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Andrew Malcolm O'Neill 1b7dbb3aba
chore(guidebook): Updating uplink information (#44240)
* chore(guidebook): Updating uplink information

- Updating reference to let players know that the code can be used on any PDA by any player if shared

* Web commit
2026-06-04 22:20:36 +00:00
.github Add test plan to PR template (#43839) 2026-05-17 03:32:51 -07:00
.run
.vscode
BuildChecker v269.0.0 RT update - .NET 10 (#41855) 2025-12-22 01:24:24 +00:00
BuildFiles/Mac/Space Station 14.app/Contents
Content.Benchmarks Migrate Atmospherics to TensorPrimitives (#44139) 2026-06-02 12:52:50 -07:00
Content.Client Migrate Atmospherics to TensorPrimitives (#44139) 2026-06-02 12:52:50 -07:00
Content.Docfx
Content.IntegrationTests make TestAdminLogsWindow more reliable (#43710) 2026-06-04 04:08:14 +00:00
Content.MapRenderer Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-04-01 16:06:26 +00:00
Content.Packaging Content.Packaging can now emit binlogs for the build (#42659) 2026-01-27 00:39:00 +00:00
Content.PatreonParser v269.0.0 RT update - .NET 10 (#41855) 2025-12-22 01:24:24 +00:00
Content.Replay IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00
Content.Server Make NumberObjective Max inclusive (#44228) 2026-06-03 19:03:40 +00:00
Content.Server.Database Stable to master (#42611) 2026-01-23 19:53:52 +01:00
Content.Shared Changeling reagent stings (#43805) 2026-06-04 19:29:21 +00:00
Content.Shared.Database Stable to master (#42599) 2026-01-23 15:34:23 +01:00
Content.Tests Migrate Atmospherics to TensorPrimitives (#44139) 2026-06-02 12:52:50 -07:00
Content.Tools v269.0.0 RT update - .NET 10 (#41855) 2025-12-22 01:24:24 +00:00
Content.YAMLLinter Add test result archiving to our test actions + Test fixes (#43175) 2026-03-17 17:17:22 +00:00
MSBuild Correctly warning-only the remaining SVE warnings. (#43602) 2026-04-16 16:39:53 +00:00
Pow3r v269.0.0 RT update - .NET 10 (#41855) 2025-12-22 01:24:24 +00:00
Resources chore(guidebook): Updating uplink information (#44240) 2026-06-04 22:20:36 +00:00
RobustToolbox@08a3d120b7 Update RT to 277.0.0 (#43907) 2026-05-08 21:20:16 -07:00
Tools [Aseprite Tool] Add Copy Displaced To New Canvas Button (#41614) 2026-06-01 03:48:00 +00:00
.editorconfig v269.0.0 RT update - .NET 10 (#41855) 2025-12-22 01:24:24 +00:00
.envrc
.gitattributes
.gitignore Ignore C# Dev Kit's new cache file (#43965) 2026-05-16 17:12:39 +00:00
.gitmodules
CODE_OF_CONDUCT.md update support email (#41166) 2025-10-28 10:27:07 +00:00
CONTRIBUTING.md Mirror contrib guidelines to GitHub (#41896) 2025-12-18 09:36:23 +00:00
Directory.Packages.props fix(Content.Server): Bump database packages for sec update. (#43601) 2026-04-16 01:01:55 +00:00
flake.lock Update nix dev env (#41886) 2025-12-17 22:00:57 +00:00
flake.nix Update nix dev env (#41886) 2025-12-17 22:00:57 +00:00
global.json v269.0.0 RT update - .NET 10 (#41855) 2025-12-22 01:24:24 +00:00
LICENSE.TXT Happy 2026 (#42186) 2025-12-31 10:59:47 +00:00
nuget.config
omnisharp.json
README.md Remove Lemmy from the README (#41284) 2025-11-04 12:49:22 +00:00
RUN_THIS.py
runclient-Tools.bat
runclient-Tools.sh Replace all usages of /bin/bash shebang with /usr/bin/env (#40756) 2025-10-12 19:49:41 +00:00
runclient.bat
runclient.sh Replace all usages of /bin/bash shebang with /usr/bin/env (#40756) 2025-10-12 19:49:41 +00:00
runserver-Tools.bat
runserver-Tools.sh Replace all usages of /bin/bash shebang with /usr/bin/env (#40756) 2025-10-12 19:49:41 +00:00
runserver.bat
runserver.sh Replace all usages of /bin/bash shebang with /usr/bin/env (#40756) 2025-10-12 19:49:41 +00:00
SECURITY.md update support email (#41166) 2025-10-28 10:27:07 +00:00
shell.nix Add fontconfig and pipewire to shell.nix (#42700) 2026-01-29 13:34:07 +00:00
SpaceStation14.slnx v269.0.0 RT update - .NET 10 (#41855) 2025-12-22 01:24:24 +00:00
SpaceStation14.slnx.DotSettings v269.0.0 RT update - .NET 10 (#41855) 2025-12-22 01:24:24 +00:00

Space Station 14

Space Station 14 is a remake of SS13 that runs on Robust Toolbox, our homegrown engine written in C#.

This is the primary repo for Space Station 14. To prevent people forking RobustToolbox, a "content" pack is loaded by the client and server. This content pack contains everything needed to play the game on one specific server.

If you want to host or create content for SS14, this is the repo you need. It contains both RobustToolbox and the content pack for development of new content packs.

Documentation/Wiki

Our docs site has documentation on SS14's content, engine, game design, and more.
Additionally, see these resources for license and attribution information:

We also have lots of resources for new contributors to the project.

Contributing

We are happy to accept contributions from anybody. Get in Discord if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!
Just make sure your changes and pull requests are in accordance with the contribution guidelines.

We are not currently accepting translations of the game on our main repository. If you would like to translate the game into another language, consider creating a fork or contributing to a fork.

AI-generated contributions disclaimer

This project does not accept low-effort or wholesale AI-generated contributions. Examples include, but are not limited to:

  • Any code (including yaml) generated by tools like GitHub Copilot, ChatGPT, or similar.
  • AI-created artwork, sound files, or other assets.
  • Auto-generated documentation, issue reports or pull request descriptions.

Exceptions to this are simple tools like Rider's single-line completion feature.

Building

  1. Clone this repo:
git clone https://github.com/space-wizards/space-station-14.git
  1. Go to the project folder and run RUN_THIS.py to initialize the submodules and load the engine:
cd space-station-14
python RUN_THIS.py
  1. Compile the solution:

Build the server using dotnet build.

More detailed instructions on building the project.

License

All code for the content repository is licensed under the MIT license.

Most assets are licensed under CC-BY-SA 3.0 unless stated otherwise. Assets have their license and copyright specified in the metadata file. For example, see the metadata for a crowbar.

Note

Some assets are licensed under the non-commercial CC-BY-NC-SA 3.0 or similar non-commercial licenses and will need to be removed if you wish to use this project commercially.