CatStation/Content.Client
InsoPL 1f24878cf6
Heat distortion shader (#42973)
* revert of the revert

* tests

* changes

* more fun

* test

* ccvvvar

* works but bad

* now its better

* more fixes

* more cleanup

* cleaning

* last fixes before move to glasses activ

* x

* glasses only

* working

* fix toolbox

* cleanup

* ThermalByte added

* small fix

* small optimalisations

* float bux fix

* comments add

* more comments

* more comments

* last fix

* revert cvar delete

* wrong blue shades

* cvar refactor

* Update Content.Shared/Atmos/EntitySystems/SharedGasTileOverlaySystem.cs

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

* Update Content.Client/Atmos/Overlays/GasTileDangerousTemperatureOverlay.cs

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

* tweak to TryGetTemperature comment

* Factors are now const

* renames

* Interface for ThermalByte

* tile color  vaccum and more comments

* saving yeeted

* integration test

* rename and cleanup

* fix

* cleanup

* switch

* UT fix (hopefully)

* small bug+ rename

* vaccum limit  + space is now invalid

* typo

* typo

* fix

* init, works

* move method around

* renames and split

* renames

* heatblur

* cleanup

* more docs

* resource cache

* No dynamic perlin noise generation [no fun allowed] and new blur softening method

* magic numbers and rename

* misc cleanup

* removed init values because display compat mode broken

* misc cleanup

---------

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2026-03-29 02:23:40 +00:00
..
Access Move ID card name/title length limit to server (#43237) 2026-03-15 08:23:56 +00:00
Actions StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Administration Stable to master (#42599) 2026-01-23 15:34:23 +01:00
Advertise/Systems Predict vending machine UI (#33412) 2025-03-02 13:47:52 +11:00
AlertLevel Cleanup more SpriteComponent warnings (part 1) (#37508) 2025-05-16 17:42:05 -04:00
Alerts Generic Numeric Alerts (#38370) 2025-06-21 20:59:37 +03:00
Ame/UI Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-07-21 14:48:13 +10:00
Animals/Systems parrotMemory is onGetVerbs now in shared (#39341) 2025-08-03 02:27:49 +02:00
Animations Cleanup more SpriteComponent warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
Anomaly Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
Arcade StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Armor
Atmos Heat distortion shader (#42973) 2026-03-29 02:23:40 +00:00
Audio Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00
BarSign Fixed redundant bar sign windows (#42960) 2026-02-27 15:49:19 +00:00
Beam Cleanup more SpriteComponent warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Bed Predict BedSystem (#41686) 2025-12-03 19:44:17 +00:00
Body Replace metabolism groups with metabolism stages (#42172) 2026-01-23 01:50:33 +00:00
Botany Cleanup redundant SpriteSystem dependencies in VisualizerSystems (#37758) 2025-05-23 14:12:20 -04:00
Bql StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Buckle Cleanup more SpriteComponent warnings (part 2) (#37522) 2025-05-17 13:02:36 +10:00
Camera
CardboardBox Miscellaneous Body Decoupling (#38958) 2025-08-06 15:01:20 -04:00
Cargo Single item cargo orders are delivered in Parcel Wrap instead of crates (#40834) 2026-03-15 13:45:46 +00:00
CartridgeLoader Fix news console formatting and pda news formating (#41799) 2025-12-15 03:19:41 +00:00
Changeling Feature/door remote radial (#36378) 2025-10-21 12:16:38 +00:00
Changelog Fix changelog button always indicating new changes. (#41277) 2025-11-05 09:29:07 +00:00
CharacterInfo
Charges action refactor proper ecs edition (#27422) 2025-05-28 15:52:11 -04:00
Chasm Cleanup more SpriteComponent warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Chat Admin alerts now link players with tpto (#40472) 2025-10-27 02:40:07 +00:00
Chemistry Predict reagent grinder (#42815) 2026-03-15 19:15:36 +00:00
Clickable Cleanup more SpriteComponent warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
Clock Cleanup more SpriteComponent warnings (part 2) (#37522) 2025-05-17 13:02:36 +10:00
Cloning StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
CloningConsole/UI Rename "Inset" style, implement in sheetlets (#41975) 2026-01-19 23:27:42 +00:00
Clothing Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
CombatMode HTNComponent from SharedNPCSystem (#42750) 2026-03-04 21:54:28 +00:00
Commands Nubody (#42419) 2026-01-17 00:39:35 +00:00
Communications Various UI warnings cleanup (#36169) 2025-04-10 20:47:05 +10:00
Computer Remove unused IoC dependency references. (#31704) 2024-09-01 23:22:50 +02:00
Configurable StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Construction Fix construction ghost sprite offset (#42193) 2026-01-22 22:22:22 +00:00
ContextMenu/UI StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Cooldown Update content to remove redundant Robust math types (#38930) 2025-07-22 12:29:17 +02:00
Crayon StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Credits StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
CrewManifest Cleanup - Use RemoveAllChildren() over DisposeAllChildren() (#39848) 2025-09-23 15:40:48 +12:00
CriminalRecords Criminal console status expansion (#36244) 2025-10-21 08:44:50 +00:00
Cuffs Cleanup more SpriteComponent warnings (part 2) (#37522) 2025-05-17 13:02:36 +10:00
Damage Initial decoupling pass on Damageable (#43103) 2026-03-07 04:13:50 +00:00
DamageState Cleanup redundant SpriteSystem dependencies in VisualizerSystems (#37758) 2025-05-23 14:12:20 -04:00
DebugMon Fix coords monitor in replays (#29512) 2024-06-27 16:58:51 +02:00
Decals StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Delivery Validate remaining ProtoId strings (#38747) 2025-07-04 22:55:45 +02:00
DeviceLinking Adding a random gate (#41627) 2025-12-14 19:15:22 +00:00
DeviceNetwork Predict dumping (#32394) 2025-04-19 16:20:40 +10:00
Dice Cleanup more SpriteComponent warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
DisplacementMap Allow Vulps With Human Hair To Be Shaved Without Clyde Joining The Circus (#40171) 2025-09-07 16:36:38 +02:00
Disposal Remove the remaining CheckButtons (#41073) 2025-10-30 20:59:16 +00:00
DoAfter Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
Doors Fix emag sparking animation on doors (#40350) 2025-10-14 23:13:40 +00:00
Dragon Cleanup more SpriteComponent warnings (part 2) (#37527) 2025-05-17 13:29:03 +10:00
Drowsiness refactor: rework the new status effect system to use containers (#38915) 2025-07-12 19:49:58 +03:00
Drugs refactor: rework the new status effect system to use containers (#38915) 2025-07-12 19:49:58 +03:00
Drunk "Reduce motion of visual effects" now works for blood loss effect (#41878) 2026-03-28 22:06:30 +00:00
Effects Cleanup more SpriteComponent warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
Electrocution Cleanup redundant SpriteSystem dependencies in VisualizerSystems (#37758) 2025-05-23 14:12:20 -04:00
Emp Predict EMPs (#39802) 2025-10-04 11:24:42 +00:00
Ensnaring remove empty file (#38001) 2025-06-01 11:24:13 -04:00
Entry Add feedback popups (#41352) 2026-01-22 22:19:54 +00:00
Eui removed obsolete netmessage creator (#33542) 2024-11-25 22:39:10 +11:00
Examine Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Explosion Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Eye Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
Fax Sent fax now tells where it was sent from (#41108) 2026-02-01 17:57:18 +00:00
FeedbackPopup Cleanup warnings: CS0114, CS0414, CS9107 (#42859) 2026-02-10 14:07:45 +00:00
Flash reduced motion flash effect version 3 (#37824) 2025-07-10 11:30:58 +02:00
FlavorText
Fluids fix solution contents duplication on spill behavior (#33231) 2025-12-22 07:59:30 +00:00
Forensics Turn some implants into triggers (#39364) 2025-08-06 12:52:11 -07:00
Fullscreen
Gameplay Add keybinds for openening a specified component in VV (#41348) 2025-11-12 23:10:48 +00:00
GameTicking/Managers Main menu art credit system (#41328) 2025-11-23 13:00:58 +00:00
Gateway/UI StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Ghost StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
GhostKick
GPS StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Graphics Fix render target caching in overlays (#40181) 2025-09-21 17:16:17 +12:00
Gravity Gravity Generators cannot be unanchored while active (#41256) 2025-11-07 00:53:27 +00:00
Guidebook Replace metabolism groups with metabolism stages (#42172) 2026-01-23 01:50:33 +00:00
Hands Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
HealthAnalyzer/UI Initial decoupling pass on Damageable (#43103) 2026-03-07 04:13:50 +00:00
Holiday Cleanup more SpriteComponent warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
Holopad Update content to remove redundant Robust math types (#38930) 2025-07-22 12:29:17 +02:00
HotPotato Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Humanoid Documents all the public APIs for Nubody & markings code (#42857) 2026-02-08 18:30:09 +00:00
IconSmoothing Cleanup warnings in IconSmoothSystem (#37337) 2025-05-11 09:40:38 -04:00
IgnitionSource predict IgnitionSourceComponent (#36310) 2025-04-06 17:54:47 -07:00
Implants StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Info Show fuckrules usage to admins (#42988) 2026-02-21 20:10:02 +00:00
Input Add keybinds for openening a specified component in VV (#41348) 2025-11-12 23:10:48 +00:00
Instruments SwitchButton (#39161) 2026-01-22 17:31:56 +00:00
Interactable Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
Interaction Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
Inventory Make CuffableComponent and CuffableSystem not Crash (Hopefully) (#39123) 2025-11-01 13:22:13 +00:00
IoC Add feedback popups (#41352) 2026-01-22 22:19:54 +00:00
ItemRecall Wizard Item Recall Spell (#34411) 2025-02-08 16:56:08 -05:00
Items Cleanup more SpriteComponent warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Jittering Cleanup more SpriteComponent warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Kitchen Predict reagent grinder (#42815) 2026-03-15 19:15:36 +00:00
Kudzu Cleanup more SpriteComponent warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Labels Hand labeler UI improvements (#40318) 2025-10-23 15:15:42 +00:00
LateJoin StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Lathe Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00
Launcher Cleanup warnings: CS0414, CS0618 (#42068) 2025-12-27 14:14:42 +00:00
Light Fix Flares dying after 10 seconds. (#42765) 2026-02-13 08:47:13 +00:00
Lightning/Components
Lobby Cleanup warnings: CS0114, CS0414, CS9107 (#42859) 2026-02-10 14:07:45 +00:00
Lock/Visualizers Cleanup redundant SpriteSystem dependencies in VisualizerSystems (#37758) 2025-05-23 14:12:20 -04:00
MachineLinking/UI Remove unused IoC dependency references. (#31704) 2024-09-01 23:22:50 +02:00
Machines Add multipart machines system (#35969) 2025-06-02 17:02:41 +03:00
Magic Wizard Staff of Animation (#34649) 2025-02-12 23:46:02 -05:00
MagicMirror Fix MagicMirror UI (#42544) 2026-01-20 11:59:58 +00:00
MainMenu StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Mapping Non-obsoletion warnings as errors in Release. (#42983) 2026-02-23 21:07:22 +00:00
Maps Purges uses of TransformComponent.WorldMatrix and TransformComponent.InvWorldMatrix (#34944) 2025-02-11 21:06:43 +11:00
MapText
Markers Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
MassMedia Fix news console formatting and pda news formating (#41799) 2025-12-15 03:19:41 +00:00
Materials StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Mech Cleanup more SpriteComponent warnings (part 6) (#37607) 2025-05-20 01:52:03 +02:00
Medical cleanup GasPrototype and some other atmos code (#43318) 2026-03-28 04:15:41 +00:00
MedicalScanner
Message Remove calls to FormattedMessage obsolete methods (#31706) 2024-09-01 13:00:53 +02:00
Mind
Mining Cleanup more SpriteComponent warnings (part 6) (#37607) 2025-05-20 01:52:03 +02:00
Morgue predict morgue and crematorium (#39293) 2025-08-21 16:49:50 -07:00
MouseRotator Fix mouse rotator error spam (#39071) 2025-07-20 01:16:40 +02:00
Movement Hotfix: Camera offset for "Separated Chat" HUD fix & targetting fix (#35087) 2025-08-18 11:22:02 -07:00
NameIdentifier predict name identifiers (#41605) 2025-11-30 10:52:13 +00:00
NetworkConfigurator Use NextByte to properly construct colours (#42335) 2026-01-10 19:56:17 +00:00
Ninja/Systems item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
NodeContainer Command resolve killing, LEC conversions, and general cleanup. (#38338) 2025-06-17 20:08:12 +02:00
NPC HTNComponent from SharedNPCSystem (#42750) 2026-03-04 21:54:28 +00:00
Nuke StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
NukeOps StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Nutrition/EntitySystems Delete DrinkComponent, migrate prototypes to EdibleComponent (#40308) 2025-09-12 15:26:56 -07:00
Objectives/Systems
Options Add an option for hold-to-attack in settings (#42596) 2026-01-25 22:15:33 +00:00
Orbit Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Outline Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
Overlays Weather entities (#41427) 2026-03-08 23:28:48 +00:00
Paper Fix news console formatting and pda news formating (#41799) 2025-12-15 03:19:41 +00:00
Parallax C# 14 fixes (#41708) 2025-12-05 12:37:02 +00:00
ParticleAccelerator Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
PDA StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Physics fix NetEntity datafield in JointVisualsComponent (#39987) 2025-10-10 23:59:56 +00:00
Pinpointer Add the ability for station maps to track grids they are not on (#41248) 2026-01-12 02:47:47 +00:00
Placement/Modes
Players Stable to master (#42599) 2026-01-23 15:34:23 +01:00
Playtime docs: update comment on config saving in tests (#39438) 2025-08-07 01:17:20 +02:00
PneumaticCannon
Pointing Cleanup more SpriteComponent warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
Points
Polymorph/Systems Cleanup more SpriteComponent warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Popups Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
Power Fix repeated Localization warnings when viewing the Power Monitoring Console (#43037) 2026-02-25 21:53:36 +00:00
PowerCell Predict powercells, chargers and PowerCellDraw (#41379) 2025-11-24 16:52:11 +00:00
Projectiles Cleanup more SpriteComponent warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
Radiation StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Radio move all the radio components and system to Shared (#40293) 2025-09-12 01:26:47 +02:00
RatKing
RCD fix rcd overlay getting stuck for borg modules (#41648) 2025-12-01 01:23:04 +00:00
Remotes Xenoborg door control module (#41546) 2025-12-16 01:24:54 +00:00
Replay StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Research Revert "feat: RnD tech research console now have reroll feature (#32931)" 2026-01-04 17:28:09 +01:00
Resources
Revenant Generic Numeric Alerts (#38370) 2025-06-21 20:59:37 +03:00
Revolutionary Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00
RichText [Fix] Silicon Ion Law Scramble Text (#43229) 2026-03-13 23:34:22 +00:00
Robotics StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Roles Add codeword highlighting (#30092) 2024-08-23 11:14:38 +02:00
Rotation Fix horizontal space men in replays (#39338) 2025-08-02 22:20:17 +02:00
RoundEnd StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Salvage StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Sandbox Thermal vision overlay for admins (#42812) 2026-02-09 01:06:46 +00:00
Screenshot Cleanup warnings in ScreenshotHook (#36637) 2025-04-16 23:51:38 +02:00
Security Fix GenpopLockerBoundUserInterface prediction (#42365) 2026-01-12 02:58:56 +00:00
SensorMonitoring StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Sericulture
Shuttles allow shuttle to Scan for Objects while FTL is on cooldown (#42283) 2026-01-14 21:38:19 +00:00
Silicons [Fix] Silicon Ion Law Scramble Text (#43229) 2026-03-13 23:34:22 +00:00
Singularity Makes singularities respect reduced motion option (#43362) 2026-03-28 15:49:03 +00:00
SmartFridge feat: allow removing empty smart fridge entries (#39195) 2026-01-09 14:48:38 +00:00
Smoking Cleanup more SpriteComponent warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Sound
Speech/EntitySystems
SprayPainter Colour picker, palettes, & other spraypainter stuff (#41943) 2026-01-22 17:33:21 +00:00
Sprite Move scale command to content and turn it into a toolshed command (#39349) 2025-08-06 14:33:21 +02:00
SSDIndicator Predict Mind State Examine (#42253) 2026-01-10 23:02:56 +00:00
Stack Stack System Cleanup (#38872) 2025-10-25 14:40:48 +00:00
Station Move some Station methods into shared (#38976) 2025-08-08 11:22:34 -04:00
StationRecords fix species name in station records (#36217) 2025-10-21 11:07:23 +00:00
StatusIcon Add Cyborg crew indicator (#37038) 2026-01-29 06:59:06 +00:00
Stealth Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
Sticky/Visualizers Cleanup more SpriteComponent warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
Storage cleanup EntityStorageSystem (#40163) 2025-12-02 18:33:40 +00:00
Store/Ui Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00
Strip StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Stunnable Crawling Part 1: The Knockdownening (#36881) 2025-07-20 01:54:42 +02:00
Stylesheets Remove [Virtual] from some classes that shouldn't have it (#43347) 2026-03-28 00:46:15 +00:00
SubFloor HandsSystem Refactor (#38438) 2025-06-25 15:13:03 +02:00
SurveillanceCamera Camera map (#39684) 2026-01-15 21:21:55 +00:00
Tabletop StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Telephone Holopads (#32711) 2024-12-17 20:18:15 +01:00
Teleportation Wizard Teleport Scroll (Teleport Location ECS) (#36424) 2025-04-28 19:42:24 +02:00
Temperature/Systems Entity effects ECS refactor (#40580) 2025-10-12 21:23:42 +00:00
TextScreen Cleanup redundant SpriteSystem dependencies in VisualizerSystems (#37758) 2025-05-23 14:12:20 -04:00
Thief Change thief backpack ui name and description with Component fields (#41583) 2025-11-27 16:28:18 +00:00
Throwing Cleanup more SpriteComponent warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Tips Small tippy fix + msg toolshed additions (#43082) 2026-03-06 16:04:55 +00:00
Toggleable Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) (#35341) 2025-05-30 19:53:56 -04:00
Tools StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Traits Fix AudioSystem nullability checks for engine PR (#32233) 2024-09-18 11:43:30 +10:00
Trigger Tweak Traitor Uplink - The Rest of the Uplink (#42582) 2026-01-24 00:11:19 +00:00
TurretController Cleanup some misc warnings (#37904) 2025-05-28 12:45:38 -04:00
Turrets Sentry turrets - Part 6: Sentry turret control panels (#35235) 2025-05-26 16:00:50 +03:00
UserInterface Remove [Virtual] from some classes that shouldn't have it (#43347) 2026-03-28 00:46:15 +00:00
VendingMachines StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Verbs Cleanup - Use RemoveAllChildren() over DisposeAllChildren() (#39848) 2025-09-23 15:40:48 +12:00
Viewport Revert engine reverties (#34968) 2025-02-08 17:17:55 +11:00
VoiceMask Voice mask effects are toggleable and hide your accent (#41965) 2025-12-26 02:47:05 +00:00
Voting Fix: Make vote call button toggable (#42450) 2026-01-26 15:38:09 +00:00
Wall wallmount debug overlay (#38495) 2025-12-16 19:19:37 +00:00
Weapons Fix melee attack sprite rotations (#43307) 2026-03-21 16:50:02 +00:00
Weather Weather entities (#41427) 2026-03-08 23:28:48 +00:00
Wieldable Hotfix: Camera offset for "Separated Chat" HUD fix & targetting fix (#35087) 2025-08-18 11:22:02 -07:00
Wires StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Xenoarchaeology Cleanup redundant SpriteSystem dependencies in VisualizerSystems (#37758) 2025-05-23 14:12:20 -04:00
Zombies Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
AssemblyInfo.cs Add admin ui tests (#40914) 2025-10-15 12:14:48 +00:00
Content.Client.csproj v269.0.0 RT update - .NET 10 (#41855) 2025-12-22 01:24:24 +00:00
Content.Client.csproj.DotSettings
GlobalUsings.cs
Program.cs STAThread client content start (#34212) 2025-01-15 01:07:24 +01:00