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* Stun animation * Commit 2 * Almost working commit * Best commit * Minor cleanup and value adjustments * Fix animation data getting wasted and cleaned up some stuff * Don't animate if dead * AppearanceSystem is for chumps * Cleanup * More cleanup * More cleanup * Half working commit * Documentation * Works * ComponentHandleState my beloved * AppearanceComp compatibility * Address review * Borgar * AND NOW THE END IS NEAR * AppearanceSystem compliance (Real) * Don't need to log missing there * I actually hate mob prototypes so much you don't even know --------- Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com> |
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| .. | ||
| DamageableSystem.cs | ||
| DamageContactsSystem.cs | ||
| DamageExamineSystem.cs | ||
| DamageOnAttackedSystem.cs | ||
| DamageOnHighSpeedImpactSystem.cs | ||
| DamageOnHoldingSystem.cs | ||
| DamageOnInteractSystem.cs | ||
| DamagePopupSystem.cs | ||
| DamageProtectionBuffSystem.cs | ||
| PassiveDamageSystem.cs | ||
| RequireProjectileTargetSystem.cs | ||
| SharedGodmodeSystem.cs | ||
| SharedStaminaSystem.cs | ||
| SharedStaminaSystem.Modifier.cs | ||
| SharedStaminaSystem.Resistance.cs | ||
| SlowOnDamageSystem.cs | ||