..
ActiveTriggerOnTimedCollideComponent.cs
BaseTriggerOnXComponent.cs
RepeatingTriggerComponent.cs
TriggerOnActivateComponent.cs
TriggerOnActivateImplantComponent.cs
TriggerOnBuckledComponent.cs
Add trigger-refactor components and systems: Batch 1 ( #39391 )
2025-08-14 09:39:54 +02:00
TriggerOnCollideComponent.cs
prevent repeat TriggerOnCollide triggers ( #40428 )
2025-09-21 17:23:37 +02:00
TriggerOnDidEquipComponent.cs
Equip and unequip triggers ( #39675 )
2025-08-16 15:50:32 +02:00
TriggerOnDidEquipHandComponent.cs
Hand pickup and drop triggers ( #39663 )
2025-08-17 16:47:26 -07:00
TriggerOnDidUnequipComponent.cs
Equip and unequip triggers ( #39675 )
2025-08-16 15:50:32 +02:00
TriggerOnDidUnequipHandComponent.cs
Hand pickup and drop triggers ( #39663 )
2025-08-17 16:47:26 -07:00
TriggerOnDroppedComponent.cs
Hand pickup and drop triggers ( #39663 )
2025-08-17 16:47:26 -07:00
TriggerOnEmbedComponent.cs
TriggerOn(Un)Embed ( #41720 )
2025-12-08 04:20:42 +00:00
TriggerOnEmptyGunshotComponent.cs
TriggerOnExaminedComponent.cs
Add trigger-refactor components and systems: Batch 1 ( #39391 )
2025-08-14 09:39:54 +02:00
TriggerOnGotEquippedComponent.cs
Equip and unequip triggers ( #39675 )
2025-08-16 15:50:32 +02:00
TriggerOnGotEquippedHandComponent.cs
Hand pickup and drop triggers ( #39663 )
2025-08-17 16:47:26 -07:00
TriggerOnGotInsertedIntoContainerComponent.cs
Add container-related triggers ( #39647 )
2025-08-15 01:53:48 +02:00
TriggerOnGotRemovedFromContainerComponent.cs
Add container-related triggers ( #39647 )
2025-08-15 01:53:48 +02:00
TriggerOnGotUnequippedComponent.cs
Equip and unequip triggers ( #39675 )
2025-08-16 15:50:32 +02:00
TriggerOnGotUnequippedHandComponent.cs
Hand pickup and drop triggers ( #39663 )
2025-08-17 16:47:26 -07:00
TriggerOnHitscanFiredComponent.cs
Trigger On Hitscan ( #40964 )
2025-10-18 19:23:45 +00:00
TriggerOnHitscanHitComponent.cs
Trigger On Hitscan ( #40964 )
2025-10-18 19:23:45 +00:00
TriggerOnIngestedComponent.cs
TriggerOnIngested ( #41875 )
2025-12-16 23:45:34 +00:00
TriggerOnInsertedIntoContainerComponent.cs
Add container-related triggers ( #39647 )
2025-08-15 01:53:48 +02:00
TriggerOnInteractHandComponent.cs
ExtinguishOnTrigger and TriggerOnInteractHand ( #39537 )
2025-08-11 21:21:11 +02:00
TriggerOnInteractUsingComponent.cs
Trigger for OnInteractUsing ( #39692 )
2025-08-16 23:57:16 +02:00
TriggerOnLandComponent.cs
Add trigger-refactor components and systems: Batch 1 ( #39391 )
2025-08-14 09:39:54 +02:00
TriggerOnMeleeHitComponent.cs
TriggerOnMeleeHit and more ( #39826 )
2025-08-31 11:54:15 -07:00
TriggerOnMeleeMissComponent.cs
TriggerOnMeleeHit and more ( #39826 )
2025-08-31 11:54:15 -07:00
TriggerOnMeleeSwingComponent.cs
TriggerOnMeleeHit and more ( #39826 )
2025-08-31 11:54:15 -07:00
TriggerOnMobstateChangeComponent.cs
TriggerOnPlayerSpawnCompleteComponent.cs
TriggerOnPlayerSpawnComplete and ExplosionOnTrigger ( #39820 )
2025-09-23 22:24:45 +02:00
TriggerOnProximityComponent.cs
TriggerOnRemovedFromContainerComponent.cs
Add container-related triggers ( #39647 )
2025-08-15 01:53:48 +02:00
TriggerOnRotComponent.cs
Add TriggerOnRot Component ( #42667 )
2026-02-24 18:55:45 +00:00
TriggerOnRoundEndComponent.cs
Trigger on round end ( #39545 )
2025-08-11 09:44:36 +02:00
TriggerOnSignalComponent.cs
TriggerOnSimpleToolUsage.cs
tool lock
2025-08-26 20:04:10 +02:00
TriggerOnSlipComponent.cs
TriggerOnSpawnComponent.cs
TriggerOnStepTriggerComponent.cs
TriggerOnStrappedComponent.cs
Add trigger-refactor components and systems: Batch 1 ( #39391 )
2025-08-14 09:39:54 +02:00
TriggerOnStuckComponent.cs
TriggerOnThrowComponent.cs
Throwing triggers ( #39650 )
2025-08-14 22:33:37 -07:00
TriggerOnThrowDoHitComponent.cs
5 new triggers: EmptyContainers, Knockdown, Stun, TriggerOnThrowDoHit ( #41472 )
2025-11-19 02:05:13 +00:00
TriggerOnThrownComponent.cs
Throwing triggers ( #39650 )
2025-08-14 22:33:37 -07:00
TriggerOnTimedCollideComponent.cs
TriggerOnUiCloseComponent.cs
TriggerOnUiOpen/Close ( #41718 )
2025-12-07 19:54:10 +00:00
TriggerOnUiOpenComponent.cs
TriggerOnUiOpen/Close ( #41718 )
2025-12-07 19:54:10 +00:00
TriggerOnUnbuckledComponent.cs
Add trigger-refactor components and systems: Batch 1 ( #39391 )
2025-08-14 09:39:54 +02:00
TriggerOnUnembedComponent.cs
TriggerOn(Un)Embed ( #41720 )
2025-12-08 04:20:42 +00:00
TriggerOnUnstrappedComponent.cs
Add trigger-refactor components and systems: Batch 1 ( #39391 )
2025-08-14 09:39:54 +02:00
TriggerOnUseComponent.cs
TriggerOnUserInteractHandComponent.cs
TriggerOnUserInteractHand and TriggerOnUserInteractUsing ( #41843 )
2025-12-14 02:11:58 +00:00
TriggerOnUserInteractUsingComponent.cs
TriggerOnUserInteractHand and TriggerOnUserInteractUsing ( #41843 )
2025-12-14 02:11:58 +00:00
TriggerOnVerb.cs
TriggerOnVoiceComponent.cs
Add "Reset to default" verb to TriggerOnVoice ( #35636 )
2025-10-16 18:36:16 +00:00