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# Conflicts: # .github/workflows/publish.yml # Content.Server/GameTicking/GameTicker.RoundFlow.cs # Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs # Resources/Prototypes/Datasets/tips.yml # Resources/Prototypes/Maps/barratry.yml # Resources/ServerInfo/Gameplay.txt # Resources/ServerInfo/Guidebook/Antagonist/MinorAntagonists.xml # Resources/ServerInfo/Guidebook/Engineering/Power.xml # Resources/ServerInfo/Guidebook/Engineering/Singularity.xml # Resources/ServerInfo/Guidebook/Jobs.xml # Resources/ServerInfo/Guidebook/Science/MachineUpgrading.xml # Resources/Textures/Clothing/Mask/bat.rsi/meta.json # Resources/Textures/Clothing/Mask/bear.rsi/meta.json # Resources/Textures/Clothing/Mask/bee.rsi/meta.json # Resources/Textures/Clothing/Mask/breath.rsi/meta.json # Resources/Textures/Clothing/Mask/clown.rsi/meta.json # Resources/Textures/Clothing/Mask/cluwne.rsi/meta.json # Resources/Textures/Clothing/Mask/ert.rsi/meta.json # Resources/Textures/Clothing/Mask/fox.rsi/meta.json # Resources/Textures/Clothing/Mask/gas.rsi/meta.json # Resources/Textures/Clothing/Mask/gascaptain.rsi/meta.json # Resources/Textures/Clothing/Mask/gascentcom.rsi/meta.json # Resources/Textures/Clothing/Mask/gasexplorer.rsi/meta.json # Resources/Textures/Clothing/Mask/gassecurity.rsi/meta.json # Resources/Textures/Clothing/Mask/gassyndicate.rsi/meta.json # Resources/Textures/Clothing/Mask/jackal.rsi/meta.json # Resources/Textures/Clothing/Mask/joy.rsi/meta.json # Resources/Textures/Clothing/Mask/medical.rsi/meta.json # Resources/Textures/Clothing/Mask/medicalsecurity.rsi/meta.json # Resources/Textures/Clothing/Mask/merc.rsi/meta.json # Resources/Textures/Clothing/Mask/mime.rsi/meta.json # Resources/Textures/Clothing/Mask/muzzle.rsi/meta.json # Resources/Textures/Clothing/Mask/rat.rsi/meta.json # Resources/Textures/Clothing/Mask/raven.rsi/meta.json # Resources/Textures/Clothing/Mask/sadmime.rsi/meta.json # Resources/Textures/Clothing/Mask/scaredmime.rsi/meta.json # Resources/Textures/Clothing/Mask/sexyclown.rsi/meta.json # Resources/Textures/Clothing/Mask/sexymime.rsi/meta.json # Resources/Textures/Clothing/Mask/squadron.rsi/meta.json # Resources/Textures/Clothing/Mask/sterile.rsi/meta.json # Resources/Textures/Clothing/Mask/swat.rsi/meta.json
159 lines
5.5 KiB
YAML
159 lines
5.5 KiB
YAML
# This is a basic dictionary that maps old entity prototype ids to new ids. This only works for entity prototypes, and
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# is intended to allow maps to load without having to manually edit them. An empty or "null" string results in the
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# entity getting deleted.
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# e.g., you can swap all walls with windows and delete all tables by adding lines like:
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#
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# Window: WallSolid
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# WallSolid: Window
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# Table: null
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# 2023-07-03
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ClothingHeadHelmetHelmet: ClothingHeadHelmetBasic
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ClothingHeadHelmetHelmetOld: ClothingHeadHelmetBasic
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# 2023-07-04
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# Bulletproof armor is almost statistically identical to kevlar, however, before this kevlar armor was the closest thing there was to "basic" armor. It makes the most sense to replace it with this.
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ClothingOuterVestKevlar: ClothingOuterArmorBasic
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# 2023-07-11 - Corvax
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# New cargo pet
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SpawnMobRaccoonMorticia: SpawnMobGorillaLargo
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# 2023-07-10
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Intercom: IntercomCommon
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# 2023-07-12
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ToyAssistant: ToyFigurinePassenger
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# 2023-07-20
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ForensicGloves: ClothingHandsGlovesForensic
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# 2023-07-24
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ClothingEyesGlassesBeer: ClothingEyesHudBeer
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# 2023-08-01
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lantern: Lantern
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lanternextrabright: LanternFlash
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# 2023-08-04
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BoxMagazineLightRifleHighVelocity: BoxMagazineLightRifle
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BoxMagazineMagnumSubMachineGunHighVelocity: BoxMagazineMagnumSubMachineGun
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BoxMagazinePistolCaselessRifleHighVelocity: BoxMagazinePistolCaselessRifle
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BoxMagazinePistolHighCapacityHighVelocity: BoxMagazinePistolHighCapacity
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BoxMagazinePistolHighVelocity: BoxMagazinePistol
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BoxMagazinePistolSubMachineGunHighVelocity: BoxMagazinePistolSubMachineGun
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BoxMagazineRifleHighVelocity: BoxMagazineRifle
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BulletCaselessRifleHighVelocity: BulletCaselessRifle
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BulletLightRifleHighVelocity: BulletLightRifle
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BulletMagnumHighVelocity: BulletMagnum
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BulletPistolHighVelocity: BulletPistol
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BulletRifleHighVelocity: BulletRifle
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CartridgeCaselessRifleHighVelocity: CartridgeCaselessRifle
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CartridgeLightRifleHighVelocity: CartridgeLightRifle
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CartridgeMagnumHighVelocity: CartridgeMagnum
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CartridgePistolHighVelocity: CartridgePistol
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CartridgeRifleHighVelocity: CartridgeRifle
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MagazineBoxCaselessRifleHighVelocity: MagazineBoxCaselessRifle
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MagazineBoxLightRifleHighVelocity: MagazineBoxLightRifle
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MagazineBoxMagnumHighVelocity: MagazineBoxMagnum
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MagazineBoxPistolHighVelocity: MagazineBoxPistol
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MagazineBoxRifleHighVelocity: MagazineBoxRifle
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MagazineCaselessRifleHighVelocity: MagazineCaselessRifle
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MagazineCaselessRifleShortHighVelocity: MagazineCaselessRifleShort
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MagazineLightRifleHighVelocity: MagazineLightRifle
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MagazineMagnumSubMachineGunHighVelocity: MagazineMagnumSubMachineGun
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MagazinePistolCaselessRifleHighVelocity: MagazinePistolCaselessRifle
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MagazinePistolHighCapacityHighVelocity: MagazinePistolHighCapacity
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MagazinePistolHighVelocity: MagazinePistol
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MagazinePistolSubMachineGunHighVelocity: MagazinePistolSubMachineGun
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MagazineRifleHighVelocity: MagazineRifle
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SpeedLoaderMagnumHighVelocity: SpeedLoaderMagnum
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SpeedLoaderPistolHighVelocity: SpeedLoaderPistol
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# 2023-08-07
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#If the name is anything to go off of, these are presumably just CEV-Eris versions of the snow rock (which we already have.)
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#They are practically never used in this way however, so they're migrated to the basic rock type.
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MountainRock: AsteroidRock
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MountainRockMining: AsteroidRockMining
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# 2023-08-08
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WindowTintedDirectional: WindowFrostedDirectional
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# 2023-08-10
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SyringeSpaceacillin: null
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# 2023-08-13
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AirlockPainter: SprayPainter
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# 2023-08-19
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GeneratorPlasma: PortableGeneratorPacman
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GeneratorUranium: PortableGeneratorSuperPacman
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GeneratorPlasmaMachineCircuitboard: PortableGeneratorPacmanMachineCircuitboard
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GeneratorUraniumMachineCircuitboard: PortableGeneratorSuperPacmanMachineCircuitboard
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# 2023-12-10
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SpawnPointSeniorResearcher: null
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SpawnPointSeniorOfficer: null
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SpawnPointSeniorEngineer: null
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SpawnPointSeniorPhysician: null
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# 2023-12-12
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#No this is not the CMO hardsuit, their prototype IDs were just confusingly similar
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ClothingOuterHardsuitMedic: ClothingOuterHardsuitSyndieMedic
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# 2023-12-13
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VendingMachineSmartFridge: SmartFridge
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# 2023-12-18
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ReagentContainerMilk: DrinkMilkCarton
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ReagentContainerMilkSoy: DrinkSoyMilkCarton
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ReagentContainerMilkOat: DrinkOatMilkCarton
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# 2023-12-20
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MiasmaCanister: AmmoniaCanister
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# 2023-12-28
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WarpPointBeaconBar: null
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WarpPointBeaconCargo: null
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WarpPointBeaconCommand: null
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WarpPointBeaconEngineering: null
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WarpPointBeaconMedical: null
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WarpPointBeaconNeutral: null
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WarpPointBeaconScience: null
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WarpPointBeaconSecurity: null
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WarpPointBeaconService: null
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# 2023-12-30
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ClothingEyesGlassesCosmeticSunglasses: ClothingEyesGlassesSunglasses
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SpawnPointAssistant: SpawnPointPassenger
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# 2024-01-05
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DrinkGoldschlagerBottleFull: DrinkGildlagerBottleFull
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DrinkGoldschlagerGlass: DrinkGildlagerGlass
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# 2024-01-07
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MonkeyCubeBox: VariantCubeBox
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# 2024-01-08
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SalvagePartsT4Spawner: SalvageLootSpawner
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SalvagePartsT3Spawner: SalvageLootSpawner
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SalvagePartsT3T4Spawner: SalvageLootSpawner
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SalvagePartsT2Spawner: SalvageLootSpawner
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AdvancedCapacitorStockPart: CapacitorStockPart
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SuperCapacitorStockPart: CapacitorStockPart
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QuadraticCapacitorStockPart: CapacitorStockPart
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NanoManipulatorStockPart: MicroManipulatorStockPart
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PicoManipulatorStockPart: MicroManipulatorStockPart
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FemtoManipulatorStockPart: MicroManipulatorStockPart
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AdvancedMatterBinStockPart: MatterBinStockPart
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SuperMatterBinStockPart: MatterBinStockPart
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BluespaceMatterBinStockPart: MatterBinStockPart
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AnsibleSubspaceStockPart: null
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FilterSubspaceStockPart: null
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AmplifierSubspaceStockPart: null
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TreatmentSubspaceStockPart: null
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AnalyzerSubspaceStockPart: null
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CrystalSubspaceStockPart: null
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TransmitterSubspaceStockPart: null
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