CatStation/Content.Shared/Light/Components
Whatstone 7c7544e014
Add the ability for ghosts to extinguish candles. (#44810)
* SpookyExtinguish, oooooo

* comments, intensity

* Use allowedIntensity in GhostSystem

* commento-stuffed

* GhostComponent: return to BooCount for sanity

* unindento

* fix ghost component, dependency order (holy shit)

* More cleanup than feature at this point

* Add partial to PoweredLightSystem

* event field order, ghost system comments

* Separate spooky, consistency w.r.t. DoGhostEvent

* BooActionEvent handler to GhostSystem.Boo, fix ext

* featuring kenny blankenship and vic romano

* fix maximum value

* Fix BooIntensity comment

* remove whitespace

* comments, RevenantSystem: set handled

* "for a typical ghost"

* Address PR suggestions

* Use Handled, SpookyLight: BooIntensity->Intensity

* Use Handled in BooActionEvent handler, update name

* remove query

* address beck-thompson's requested changes + Handled

* ResponseIntensity setter, private Handled setter

* Check Handled, not !Handled

* there is a third

* the hell was this using placement

* Obsolete Extinguish, Try with Entity<T>

* why wasn't this using TimeOffsetSerializer

---------

Co-authored-by: iaada <iaada@users.noreply.github.com>
2026-08-04 05:15:17 +00:00
..
HandheldLightComponent.cs Predict borgs (#41600) 2025-11-30 10:25:22 +00:00
ImplicitRoofComponent.cs Don't add ImplicitRoof to grids with roof component (#38551) 2025-10-14 23:05:29 +00:00
IsRoofComponent.cs Add sun shadows (planet lighting stage 2) (#35145) 2025-03-08 16:07:42 +11:00
ItemTogglePointLightComponent.cs Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) (#35341) 2025-05-30 19:53:56 -04:00
LightBulbComponent.cs Yaml audio params are often ignored (#36259) 2026-07-25 16:16:23 +00:00
LightCycleComponent.cs Add planet lighting (#32522) 2025-02-16 19:35:32 +11:00
LightReplacerComponent.cs Predict PoweredLights (#36541) 2025-08-11 23:06:28 +02:00
PoweredLightComponent.cs Add the ability for ghosts to extinguish candles. (#44810) 2026-08-04 05:15:17 +00:00
RandomPointLightComponent.cs Artifact Lamp (#41186) 2026-08-01 16:18:58 +00:00
RgbLightControllerComponent.cs
RoofComponent.cs Don't add ImplicitRoof to grids with roof component (#38551) 2025-10-14 23:05:29 +00:00
RotatingLightComponent.cs
SharedEmergencyLightComponent.cs
SharedExpendableLightComponent.cs Added the ability to refuel torches (and other expendable lights) (#36209) 2025-04-17 21:59:41 -04:00
SharedLightBehaviourComponent.cs
SlimPoweredLightComponent.cs Power stuff (#31314) 2024-08-25 22:18:42 +10:00
SunShadowCastComponent.cs Add sun shadows (planet lighting stage 2) (#35145) 2025-03-08 16:07:42 +11:00
SunShadowComponent.cs Add sun shadows (planet lighting stage 2) (#35145) 2025-03-08 16:07:42 +11:00
SunShadowCycleComponent.cs Fix serialization of SunShadowCycleComponent (#38002) 2025-06-06 20:14:11 -04:00
TileEmissionComponent.cs Add planet lighting (#32522) 2025-02-16 19:35:32 +11:00
UnpoweredFlashlightComponent.cs Move UnpoweredFlashlight to shared (#27449) 2024-04-29 13:22:11 +10:00