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* Adds Survivor Antag * Adds Survivor Role * Adds Survivor Rule ECS, adds a survivor role event, adds make antagonist to random global spawn spell * Moves Survivor Ensurecomp to event handler. Makes Add Survivor Role a broadcast. Adds Survivor Component. Removes redundant briefing. * Adds Survivor Antagonist role type for admins to keep track of this easier, adds it to Survivor. * Adds access to survivor game rule system * Adds Survivor Rule * Adds end of round survivor text * Adds end of round reporting logic. Adds logic to start the survivor rule. * Changes desc from centcomm to shuttle * survivor (S) * Checks if they're alive on the shuttle instead of centcomm. * ftl text selection based on number of survivors. * Removed Survivor Antagonist, replaced it with Free Agent. * Adds InvalidForGlobalSpawnSpell tag, checks for it on spawnspell, and adds it to a zombified person. * Changes logic so we launch the game rule if it hasnt launched yet. Moves rule logic starting to server. Moved survivor rule logic out of event and into Start method. * Fixes invalid entity issue * Descs for Survivor Rule and Survivor comps * Moves Survivor Rule to its own yml * Checks for dead survivors, changes survivor checks for mind. Adds survivor comp to mind to fix any mindswap issues. Same for invalid survivor tag * Changes shuttle xform call to just mapid * Protoid fix * THE WIZARD * Wizard spawner * adds the correct state * Wizard preset and weight * Fixes wizard rule * Weight back to 100% * Adds Random Metadata * Wizard locs * Puts requirements in the right place * Adds wiz ghost spawner and mob * wizard spawnpoint fix + shuttle mapping * wizard loadout + fix wizard spawning + wizard random name * comment * Adds Wizard testing * FIXES SHUTTLE ISSUE BASED REI * THE WIZARD LOBBY SONG. Special thanks to song creator Chris Remo for allowing us to use this. * Free Objective ECS + Base Free Objective * Space Wizard Federation for Wiz Obj issuer. * Wizard Objectives * Moves wizard shuttle to base wizard rule. Gives Wizard their objectives. Removes WizardRule * Renames midround to subgamemodes. Adds wizard sub game mode. * Adds SubWizard to SubGameModesRule. Adds a SubGameMode with no wizard. Adds No SubGamemodeRule for Wizard preset * Wizard midround event * Fixes wizard midround * Wizard Guidebook * Removes todo * Fixes text * Removes wizard rule ECS, not needed * Wizard jetpack --------- Co-authored-by: ScarKy0 <scarky0@onet.eu> Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com> |
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| .. | ||
| alien_claw.yml | ||
| announcements.yml | ||
| arcade.yml | ||
| artifact.yml | ||
| atmospherics.yml | ||
| bible.yml | ||
| bike_horn.yml | ||
| body_fall.yml | ||
| bureaucracy.yml | ||
| church_bell.yml | ||
| clownrecorder.yml | ||
| deathgasp.yml | ||
| desceration.yml | ||
| destruction.yml | ||
| dice.yml | ||
| disease.yml | ||
| drink_close_sounds.yml | ||
| drink_open_sounds.yml | ||
| emotes.yml | ||
| expeditions.yml | ||
| explosion.yml | ||
| eyes.yml | ||
| fence_rattle.yml | ||
| food.yml | ||
| footsteps.yml | ||
| fox.yml | ||
| gasp.yml | ||
| generator.yml | ||
| generic_hit.yml | ||
| gib.yml | ||
| gun_impacts.yml | ||
| gun_sounds.yml | ||
| hit_impacts.yml | ||
| ian_bark.yml | ||
| keyboard.yml | ||
| lighter_sounds.yml | ||
| lobby.yml | ||
| NukeMusic.yml | ||
| punching.yml | ||
| radiation.yml | ||
| rubber_chicken.yml | ||
| sadtrombone.yml | ||
| screams.yml | ||
| shuttle.yml | ||
| skub.yml | ||
| sparks.yml | ||
| storage_rustle.yml | ||
| tools.yml | ||
| toy_squeak.yml | ||
| traits.yml | ||
| tray.yml | ||
| troll.yml | ||
| whistle.yml | ||