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* init TODO: Make this part of the surveillance camera system Make this be bearable when unpowered(Probably commented out until we make AI lose vision without power) Remove leftover shit Probably clean up the camera RSI * move to surv cameras, unpowered, remove leftovers * silly * review * review * I can see the light * reverse fixtures * review * dependency query * unused oops |
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| .. | ||
| HandheldLightComponent.cs | ||
| ImplicitRoofComponent.cs | ||
| IsRoofComponent.cs | ||
| ItemTogglePointLightComponent.cs | ||
| LightBulbComponent.cs | ||
| LightCycleComponent.cs | ||
| LightReplacerComponent.cs | ||
| PoweredLightComponent.cs | ||
| RgbLightControllerComponent.cs | ||
| RoofComponent.cs | ||
| RotatingLightComponent.cs | ||
| SharedEmergencyLightComponent.cs | ||
| SharedExpendableLightComponent.cs | ||
| SharedLightBehaviourComponent.cs | ||
| SlimPoweredLightComponent.cs | ||
| SunShadowCastComponent.cs | ||
| SunShadowComponent.cs | ||
| SunShadowCycleComponent.cs | ||
| TileEmissionComponent.cs | ||
| UnpoweredFlashlightComponent.cs | ||