CatStation/Resources/Textures/Objects
Peter Wedder bd4f2b41df
Prettier window breaking (#2368)
* Put the damage in the windows

* add crack overlays

* Window cracking

* glass related sounds

* let's use a valid state

* run optipng on these for posterity

* Examine damage descriptions

* add "Constructible" to dictionary

* Downmix stereo effects to mono

* breaking and knocking

* Add shard etc. sprites

* shard inhands

* more sprite wrangling

* Expand destructiblecomponent drop system + implement it for windows

* Shard descriptions

* Random sprite component

* no nullbabby

* Random destroysounds

* random offset on destructible drops

* fix fucked yaml

* sound collections

* random pitch for knocking

* Localization

* hascomponent

* better spawnondestroy

* missed one
2020-10-29 20:42:11 +01:00
..
Consumable Botany (#2357) 2020-10-26 23:19:46 +01:00
Devices Removes crap (#2246) 2020-10-14 10:36:13 +02:00
Fun Icon fixing and general cleanup (#2156) 2020-09-30 12:43:06 +02:00
Materials Prettier window breaking (#2368) 2020-10-29 20:42:11 +01:00
Misc Add Botanist, Warden, Quartermaster and Chaplain (#2402) 2020-10-27 21:28:39 +01:00
Power Adds sized (S, M, L) power cells and a generic component for battery powered items (#2352) 2020-10-29 19:17:03 +01:00
Specific Mortician's Menagerie (#2391) 2020-10-28 23:51:43 +01:00
Storage Boxes (and sterile mask) (#1964) 2020-09-03 23:13:45 +02:00
Tanks Gas tanks and masks (#2409) 2020-10-27 20:53:44 +01:00
Tiles Lots of new inhands, adds phoron (#1220) 2020-06-25 13:51:58 +02:00
Tools Adds sized (S, M, L) power cells and a generic component for battery powered items (#2352) 2020-10-29 19:17:03 +01:00
Weapons Created and added empty ammo shell sprite (#2126) 2020-10-08 17:48:57 +02:00