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* Refactor disarms - Move client stuff to shared - Cleanup a bunch of stuff - Ref events - Fix the swing sound mispredict (I noticed it on target dummies). * Revert this change * minor review * Rebiew --------- Co-authored-by: Milon <milonpl.git@proton.me> |
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| .. | ||
| DamageableSystem.cs | ||
| DamageContactsSystem.cs | ||
| DamageExamineSystem.cs | ||
| DamageOnAttackedSystem.cs | ||
| DamageOnHighSpeedImpactSystem.cs | ||
| DamageOnHoldingSystem.cs | ||
| DamageOnInteractSystem.cs | ||
| DamagePopupSystem.cs | ||
| DamageProtectionBuffSystem.cs | ||
| PassiveDamageSystem.cs | ||
| RequireProjectileTargetSystem.cs | ||
| SharedGodmodeSystem.cs | ||
| SlowOnDamageSystem.cs | ||
| StaminaSystem.cs | ||
| StaminaSystem.Modifier.cs | ||
| StaminaSystem.Resistance.cs | ||