CatStation/Content.Shared/Overlays
InsoPL eca952e846
Optical thermal scanner implementation (#42613)
* revert of the revert

* tests

* changes

* more fun

* test

* ccvvvar

* works but bad

* now its better

* more fixes

* more cleanup

* cleaning

* last fixes before move to glasses activ

* x

* glasses only

* working

* fix toolbox

* cleanup

* ThermalByte added

* small fix

* small optimalisations

* float bux fix

* comments add

* more comments

* more comments

* last fix

* revert cvar delete

* wrong blue shades

* cvar refactor

* Update Content.Shared/Atmos/EntitySystems/SharedGasTileOverlaySystem.cs

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

* Update Content.Client/Atmos/Overlays/GasTileDangerousTemperatureOverlay.cs

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

* tweak to TryGetTemperature comment

* Factors are now const

* renames

* Interface for ThermalByte

* tile color  vaccum and more comments

* saving yeeted

* integration test

* rename and cleanup

* fix

* cleanup

* switch

* UT fix (hopefully)

* small bug+ rename

* vaccum limit  + space is now invalid

* typo

* typo

* fix

* cleanup

---------

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2026-02-06 10:30:19 +00:00
..
BlackAndWhiteOverlayComponent.cs Add noir glasses (#36923) 2025-05-01 18:07:47 -04:00
NoirOverlayComponent.cs improve noir glasses shader (#37996) 2025-06-02 09:16:10 -07:00
ShowCrewIconsComponent.cs Add Cyborg crew indicator (#37038) 2026-01-29 06:59:06 +00:00
ShowCriminalRecordIconsComponent.cs Refactor status icons take 2, cyborgs don't see criminal status (#26207) 2024-04-18 13:20:44 +10:00
ShowHealthBarsComponent.cs Borg type switching. (#32586) 2024-11-14 11:08:35 -06:00
ShowHealthIconsComponent.cs Borg type switching. (#32586) 2024-11-14 11:08:35 -06:00
ShowHungerIconsComponent.cs Refactor status icons take 2, cyborgs don't see criminal status (#26207) 2024-04-18 13:20:44 +10:00
ShowJobIconsComponent.cs Refactor status icons take 2, cyborgs don't see criminal status (#26207) 2024-04-18 13:20:44 +10:00
ShowMindShieldIconsComponent.cs Refactor status icons take 2, cyborgs don't see criminal status (#26207) 2024-04-18 13:20:44 +10:00
ShowSyndicateIconsComponent.cs Refactor status icons take 2, cyborgs don't see criminal status (#26207) 2024-04-18 13:20:44 +10:00
ShowThirstIconsComponent.cs Refactor status icons take 2, cyborgs don't see criminal status (#26207) 2024-04-18 13:20:44 +10:00
ThermalSightComponent.cs Optical thermal scanner implementation (#42613) 2026-02-06 10:30:19 +00:00