CatStation/Content.Server/Objectives/Components
alexalexmax 17ccf1dc70
Hijack the Automated Trade Station objective (#42135)
* predict TradeStationComponent

* hijack beacon first pass

* add Objective uplink category

* add HijackTradeStationCondition, objective, and uplink entry

* add sprite and cleanups

* fix + make cooldown sane

* use TimeSpans and update logic accordingly + private state-related fields

* remove temporary reward

* tiny loc changes

* buncha changes

* Change success message, beacon physics properties, formatting

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Co-authored-by: seanpimble <149889301+seanpimble@users.noreply.github.com>
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
2026-04-03 10:21:04 +00:00
..
CarpRiftsConditionComponent.cs
CodeConditionSystem.cs ninja criminal records hacking (#24982) 2024-05-08 23:35:11 -07:00
DieConditionComponent.cs
DoorjackConditionComponent.cs
EscapeShuttleConditionComponent.cs
FreeObjectiveComponent.cs THE WIZARD (#35406) 2025-02-25 22:34:07 -07:00
HelpProgressConditionComponent.cs
HijackShuttleConditionComponent.cs
HijackTradeStationConditionComponent.cs Hijack the Automated Trade Station objective (#42135) 2026-04-03 10:21:04 +00:00
KeepAliveConditionComponent.cs
KillPersonConditionComponent.cs Require traitors to maroon their objective no matter what (#35825) 2025-04-20 17:34:19 -04:00
MultipleTraitorsRequirementComponent.cs
NotCommandRequirementComponent.cs
NotJobRequirementComponent.cs Add multi-job exclusion support to objectives, and add more appropriate job restrictions to certain thief objectives. (#40065) 2025-10-31 09:26:25 +00:00
NumberObjectiveComponent.cs
ObjectiveBlacklistRequirementComponent.cs
ObjectiveLimitComponent.cs
PickRandomPersonComponent.cs make objectives use yml defined mind filters (#36030) 2025-08-08 17:58:46 +02:00
PickSpecificPersonComponent.cs Cleanup Objective files, add PickSpecificPersonComponent (#35802) 2025-03-13 01:41:50 +01:00
RoleRequirementComponent.cs remove mind roles from EntityWhitelist (#36089) 2025-04-10 20:45:12 +10:00
SocialObjectiveComponent.cs
SpeciesRequirmentComponent.cs
SpiderChargeConditionComponent.cs Ninja Bomb Blacklisting (#40726) 2025-10-10 21:16:50 +00:00
StealConditionComponent.cs Thief beacons (try 2) (#29997) 2024-08-08 16:17:50 +03:00
StealResearchConditionComponent.cs
SurviveConditionComponent.cs
TargetObjectiveComponent.cs
TargetOverrideComponent.cs Cleanup Objective files, add PickSpecificPersonComponent (#35802) 2025-03-13 01:41:50 +01:00