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* Dungeon spawn support for grid spawns * Recursive dungeons working * Mask approach working * zack * More work * Fix recursive dungeons * Heap of work * weh * the cud * rar * Job * weh * weh * weh * Master merges * orch * weh * vgroid most of the work * Tweaks * Tweaks * weh * do do do do do do * Basic layout * Ore spawning working * Big breaking changes * Mob gen working * weh * Finalising * emo * More finalising * reverty * Reduce distance |
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| .. | ||
| Magnet | ||
| Themes | ||
| biome_markers.yml | ||
| biome_ore_templates.yml | ||
| biome_templates.yml | ||
| dungeon_configs.yml | ||
| dungeon_presets.yml | ||
| dungeon_room_packs.yml | ||
| salvage_difficulties.yml | ||
| salvage_factions.yml | ||
| salvage_loot.yml | ||
| salvage_misc.yml | ||
| salvage_mods.yml | ||
| salvage_rewards.yml | ||
| vgroid.yml | ||