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# Conflicts: # Content.Client/Audio/ContentAudioSystem.cs # Content.Client/Options/UI/Tabs/AudioTab.xaml # Content.Client/Options/UI/Tabs/AudioTab.xaml.cs # Content.Server/GameTicking/Rules/Components/ThiefRuleComponent.cs # Resources/Prototypes/Datasets/ion_storm.yml # Resources/ServerInfo/Guidebook/Security/Forensics.xml # Resources/Textures/Clothing/Head/Hats/brownfedora.rsi/equipped-HELMET.png # Resources/Textures/Clothing/Head/Hats/brownfedora.rsi/icon.png # Resources/Textures/Objects/Misc/bureaucracy.rsi/meta.json # Resources/Textures/Structures/Doors/Airlocks/Glass/atmospherics.rsi/assembly.png # Resources/Textures/Structures/Doors/Airlocks/Glass/basic.rsi/assembly.png # Resources/Textures/Structures/Doors/Airlocks/Glass/cargo.rsi/assembly.png # Resources/Textures/Structures/Doors/Airlocks/Glass/command.rsi/assembly.png # Resources/Textures/Structures/Doors/Airlocks/Glass/engineering.rsi/assembly.png # Resources/Textures/Structures/Doors/Airlocks/Glass/maint.rsi/assembly.png # Resources/Textures/Structures/Doors/Airlocks/Glass/medical.rsi/assembly.png # Resources/Textures/Structures/Doors/Airlocks/Glass/science.rsi/assembly.png # Resources/Textures/Structures/Doors/Airlocks/Glass/security.rsi/assembly.png # Resources/Textures/Structures/Doors/Airlocks/Glass/virology.rsi/assembly.png # Resources/Textures/Structures/Doors/Airlocks/Standard/atmospherics.rsi/assembly.png # Resources/Textures/Structures/Doors/Airlocks/Standard/basic.rsi/assembly.png # Resources/Textures/Structures/Doors/Airlocks/Standard/cargo.rsi/assembly.png # Resources/Textures/Structures/Doors/Airlocks/Standard/command.rsi/assembly.png # Resources/Textures/Structures/Doors/Airlocks/Standard/engineering.rsi/assembly.png # Resources/Textures/Structures/Doors/Airlocks/Standard/freezer.rsi/assembly.png # Resources/Textures/Structures/Doors/Airlocks/Standard/maint.rsi/assembly.png # Resources/Textures/Structures/Doors/Airlocks/Standard/medical.rsi/assembly.png # Resources/Textures/Structures/Doors/Airlocks/Standard/science.rsi/assembly.png # Resources/Textures/Structures/Doors/Airlocks/Standard/security.rsi/assembly.png # Resources/Textures/Structures/Doors/Airlocks/Standard/virology.rsi/assembly.png |
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|---|---|---|
| .. | ||
| Access | ||
| Actions | ||
| Administration/Logs | ||
| Atmos | ||
| Body | ||
| Buckle | ||
| Chemistry | ||
| Cleanup | ||
| Climbing | ||
| Commands | ||
| Construction | ||
| Damageable | ||
| Destructible | ||
| DeviceNetwork | ||
| Disposal | ||
| DoAfter | ||
| Doors | ||
| EncryptionKeys | ||
| Fluids | ||
| GameObjects/Components | ||
| GameRules | ||
| Gravity | ||
| Guidebook | ||
| Hands | ||
| Interaction | ||
| Lobby | ||
| Materials | ||
| Minds | ||
| Networking | ||
| NPC | ||
| Payload | ||
| Physics | ||
| Power | ||
| Preferences | ||
| Procedural | ||
| PrototypeTests | ||
| Replays | ||
| Serialization | ||
| Shuttle | ||
| Slipping | ||
| Sprite | ||
| Station | ||
| Tag | ||
| Tiles | ||
| Toolshed | ||
| Utility | ||
| Weldable | ||
| CargoTest.cs | ||
| ClickableTest.cs | ||
| ConfigPresetTests.cs | ||
| ContainerOcclusionTest.cs | ||
| DeleteInventoryTest.cs | ||
| DummyIconTest.cs | ||
| EntityTest.cs | ||
| FollowerSystemTest.cs | ||
| GravityGridTest.cs | ||
| HumanInventoryUniformSlotsTest.cs | ||
| InventoryHelpersTest.cs | ||
| LogErrorTest.cs | ||
| MachineBoardTest.cs | ||
| MaterialArbitrageTest.cs | ||
| PostMapInitTest.cs | ||
| PrototypeSaveTest.cs | ||
| ResearchTest.cs | ||
| ResettingEntitySystemTests.cs | ||
| RestartRoundTest.cs | ||
| RoundEndTest.cs | ||
| SalvageTest.cs | ||
| SaveLoadMapTest.cs | ||
| SaveLoadSaveTest.cs | ||
| ShuttleTest.cs | ||
| StartTest.cs | ||
| StorageTest.cs | ||
| VendingMachineRestockTest.cs | ||