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* Removed obsolete EntitySystemMessage, now everything uses the base EntityEventArgs or the derived HandledEntityEventArgs. Setup InteractionSystem to use new directed events. * Update Submodule.
14 lines
286 B
C#
14 lines
286 B
C#
using Robust.Shared.GameObjects;
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namespace Content.Client.State
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{
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public sealed class OutlineToggleMessage : EntityEventArgs
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{
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public bool Enabled { get; }
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public OutlineToggleMessage(bool enabled)
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{
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Enabled = enabled;
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}
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}
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}
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