CatStation/Resources/Textures/Interface/StatusEffects
F77F 9b751fc079
Add weightlessness status effect. (#2384)
* Add weightlessness status effect.

* remove system, add new action

* Update Content.Shared/GameObjects/Components/Mobs/SharedWeightlessStatusComponent.cs

Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>

* Update Content.Shared/GameObjects/Components/Mobs/SharedWeightlessStatusComponent.cs

Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>

* Update Content.Shared/GameObjects/Components/Movement/MovementIgnoreGravityComponent.cs

Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>

* Update Content.Shared/GameObjects/Components/Movement/MovementIgnoreGravityComponent.cs

Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>

* fix paul's typo. does not run.

* add client side component

* move logic to eventbus

* remove client/server components and clean up code

* remove useless component, revert human.yml changes.

Co-authored-by: scuffedjays <yetanotherscuffed@gmail.com>
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
2020-10-29 00:52:39 +11:00
..
Buckle Status Effect Tooltip & Notify on click (#1943) 2020-08-29 13:33:38 +02:00
Fire Adds FlammableComponent, humans can now catch on fire. (#2115) 2020-09-22 15:40:04 +02:00
Handcuffed Status Effect Tooltip & Notify on click (#1943) 2020-08-29 13:33:38 +02:00
Human Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
Hunger Status Effect Tooltip & Notify on click (#1943) 2020-08-29 13:33:38 +02:00
Pressure Adds barotrauma (pressure damage) (#1605) 2020-08-07 16:23:16 +02:00
Pull Add pulling (#1409) 2020-07-27 00:54:32 +02:00
Temperature Adds FlammableComponent, humans can now catch on fire. (#2115) 2020-09-22 15:40:04 +02:00
Thirst Status Effect Tooltip & Notify on click (#1943) 2020-08-29 13:33:38 +02:00
Weightless Add weightlessness status effect. (#2384) 2020-10-29 00:52:39 +11:00