsi/icon.png # Resources/Textures/Clothing/Hands/Gloves/Color/gray.rsi/inhand-left.png # Resources/Textures/Clothing/Hands/Gloves/Color/gray.rsi/inhand-right.png # Resources/Textures/Clothing/Hands/Gloves/Color/gray.rsi/meta.json # Resources/Textures/Clothing/Hands/Gloves/Color/green.rsi/equipped-HAND.png # Resources/Textures/Clothing/Hands/Gloves/Color/green.rsi/icon.png # Resources/Textures/Clothing/Hands/Gloves/Color/green.rsi/meta.json # Resources/Textures/Clothing/Hands/Gloves/Color/lightbrown.rsi/icon.png # Resources/Textures/Clothing/Hands/Gloves/Color/lightbrown.rsi/inhand-left.png # Resources/Textures/Clothing/Hands/Gloves/Color/lightbrown.rsi/inhand-right.png # Resources/Textures/Clothing/Hands/Gloves/Color/lightbrown.rsi/meta.json # Resources/Textures/Clothing/Hands/Gloves/Color/orange.rsi/equipped-HAND.png # Resources/Textures/Clothing/Hands/Gloves/Color/orange.rsi/icon.png # Resources/Textures/Clothing/Hands/Gloves/Color/orange.rsi/inhand-left.png # Resources/Textures/Clothing/Hands/Gloves/Color/orange.rsi/inhand-right.png # Resources/Textures/Clothing/Hands/Gloves/Color/orange.rsi/meta.json # Resources/Textures/Clothing/Hands/Gloves/Color/purple.rsi/equipped-HAND.png # Resources/Textures/Clothing/Hands/Gloves/Color/purple.rsi/icon.png # Resources/Textures/Clothing/Hands/Gloves/Color/purple.rsi/inhand-left.png # Resources/Textures/Clothing/Hands/Gloves/Color/purple.rsi/inhand-right.png # Resources/Textures/Clothing/Hands/Gloves/Color/purple.rsi/meta.json # Resources/Textures/Clothing/Hands/Gloves/Color/red.rsi/equipped-HAND.png # Resources/Textures/Clothing/Hands/Gloves/Color/red.rsi/icon.png # Resources/Textures/Clothing/Hands/Gloves/Color/red.rsi/inhand-left.png # Resources/Textures/Clothing/Hands/Gloves/Color/red.rsi/inhand-right.png # Resources/Textures/Clothing/Hands/Gloves/Color/red.rsi/meta.json # Resources/Textures/Clothing/Hands/Gloves/Color/white.rsi/icon.png # Resources/Textures/Clothing/Hands/Gloves/Color/white.rsi/meta.json # Resources/Textures/Clothing/Shoes/Color/black.rsi/meta.json # Resources/Textures/Clothing/Shoes/Color/blue.rsi/meta.json # Resources/Textures/Clothing/Shoes/Color/brown.rsi/meta.json # Resources/Textures/Clothing/Shoes/Color/green.rsi/meta.json # Resources/Textures/Clothing/Shoes/Color/orange.rsi/meta.json # Resources/Textures/Clothing/Shoes/Color/purple.rsi/meta.json # Resources/Textures/Clothing/Shoes/Color/red.rsi/meta.json # Resources/Textures/Clothing/Shoes/Color/white.rsi/meta.json # Resources/Textures/Clothing/Shoes/Color/yellow.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpskirt/color.rsi/equipped-INNERCLOTHING-reptilian.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/color.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/black.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/blue.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/brown.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/darkblue.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/darkgreen.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/green.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/lightbrown.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/lightpurple.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/maroon.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/orange.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/pink.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/red.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/teal.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/white.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/yellow.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/prisoner.rsi/meta.json
59 lines
2.5 KiB
C#
59 lines
2.5 KiB
C#
using Content.Client.Administration.Managers;
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using Content.Client.Changelog;
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using Content.Client.Chat.Managers;
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using Content.Client.Clickable;
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using Content.Client.Corvax.TTS;
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using Content.Client.Options;
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using Content.Client.Eui;
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using Content.Client.GhostKick;
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using Content.Client.Info;
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using Content.Client.Launcher;
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using Content.Client.Parallax.Managers;
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using Content.Client.Players.PlayTimeTracking;
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using Content.Client.Preferences;
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using Content.Client.Screenshot;
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using Content.Client.Fullscreen;
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using Content.Client.Stylesheets;
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using Content.Client.Viewport;
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using Content.Client.Voting;
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using Content.Shared.Administration;
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using Content.Shared.Administration.Logs;
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using Content.Shared.Module;
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using Content.Client.Guidebook;
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using Content.Client.Replay;
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using Content.Shared.Administration.Managers;
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using Content.Shared.Players.PlayTimeTracking;
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namespace Content.Client.IoC
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{
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internal static class ClientContentIoC
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{
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public static void Register()
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{
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var collection = IoCManager.Instance!;
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collection.Register<IParallaxManager, ParallaxManager>();
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collection.Register<IChatManager, ChatManager>();
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collection.Register<IClientPreferencesManager, ClientPreferencesManager>();
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collection.Register<IStylesheetManager, StylesheetManager>();
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collection.Register<IScreenshotHook, ScreenshotHook>();
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collection.Register<FullscreenHook, FullscreenHook>();
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collection.Register<IClickMapManager, ClickMapManager>();
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collection.Register<IClientAdminManager, ClientAdminManager>();
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collection.Register<ISharedAdminManager, ClientAdminManager>();
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collection.Register<EuiManager, EuiManager>();
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collection.Register<IVoteManager, VoteManager>();
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collection.Register<ChangelogManager, ChangelogManager>();
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collection.Register<RulesManager, RulesManager>();
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collection.Register<ViewportManager, ViewportManager>();
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collection.Register<ISharedAdminLogManager, SharedAdminLogManager>();
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collection.Register<GhostKickManager>();
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collection.Register<ExtendedDisconnectInformationManager>();
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collection.Register<JobRequirementsManager>();
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collection.Register<DocumentParsingManager>();
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collection.Register<ContentReplayPlaybackManager, ContentReplayPlaybackManager>();
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collection.Register<ISharedPlaytimeManager, JobRequirementsManager>();
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}
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}
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}
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