CatStation/Content.IntegrationTests
metalgearsloth 4310a9e6d8
Job weight rework (#45056)
* Job weight rework

Instead of global job priorities we do:
- Fill up minimum job slots first by priority. Has same-department / anyone / never fallbacks.
- Players get their jobs by pref, filling up up to roundstart values on gamemapprototype (AKA maximums)

Default weights are used if the map doesn't specify.

* a

* I square to god
2026-08-08 01:44:53 +00:00
..
Fixtures Fix GameTest.CTryComp using the server entity manager (#44230) 2026-06-03 21:01:14 +00:00
NUnit Add xmldocs to NUnit constraint extensions (#43887) 2026-05-16 19:56:00 +00:00
Pair Make InteractionTest inherit from GameTest (#90) 2026-06-18 22:12:53 +00:00
Tests Job weight rework (#45056) 2026-08-08 01:44:53 +00:00
Utility fix: GameDataScrounger treats ignored files as abstract (#44467) 2026-07-16 15:31:28 +00:00
AssemblyInfo.cs Reduce LevelOfParallelism to 2 for integration tests (#39566) 2025-08-11 12:43:57 -07:00
Content.IntegrationTests.csproj v269.0.0 RT update - .NET 10 (#41855) 2025-12-22 01:24:24 +00:00
DummyParallaxManager.cs Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
GlobalUsings.cs Move TestPair & PoolManager to engine (#36797) 2025-09-21 17:17:43 +12:00
PoolManager.cs oh no all hell broke loose ghost roles are broken (#43735) 2026-04-27 02:21:38 +00:00
PoolManager.Cvars.cs Remove gateway system (#44428) 2026-07-20 09:01:31 +00:00
PoolManagerTestEventHandler.cs Test parallelization stuff. (#31650) 2024-09-01 03:28:30 +02:00
PoolSettings.cs Move TestPair & PoolManager to engine (#36797) 2025-09-21 17:17:43 +12:00