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* Refactor mind and ghost deletion code * Refactor to use EventBus and clean up deletes * Fix mind eject when being deleted * Refactor entity manager calls to use IEntity.EntityManager |
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| .. | ||
| Speech | ||
| State | ||
| CameraRecoilComponent.cs | ||
| ClumsyComponent.cs | ||
| CombatModeComponent.cs | ||
| HeatResistanceComponent.cs | ||
| HumanoidAppearanceComponent.cs | ||
| MindComponent.cs | ||
| ServerActionsComponent.cs | ||
| ServerAlertsComponent.cs | ||
| StunnableComponent.cs | ||
| VisitingMindComponent.cs | ||