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The FTL UI on the shuttle console would reset the FTL progress bar every time you open it. This is because the server only sends "time until completion", not a start/end time. The FTL code now uses a separate start/end time so the exact same progress bar can be preserved. For convenience, I made a StartEndTime record struct that stores the actual tuple. This is now used by the code and has some helpers. |
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| .. | ||
| BaseShuttleControl.xaml | ||
| BaseShuttleControl.xaml.cs | ||
| DockingScreen.xaml | ||
| DockingScreen.xaml.cs | ||
| DockObject.xaml | ||
| DockObject.xaml.cs | ||
| EmergencyConsoleWindow.xaml | ||
| EmergencyConsoleWindow.xaml.cs | ||
| IFFConsoleWindow.xaml | ||
| IFFConsoleWindow.xaml.cs | ||
| MapScreen.xaml | ||
| MapScreen.xaml.cs | ||
| NavScreen.xaml | ||
| NavScreen.xaml.cs | ||
| RadarConsoleWindow.xaml | ||
| RadarConsoleWindow.xaml.cs | ||
| ShuttleConsoleWindow.xaml | ||
| ShuttleConsoleWindow.xaml.cs | ||
| ShuttleDockControl.xaml | ||
| ShuttleDockControl.xaml.cs | ||
| ShuttleMapControl.xaml | ||
| ShuttleMapControl.xaml.cs | ||
| ShuttleNavControl.xaml | ||
| ShuttleNavControl.xaml.cs | ||