CatStation/Content.Shared
ShadowCommander be6cb75122
Add a wait time for the rules popup (#5823)
* Create new rules popup

* Implement accept and quit buttons

* Add rules accept timer

Forces the player to read the rules by making them wait.

Speed reading the rules took me just under 45 seconds which means it'll take longer than that if someone's reading this for the first time.

* Fix info rules header

* Change _rulesPopup to local variable
2021-12-24 17:32:33 -08:00
..
Access Verb predict (#5638) 2021-12-16 21:42:02 +11:00
ActionBlocker Convert StomachBehavior to a component/system + rejig body namespaces (#5249) 2021-11-11 16:10:57 -07:00
Actions Revert Rich text (#5848) 2021-12-20 12:42:42 +01:00
Acts Make chemistry machines and IdCardConsole use item slots (#5428) 2021-11-24 18:03:07 +11:00
Administration Cache the last 3 rounds of admin logs in memory 2021-12-25 02:07:12 +01:00
AI Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Alert Revert Rich text (#5848) 2021-12-20 12:42:42 +01:00
AME Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
APC Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Arcade Block Game Ghosts (#5321) 2021-11-13 21:43:54 +01:00
Atmos Misc Atmos Improvements (#5613) 2021-11-30 11:42:48 +01:00
Audio Adds linting support to SoundCollectionPrototype, fix linter errors. 2021-10-01 12:40:44 +02:00
Body Revert "fixes a bunch of warnings" 2021-12-20 15:20:27 +01:00
Botany Metabolism 3.0 (#5157) 2021-11-08 15:33:45 -07:00
Buckle More error fixes. 2021-12-04 12:47:09 +01:00
Cabinet Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Camera Disable warnings that would be refactored anyway (#5047) 2021-10-27 18:10:40 +02:00
Cargo Add test for cargo products (#5470) 2021-11-28 22:24:09 +11:00
CCVar Add a wait time for the rules popup (#5823) 2021-12-24 17:32:33 -08:00
CharacterAppearance Convert StomachBehavior to a component/system + rejig body namespaces (#5249) 2021-11-11 16:10:57 -07:00
CharacterInfo ECS characterinfo (#5669) 2021-12-11 16:12:55 -07:00
Chat Adds a bool (#5372) 2021-11-18 23:36:25 -07:00
Chemistry Adds temperature to solutions (#5834) 2021-12-24 02:22:34 -07:00
Climbing Inline UID 2021-12-03 15:53:09 +01:00
Cloning Fix #4070, Visualizer Edition (#4730) 2021-10-02 16:43:47 -07:00
Clothing Inline UID 2021-12-03 15:53:09 +01:00
CombatMode Fix more errors, client and server now build 2021-12-06 14:00:39 +01:00
Communications Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Computer Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Configurable Disable warnings that would be refactored anyway (#5047) 2021-10-27 18:10:40 +02:00
Construction Revert Rich text (#5848) 2021-12-20 12:42:42 +01:00
Containers/ItemSlot Verb predict (#5638) 2021-12-16 21:42:02 +11:00
Conveyor Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Cooldown pvs content (#5484) 2021-11-30 15:20:38 +01:00
Coordinates Bunch more error fixes. 2021-12-04 12:59:44 +01:00
Crayon decal system & crayons (#5183) 2021-12-03 15:35:57 +01:00
Cuffs A bunch of AttachedEntity bullshit 2021-12-06 15:39:46 +11:00
Damage Merge branch 'master' into 2021-12-03-remove-IEntity-komm-süsser-todd 2021-12-07 17:48:49 +01:00
Dataset Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Decals decal system & crayons (#5183) 2021-12-03 15:35:57 +01:00
Directions Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Disposal Replace IEntityManager resolves in systems for cached EntityManager 2021-12-08 13:00:43 +01:00
DoAfter Disable warnings that would be refactored anyway (#5047) 2021-10-27 18:10:40 +02:00
Doors Bunch more error fixes. 2021-12-04 12:59:44 +01:00
DragDrop Got rid of some IEntities 2021-12-03 11:15:41 -08:00
DrawDepth Space Kudzu (#5472) 2021-11-28 19:25:36 -07:00
Electrocution Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
Emoting pvs content (#5484) 2021-11-30 15:20:38 +01:00
EntityList Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Entry Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Eui Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Examine Fix examine deletions 2021-12-22 16:08:58 +11:00
Explosion Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Extinguisher Fire extinguisher safety (#4912) 2021-10-25 18:04:24 +11:00
FixedPoint THE RETURN OF THE KING 2021-11-22 19:08:27 +01:00
Flash Fix 3000 errors 2021-12-05 18:09:01 +01:00
Fluids Puddle refactor 2: Spillastic boogaloo (#4784) 2021-10-27 19:24:18 +11:00
Foam Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Friction More (IComponent) shenanigans and also some contaminated IoCManager.Resolve<IEntityManager>() very long yes calls 2021-12-07 22:22:34 +11:00
GameTicking Refactor how jobs are handed out (#5422) 2021-11-26 20:02:46 +11:00
GameWindow Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Ghost Cleaned shared ghost system (#5653) 2021-12-03 20:58:03 +11:00
Gravity A bunch of AttachedEntity bullshit 2021-12-06 15:39:46 +11:00
Hands Revert "fixes a bunch of warnings" 2021-12-20 15:20:27 +01:00
HUD Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Input Add Alt-click functionality (#4497) 2021-08-21 10:20:18 -07:00
Instruments Allow admins to change instrument values with VV. 2021-12-25 02:03:31 +01:00
Interaction Revert "fixes a bunch of warnings" 2021-12-20 15:20:27 +01:00
Inventory Bunch more error fixes. 2021-12-04 12:59:44 +01:00
IoC Move some files out of Content.Shared root because I forgot (#4182) 2021-06-13 22:52:40 +10:00
Item Even more resolve removals. 2021-12-08 17:41:14 +01:00
Jittering Status effects fix. Refresh the status effect cooldown. (#5708) 2021-12-06 23:18:07 -07:00
Kitchen Inline UID 2021-12-03 15:53:09 +01:00
Kudzu Space Kudzu (#5472) 2021-11-28 19:25:36 -07:00
Labels Cargo: pizza & bureaucracy (#5123) 2021-11-11 00:15:23 +11:00
Lathe Even more resolve removals. 2021-12-08 17:41:14 +01:00
Light Adds gamer flare to the game. (#4998) 2021-12-01 01:54:51 +11:00
Localizations Adds temperature to solutions (#5834) 2021-12-24 02:22:34 -07:00
MachineLinking machine linking refactor to ecs (#4323) 2021-08-27 17:46:02 +02:00
Maps More error fixes. 2021-12-04 12:47:09 +01:00
Markers Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Materials Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Maths Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
MedicalScanner More error fixes. 2021-12-04 12:47:09 +01:00
Mining Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
MobState Even more resolve removals. 2021-12-08 17:41:14 +01:00
Module Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Morgue Cargo: pizza & bureaucracy (#5123) 2021-11-11 00:15:23 +11:00
Movement Fix build 2021-12-08 17:44:39 +01:00
NodeContainer Pow3r: stage 1 (#4208) 2021-07-04 18:11:52 +02:00
Nuke Add barebone nuke (#5242) 2021-11-11 12:29:11 +11:00
Nutrition Replace IEntityManager resolves in systems for cached EntityManager 2021-12-08 13:00:43 +01:00
Objectives Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
PAI Stop pAIs from being able to wipe each other/do other odd things, pAIs name themselves after their owners (#5160) 2021-11-04 15:29:16 -07:00
Paper Paper Visualizer (#4811) 2021-10-09 15:48:53 +02:00
PDA Verb predict (#5638) 2021-12-16 21:42:02 +11:00
Physics Improve hands & pulling (#4389) 2021-07-31 03:14:00 +02:00
Pinpointer Pinpointers: Remove pinpointers from active list on shutdown of compo… (#5153) 2021-11-04 00:42:22 +01:00
Placeable Replace IEntityManager resolves in systems for cached EntityManager 2021-12-08 13:00:43 +01:00
PneumaticCannon Pneumatic cannons (#4560) 2021-11-03 14:33:36 -07:00
Pointing/Components Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Popups Bunch more error fixes. 2021-12-04 12:59:44 +01:00
Power Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
PowerCell Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Preferences Refactor how jobs are handed out (#5422) 2021-11-26 20:02:46 +11:00
Projectiles Inline OwnerUid 2021-12-03 16:30:34 +01:00
Prototypes Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Pulling Fix weird lifestage autorefactors. 2021-12-09 12:39:51 +01:00
Radiation Events/RadiationStorm: Fancy radiation shader & SFX (#5612) 2021-12-01 13:21:17 -07:00
Random/Helpers Bunch more error fixes. 2021-12-04 12:59:44 +01:00
Recycling Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Research Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Roles Hide Jobs (#5832) 2021-12-19 16:36:16 +01:00
Rotatable ECS verbs and update context menu (#4594) 2021-10-04 20:29:03 -07:00
Rotation Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Rounding Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Sandbox Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Security Add security barriers (#4458) 2021-08-23 02:32:24 +10:00
Shuttles Fix 3000 errors 2021-12-05 18:09:01 +01:00
Singularity Stabilise singularity a lot more (#5725) 2021-12-15 13:47:12 +11:00
Slippery Add more pretty strings to logs (#5768) 2021-12-13 12:22:58 +01:00
SMES Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Smoking Refactors smoking to ECS, smoking actually makes you inhale reagents. (#4678) 2021-09-26 15:19:00 +02:00
Solar Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Sound SoundSpecifier read as ValueDataNode can ONLY deserialize ResourcePath 2021-10-07 13:22:01 +02:00
Spawning Some more fixes 2021-12-04 14:14:22 +01:00
Speech Status effects fix. Refresh the status effect cooldown. (#5708) 2021-12-06 23:18:07 -07:00
Stacks StackSystem uses the EntitySystem proxy methods. (#5699) 2021-12-14 18:11:26 +01:00
Standing Revert "fixes a bunch of warnings" 2021-12-20 15:20:27 +01:00
Station Refactor how jobs are handed out (#5422) 2021-11-26 20:02:46 +11:00
StationEvents Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
StatusEffect Merge branch 'master' into 2021-12-03-remove-IEntity-komm-süsser-todd 2021-12-07 17:48:49 +01:00
Storage Even more resolve removals. 2021-12-08 17:41:14 +01:00
Strip/Components Bunch more error fixes. 2021-12-04 12:59:44 +01:00
Stunnable Status effects fix. Refresh the status effect cooldown. (#5708) 2021-12-06 23:18:07 -07:00
SubFloor Adds T-ray Scanners (#5420) 2021-12-14 18:46:47 +11:00
Suspicion Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Tabletop Some more fixes 2021-12-04 14:14:22 +01:00
Tag Bunch more error fixes. 2021-12-04 12:59:44 +01:00
Targeting Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Temperature Refactor Flammable to be ECS. (#4671) 2021-09-22 11:05:33 +02:00
Throwing Add more pretty strings to logs (#5768) 2021-12-13 12:22:58 +01:00
Timing Inline UID 2021-12-03 15:53:09 +01:00
Toilet Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Tools Makes tools and welders ECS, add ToolQualityPrototype. (#4741) 2021-10-07 13:01:27 +02:00
Traitor/Uplink Uplink UI icons and withdraw button (#4929) 2021-10-29 11:40:47 +02:00
Transform Bunch more error fixes. 2021-12-04 12:59:44 +01:00
Trigger Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Vapor Solution refactor (#4407) 2021-09-06 23:49:44 +10:00
VendingMachines Removes vending inventory desc and adds missing vending machine descriptions (#4493) 2021-08-20 05:23:02 +00:00
Verbs Verb predict (#5638) 2021-12-16 21:42:02 +11:00
Voting Add variables to prevent voting of various kinds (#5361) 2021-11-23 10:03:04 -07:00
Wall Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Weapons Verb predict (#5638) 2021-12-16 21:42:02 +11:00
Whitelist EntityWhitelist uses EntityUid 2021-11-09 13:08:09 +01:00
Window Adds generic damage visualizer to the game (#4893) 2021-10-29 10:04:24 +02:00
Wires Changes most uses of Color.Green to Color.LimeGreen for better visuals (#4666) 2021-09-20 21:50:02 -07:00
app.config Updates submodule (#56) 2018-04-12 23:56:43 +02:00
Content.Shared.csproj Add Content.Shared.Database (#5588) 2021-11-28 14:56:53 +01:00
Content.Shared.csproj.DotSettings Moved interaction interfaces from Server to Shared. 2020-07-18 22:51:56 -07:00