CatStation/Content.Server/Chemistry/EntitySystems
Leon Friedrich 3b29ffdfa0
Make chemistry machines and IdCardConsole use item slots (#5428)
* chemistry item slots

* item slots id card console
2021-11-24 18:03:07 +11:00
..
ChemicalReactionSystem.cs Reaction & reagent effect logging (#5463) 2021-11-22 23:51:43 -07:00
ChemMasterSystem.cs Make chemistry machines and IdCardConsole use item slots (#5428) 2021-11-24 18:03:07 +11:00
HypospraySystem.cs Refactor Solution from Shared -> Server (#5078) 2021-10-29 23:40:15 +11:00
InjectorSystem.cs Refactor Solution from Shared -> Server (#5078) 2021-10-29 23:40:15 +11:00
ReagentDispenserSystem.cs Make chemistry machines and IdCardConsole use item slots (#5428) 2021-11-24 18:03:07 +11:00
RehydratableSystem.cs Generalize ReagentUnit into FixedPoint2 and use it for damage calculations (#5151) 2021-11-03 16:48:03 -07:00
SolutionAreaEffectSystem.cs Gets rid of all ComponentManager usages. (#4707) 2021-09-28 13:35:29 +02:00
SolutionContainerSystem.Capabilities.cs Generalize ReagentUnit into FixedPoint2 and use it for damage calculations (#5151) 2021-11-03 16:48:03 -07:00
SolutionContainerSystem.cs AppearanceComponent API Changes (#5446) 2021-11-23 18:22:59 +11:00
SolutionInjectOnCollideSystem.cs Convert StomachBehavior to a component/system + rejig body namespaces (#5249) 2021-11-11 16:10:57 -07:00
SolutionTransferSystem.cs Generalize ReagentUnit into FixedPoint2 and use it for damage calculations (#5151) 2021-11-03 16:48:03 -07:00
TransformableContainerSystem.cs Refactor Solution from Shared -> Server (#5078) 2021-10-29 23:40:15 +11:00
VaporSystem.cs DrinkSystem uses EntityUid instead of IEntity 2021-11-09 11:28:27 +01:00