CatStation/Content.Server/Anomaly/Effects/InnerBodyAnomalySystem.cs
Dmitry 25c5e59248
Upstream (#3172)
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2025-05-24 11:00:17 +03:00

241 lines
9 KiB
C#

using Content.Server.Administration.Logs;
using Content.Server.Body.Systems;
using Content.Server.Chat.Managers;
using Content.Server.Jittering;
using Content.Server.Mind;
using Content.Server.Stunnable;
using Content.Shared.Anomaly;
using Content.Shared.Anomaly.Components;
using Content.Shared.Anomaly.Effects;
using Content.Shared.Body.Components;
using Content.Shared.Chat;
using Content.Shared.Database;
using Content.Shared.Mobs;
using Content.Shared.Popups;
using Content.Shared.Whitelist;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Physics.Events;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;
namespace Content.Server.Anomaly.Effects;
public sealed class InnerBodyAnomalySystem : SharedInnerBodyAnomalySystem
{
[Dependency] private readonly IAdminLogManager _adminLog = default!;
[Dependency] private readonly AnomalySystem _anomaly = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly BodySystem _body = default!;
[Dependency] private readonly IChatManager _chat = default!;
[Dependency] private readonly ISharedPlayerManager _player = default!;
[Dependency] private readonly EntityWhitelistSystem _whitelist = default!;
[Dependency] private readonly JitteringSystem _jitter = default!;
[Dependency] private readonly MindSystem _mind = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly IPrototypeManager _proto = default!;
[Dependency] private readonly StunSystem _stun = default!;
private readonly Color _messageColor = Color.FromSrgb(new Color(201, 22, 94));
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<InnerBodyAnomalyInjectorComponent, StartCollideEvent>(OnStartCollideInjector);
SubscribeLocalEvent<InnerBodyAnomalyComponent, MapInitEvent>(OnMapInit);
SubscribeLocalEvent<InnerBodyAnomalyComponent, ComponentShutdown>(OnCompShutdown);
SubscribeLocalEvent<InnerBodyAnomalyComponent, AnomalyPulseEvent>(OnAnomalyPulse);
SubscribeLocalEvent<InnerBodyAnomalyComponent, AnomalyShutdownEvent>(OnAnomalyShutdown);
SubscribeLocalEvent<InnerBodyAnomalyComponent, AnomalySupercriticalEvent>(OnAnomalySupercritical);
SubscribeLocalEvent<InnerBodyAnomalyComponent, AnomalySeverityChangedEvent>(OnSeverityChanged);
SubscribeLocalEvent<InnerBodyAnomalyComponent, MobStateChangedEvent>(OnMobStateChanged);
SubscribeLocalEvent<AnomalyComponent, ActionAnomalyPulseEvent>(OnActionPulse);
}
private void OnActionPulse(Entity<AnomalyComponent> ent, ref ActionAnomalyPulseEvent args)
{
if (args.Handled)
return;
_anomaly.DoAnomalyPulse(ent, ent.Comp);
args.Handled = true;
}
private void OnStartCollideInjector(Entity<InnerBodyAnomalyInjectorComponent> ent, ref StartCollideEvent args)
{
if (ent.Comp.Whitelist is not null && !_whitelist.IsValid(ent.Comp.Whitelist, args.OtherEntity))
return;
if (TryComp<InnerBodyAnomalyComponent>(args.OtherEntity, out var innerAnom) && innerAnom.Injected)
return;
if (!_mind.TryGetMind(args.OtherEntity, out _, out var mindComponent))
return;
EntityManager.AddComponents(args.OtherEntity, ent.Comp.InjectionComponents);
QueueDel(ent);
}
private void OnMapInit(Entity<InnerBodyAnomalyComponent> ent, ref MapInitEvent args)
{
AddAnomalyToBody(ent);
}
private void AddAnomalyToBody(Entity<InnerBodyAnomalyComponent> ent)
{
if (!_proto.TryIndex(ent.Comp.InjectionProto, out var injectedAnom))
return;
if (ent.Comp.Injected)
return;
ent.Comp.Injected = true;
EntityManager.AddComponents(ent, injectedAnom.Components);
_stun.TryParalyze(ent, TimeSpan.FromSeconds(ent.Comp.StunDuration), true);
_jitter.DoJitter(ent, TimeSpan.FromSeconds(ent.Comp.StunDuration), true);
if (ent.Comp.StartSound is not null)
_audio.PlayPvs(ent.Comp.StartSound, ent);
if (ent.Comp.StartMessage is not null &&
_mind.TryGetMind(ent, out _, out var mindComponent) &&
_player.TryGetSessionById(mindComponent.UserId, out var session))
{
var message = Loc.GetString(ent.Comp.StartMessage);
var wrappedMessage = Loc.GetString("chat-manager-server-wrap-message", ("message", message));
_chat.ChatMessageToOne(ChatChannel.Server,
message,
wrappedMessage,
default,
false,
session.Channel,
_messageColor);
_popup.PopupEntity(message, ent, ent, PopupType.MediumCaution);
_adminLog.Add(LogType.Anomaly,LogImpact.Medium,$"{ToPrettyString(ent)} became anomaly host.");
}
Dirty(ent);
}
private void OnAnomalyPulse(Entity<InnerBodyAnomalyComponent> ent, ref AnomalyPulseEvent args)
{
_stun.TryParalyze(ent, TimeSpan.FromSeconds(ent.Comp.StunDuration / 2 * args.Severity), true);
_jitter.DoJitter(ent, TimeSpan.FromSeconds(ent.Comp.StunDuration / 2 * args.Severity), true);
}
private void OnAnomalySupercritical(Entity<InnerBodyAnomalyComponent> ent, ref AnomalySupercriticalEvent args)
{
if (!TryComp<BodyComponent>(ent, out var body))
return;
_body.GibBody(ent, true, body, splatModifier: 5f);
}
private void OnSeverityChanged(Entity<InnerBodyAnomalyComponent> ent, ref AnomalySeverityChangedEvent args)
{
if (!_mind.TryGetMind(ent, out _, out var mindComponent) ||
!_player.TryGetSessionById(mindComponent.UserId, out var session))
return;
var message = string.Empty;
if (args.Severity >= 0.5 && ent.Comp.LastSeverityInformed < 0.5)
{
ent.Comp.LastSeverityInformed = 0.5f;
message = Loc.GetString("inner-anomaly-severity-info-50");
}
if (args.Severity >= 0.75 && ent.Comp.LastSeverityInformed < 0.75)
{
ent.Comp.LastSeverityInformed = 0.75f;
message = Loc.GetString("inner-anomaly-severity-info-75");
}
if (args.Severity >= 0.9 && ent.Comp.LastSeverityInformed < 0.9)
{
ent.Comp.LastSeverityInformed = 0.9f;
message = Loc.GetString("inner-anomaly-severity-info-90");
}
if (args.Severity >= 1 && ent.Comp.LastSeverityInformed < 1)
{
ent.Comp.LastSeverityInformed = 1f;
message = Loc.GetString("inner-anomaly-severity-info-100");
}
if (message == string.Empty)
return;
var wrappedMessage = Loc.GetString("chat-manager-server-wrap-message", ("message", message));
_chat.ChatMessageToOne(ChatChannel.Server,
message,
wrappedMessage,
default,
false,
session.Channel,
_messageColor);
_popup.PopupEntity(message, ent, ent, PopupType.MediumCaution);
}
private void OnMobStateChanged(Entity<InnerBodyAnomalyComponent> ent, ref MobStateChangedEvent args)
{
if (args.NewMobState != MobState.Dead)
return;
var ev = new BeforeRemoveAnomalyOnDeathEvent();
RaiseLocalEvent(args.Target, ref ev);
if (ev.Cancelled)
return;
_anomaly.ChangeAnomalyHealth(ent, -2); //Shutdown it
}
private void OnAnomalyShutdown(Entity<InnerBodyAnomalyComponent> ent, ref AnomalyShutdownEvent args)
{
RemoveAnomalyFromBody(ent);
RemCompDeferred<InnerBodyAnomalyComponent>(ent);
}
private void OnCompShutdown(Entity<InnerBodyAnomalyComponent> ent, ref ComponentShutdown args)
{
RemoveAnomalyFromBody(ent);
}
private void RemoveAnomalyFromBody(Entity<InnerBodyAnomalyComponent> ent)
{
if (!ent.Comp.Injected)
return;
if (_proto.TryIndex(ent.Comp.InjectionProto, out var injectedAnom))
EntityManager.RemoveComponents(ent, injectedAnom.Components);
_stun.TryParalyze(ent, TimeSpan.FromSeconds(ent.Comp.StunDuration), true);
if (ent.Comp.EndMessage is not null &&
_mind.TryGetMind(ent, out _, out var mindComponent) &&
_player.TryGetSessionById(mindComponent.UserId, out var session))
{
var message = Loc.GetString(ent.Comp.EndMessage);
var wrappedMessage = Loc.GetString("chat-manager-server-wrap-message", ("message", message));
_chat.ChatMessageToOne(ChatChannel.Server,
message,
wrappedMessage,
default,
false,
session.Channel,
_messageColor);
_popup.PopupEntity(message, ent, ent, PopupType.MediumCaution);
_adminLog.Add(LogType.Anomaly, LogImpact.Medium,$"{ToPrettyString(ent)} is no longer a host for the anomaly.");
}
ent.Comp.Injected = false;
RemCompDeferred<AnomalyComponent>(ent);
}
}