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# Conflicts: # Content.Client/Preferences/ClientPreferencesManager.cs # Content.Client/Preferences/UI/CharacterSetupGui.xaml.cs # Content.Client/Preferences/UI/HumanoidProfileEditor.xaml.cs # Content.Server/Preferences/Managers/ServerPreferencesManager.cs # Content.Server/Station/Systems/StationSpawningSystem.cs # Content.Shared/Preferences/HumanoidCharacterProfile.cs # Content.Shared/Preferences/ICharacterProfile.cs # Resources/Prototypes/Roles/Jobs/Security/head_of_security.yml # Resources/Prototypes/Roles/Jobs/Security/security_cadet.yml # Resources/Prototypes/Roles/Jobs/Security/security_officer.yml # Resources/Prototypes/Roles/Jobs/Security/warden.yml # Resources/Prototypes/Roles/Jobs/Wildcards/psychologist.yml # Resources/Textures/Clothing/Hands/Gloves/Color/blue.rsi/inhand-left.png # Resources/Textures/Clothing/Hands/Gloves/Color/blue.rsi/inhand-right.png # Resources/Textures/Clothing/Hands/Gloves/Color/brown.rsi/icon.png # Resources/Textures/Clothing/Hands/Gloves/Color/brown.rsi/inhand-left.png # Resources/Textures/Clothing/Hands/Gloves/Color/brown.rsi/inhand-right.png # Resources/Textures/Clothing/Hands/Gloves/Color/brown.rsi/meta.json # Resources/Textures/Clothing/Hands/Gloves/Color/color.rsi/meta.json # Resources/Textures/Clothing/Hands/Gloves/Color/gray.rsi/icon.png # Resources/Textures/Clothing/Hands/Gloves/Color/gray.rsi/inhand-left.png # Resources/Textures/Clothing/Hands/Gloves/Color/gray.rsi/inhand-right.png # Resources/Textures/Clothing/Hands/Gloves/Color/gray.rsi/meta.json # Resources/Textures/Clothing/Hands/Gloves/Color/green.rsi/equipped-HAND.png # Resources/Textures/Clothing/Hands/Gloves/Color/green.rsi/icon.png # Resources/Textures/Clothing/Hands/Gloves/Color/green.rsi/meta.json # Resources/Textures/Clothing/Hands/Gloves/Color/lightbrown.rsi/icon.png # Resources/Textures/Clothing/Hands/Gloves/Color/lightbrown.rsi/inhand-left.png # Resources/Textures/Clothing/Hands/Gloves/Color/lightbrown.rsi/inhand-right.png # Resources/Textures/Clothing/Hands/Gloves/Color/lightbrown.rsi/meta.json # Resources/Textures/Clothing/Hands/Gloves/Color/orange.rsi/equipped-HAND.png # Resources/Textures/Clothing/Hands/Gloves/Color/orange.rsi/icon.png # Resources/Textures/Clothing/Hands/Gloves/Color/orange.rsi/inhand-left.png # Resources/Textures/Clothing/Hands/Gloves/Color/orange.rsi/inhand-right.png # Resources/Textures/Clothing/Hands/Gloves/Color/orange.rsi/meta.json # Resources/Textures/Clothing/Hands/Gloves/Color/purple.rsi/equipped-HAND.png # Resources/Textures/Clothing/Hands/Gloves/Color/purple.rsi/icon.png # Resources/Textures/Clothing/Hands/Gloves/Color/purple.rsi/inhand-left.png # Resources/Textures/Clothing/Hands/Gloves/Color/purple.rsi/inhand-right.png # Resources/Textures/Clothing/Hands/Gloves/Color/purple.rsi/meta.json # Resources/Textures/Clothing/Hands/Gloves/Color/red.rsi/equipped-HAND.png # Resources/Textures/Clothing/Hands/Gloves/Color/red.rsi/icon.png # Resources/Textures/Clothing/Hands/Gloves/Color/red.rsi/inhand-left.png # Resources/Textures/Clothing/Hands/Gloves/Color/red.rsi/inhand-right.png # Resources/Textures/Clothing/Hands/Gloves/Color/red.rsi/meta.json # Resources/Textures/Clothing/Hands/Gloves/Color/white.rsi/icon.png # Resources/Textures/Clothing/Hands/Gloves/Color/white.rsi/meta.json # Resources/Textures/Clothing/Shoes/Color/black.rsi/meta.json # Resources/Textures/Clothing/Shoes/Color/blue.rsi/meta.json # Resources/Textures/Clothing/Shoes/Color/brown.rsi/meta.json # Resources/Textures/Clothing/Shoes/Color/green.rsi/meta.json # Resources/Textures/Clothing/Shoes/Color/orange.rsi/meta.json # Resources/Textures/Clothing/Shoes/Color/purple.rsi/meta.json # Resources/Textures/Clothing/Shoes/Color/red.rsi/meta.json # Resources/Textures/Clothing/Shoes/Color/white.rsi/meta.json # Resources/Textures/Clothing/Shoes/Color/yellow.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpskirt/color.rsi/equipped-INNERCLOTHING-reptilian.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/color.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/black.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/blue.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/brown.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/darkblue.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/darkgreen.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/green.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/lightbrown.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/lightpurple.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/maroon.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/orange.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/pink.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/red.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/teal.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/white.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/yellow.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/prisoner.rsi/meta.json
53 lines
2.9 KiB
XML
53 lines
2.9 KiB
XML
<Control xmlns="https://spacestation14.io"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:gfx="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client"
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xmlns:style="clr-namespace:Content.Client.Stylesheets"
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VerticalExpand="True">
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<Control>
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<PanelContainer Name="BackgroundPanel" />
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<BoxContainer Orientation="Vertical" SeparationOverride="0">
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<BoxContainer Orientation="Horizontal" MinSize="0 40">
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<Label Text="{Loc 'character-setup-gui-character-setup-label'}"
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Margin="8 0 0 0" VAlign="Center"
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StyleClasses="LabelHeadingBigger" />
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<Button Name="StatsButton" HorizontalExpand="True"
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Text="{Loc 'character-setup-gui-character-setup-stats-button'}"
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StyleClasses="ButtonBig"
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HorizontalAlignment="Right" />
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<!-- Corvax-Sponsor-Start -->
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<Button Name="SponsorButton"
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Text="{Loc 'character-setup-gui-character-setup-sponsor-button'}"
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Visible="False"
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StyleClasses="ButtonBig" />
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<!-- Corvax-Sponsor-End -->
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<Button Name="RulesButton"
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Text="{Loc 'character-setup-gui-character-setup-rules-button'}"
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StyleClasses="ButtonBig"/>
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<Button Name="SaveButton"
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Access="Public"
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Text="{Loc 'character-setup-gui-character-setup-save-button'}"
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StyleClasses="ButtonBig"/>
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<Button Name="CloseButton"
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Access="Public"
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Text="{Loc 'character-setup-gui-character-setup-close-button'}"
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StyleClasses="ButtonBig"/>
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</BoxContainer>
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<PanelContainer>
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<PanelContainer.PanelOverride>
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<gfx:StyleBoxFlat BackgroundColor="{x:Static style:StyleNano.NanoGold}" ContentMarginTopOverride="2" />
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</PanelContainer.PanelOverride>
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</PanelContainer>
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<BoxContainer Orientation="Horizontal" VerticalExpand="True" SeparationOverride="0">
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<ScrollContainer MinSize="325 0" Margin="5 5 0 0">
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<BoxContainer Name="Characters" Orientation="Vertical" />
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</ScrollContainer>
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<PanelContainer MinSize="2 0">
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<PanelContainer.PanelOverride>
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<gfx:StyleBoxFlat BackgroundColor="{x:Static style:StyleNano.NanoGold}" ContentMarginTopOverride="2" />
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</PanelContainer.PanelOverride>
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</PanelContainer>
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<BoxContainer Name="CharEditor" HorizontalExpand="True" />
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</BoxContainer>
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</BoxContainer>
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</Control>
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</Control>
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