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241 lines
9 KiB
C#
241 lines
9 KiB
C#
using Content.Server.Administration.Logs;
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using Content.Server.Body.Systems;
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using Content.Server.Chat.Managers;
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using Content.Server.Jittering;
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using Content.Server.Mind;
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using Content.Server.Stunnable;
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using Content.Shared.Anomaly;
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using Content.Shared.Anomaly.Components;
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using Content.Shared.Anomaly.Effects;
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using Content.Shared.Body.Components;
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using Content.Shared.Chat;
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using Content.Shared.Database;
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using Content.Shared.Mobs;
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using Content.Shared.Popups;
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using Content.Shared.Whitelist;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Physics.Events;
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using Robust.Shared.Player;
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using Robust.Shared.Prototypes;
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namespace Content.Server.Anomaly.Effects;
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public sealed class InnerBodyAnomalySystem : SharedInnerBodyAnomalySystem
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{
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[Dependency] private readonly IAdminLogManager _adminLog = default!;
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[Dependency] private readonly AnomalySystem _anomaly = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly BodySystem _body = default!;
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[Dependency] private readonly IChatManager _chat = default!;
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[Dependency] private readonly ISharedPlayerManager _player = default!;
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[Dependency] private readonly EntityWhitelistSystem _whitelist = default!;
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[Dependency] private readonly JitteringSystem _jitter = default!;
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[Dependency] private readonly MindSystem _mind = default!;
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[Dependency] private readonly SharedPopupSystem _popup = default!;
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[Dependency] private readonly IPrototypeManager _proto = default!;
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[Dependency] private readonly StunSystem _stun = default!;
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private readonly Color _messageColor = Color.FromSrgb(new Color(201, 22, 94));
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<InnerBodyAnomalyInjectorComponent, StartCollideEvent>(OnStartCollideInjector);
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SubscribeLocalEvent<InnerBodyAnomalyComponent, MapInitEvent>(OnMapInit);
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SubscribeLocalEvent<InnerBodyAnomalyComponent, ComponentShutdown>(OnCompShutdown);
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SubscribeLocalEvent<InnerBodyAnomalyComponent, AnomalyPulseEvent>(OnAnomalyPulse);
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SubscribeLocalEvent<InnerBodyAnomalyComponent, AnomalyShutdownEvent>(OnAnomalyShutdown);
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SubscribeLocalEvent<InnerBodyAnomalyComponent, AnomalySupercriticalEvent>(OnAnomalySupercritical);
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SubscribeLocalEvent<InnerBodyAnomalyComponent, AnomalySeverityChangedEvent>(OnSeverityChanged);
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SubscribeLocalEvent<InnerBodyAnomalyComponent, MobStateChangedEvent>(OnMobStateChanged);
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SubscribeLocalEvent<AnomalyComponent, ActionAnomalyPulseEvent>(OnActionPulse);
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}
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private void OnActionPulse(Entity<AnomalyComponent> ent, ref ActionAnomalyPulseEvent args)
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{
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if (args.Handled)
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return;
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_anomaly.DoAnomalyPulse(ent, ent.Comp);
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args.Handled = true;
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}
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private void OnStartCollideInjector(Entity<InnerBodyAnomalyInjectorComponent> ent, ref StartCollideEvent args)
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{
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if (ent.Comp.Whitelist is not null && !_whitelist.IsValid(ent.Comp.Whitelist, args.OtherEntity))
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return;
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if (TryComp<InnerBodyAnomalyComponent>(args.OtherEntity, out var innerAnom) && innerAnom.Injected)
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return;
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if (!_mind.TryGetMind(args.OtherEntity, out _, out var mindComponent))
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return;
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EntityManager.AddComponents(args.OtherEntity, ent.Comp.InjectionComponents);
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QueueDel(ent);
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}
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private void OnMapInit(Entity<InnerBodyAnomalyComponent> ent, ref MapInitEvent args)
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{
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AddAnomalyToBody(ent);
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}
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private void AddAnomalyToBody(Entity<InnerBodyAnomalyComponent> ent)
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{
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if (!_proto.TryIndex(ent.Comp.InjectionProto, out var injectedAnom))
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return;
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if (ent.Comp.Injected)
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return;
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ent.Comp.Injected = true;
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EntityManager.AddComponents(ent, injectedAnom.Components);
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_stun.TryParalyze(ent, TimeSpan.FromSeconds(ent.Comp.StunDuration), true);
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_jitter.DoJitter(ent, TimeSpan.FromSeconds(ent.Comp.StunDuration), true);
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if (ent.Comp.StartSound is not null)
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_audio.PlayPvs(ent.Comp.StartSound, ent);
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if (ent.Comp.StartMessage is not null &&
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_mind.TryGetMind(ent, out _, out var mindComponent) &&
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_player.TryGetSessionById(mindComponent.UserId, out var session))
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{
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var message = Loc.GetString(ent.Comp.StartMessage);
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var wrappedMessage = Loc.GetString("chat-manager-server-wrap-message", ("message", message));
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_chat.ChatMessageToOne(ChatChannel.Server,
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message,
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wrappedMessage,
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default,
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false,
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session.Channel,
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_messageColor);
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_popup.PopupEntity(message, ent, ent, PopupType.MediumCaution);
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_adminLog.Add(LogType.Anomaly,LogImpact.Medium,$"{ToPrettyString(ent)} became anomaly host.");
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}
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Dirty(ent);
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}
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private void OnAnomalyPulse(Entity<InnerBodyAnomalyComponent> ent, ref AnomalyPulseEvent args)
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{
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_stun.TryParalyze(ent, TimeSpan.FromSeconds(ent.Comp.StunDuration / 2 * args.Severity), true);
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_jitter.DoJitter(ent, TimeSpan.FromSeconds(ent.Comp.StunDuration / 2 * args.Severity), true);
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}
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private void OnAnomalySupercritical(Entity<InnerBodyAnomalyComponent> ent, ref AnomalySupercriticalEvent args)
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{
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if (!TryComp<BodyComponent>(ent, out var body))
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return;
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_body.GibBody(ent, true, body, splatModifier: 5f);
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}
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private void OnSeverityChanged(Entity<InnerBodyAnomalyComponent> ent, ref AnomalySeverityChangedEvent args)
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{
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if (!_mind.TryGetMind(ent, out _, out var mindComponent) ||
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!_player.TryGetSessionById(mindComponent.UserId, out var session))
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return;
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var message = string.Empty;
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if (args.Severity >= 0.5 && ent.Comp.LastSeverityInformed < 0.5)
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{
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ent.Comp.LastSeverityInformed = 0.5f;
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message = Loc.GetString("inner-anomaly-severity-info-50");
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}
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if (args.Severity >= 0.75 && ent.Comp.LastSeverityInformed < 0.75)
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{
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ent.Comp.LastSeverityInformed = 0.75f;
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message = Loc.GetString("inner-anomaly-severity-info-75");
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}
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if (args.Severity >= 0.9 && ent.Comp.LastSeverityInformed < 0.9)
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{
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ent.Comp.LastSeverityInformed = 0.9f;
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message = Loc.GetString("inner-anomaly-severity-info-90");
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}
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if (args.Severity >= 1 && ent.Comp.LastSeverityInformed < 1)
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{
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ent.Comp.LastSeverityInformed = 1f;
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message = Loc.GetString("inner-anomaly-severity-info-100");
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}
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if (message == string.Empty)
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return;
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var wrappedMessage = Loc.GetString("chat-manager-server-wrap-message", ("message", message));
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_chat.ChatMessageToOne(ChatChannel.Server,
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message,
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wrappedMessage,
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default,
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false,
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session.Channel,
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_messageColor);
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_popup.PopupEntity(message, ent, ent, PopupType.MediumCaution);
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}
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private void OnMobStateChanged(Entity<InnerBodyAnomalyComponent> ent, ref MobStateChangedEvent args)
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{
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if (args.NewMobState != MobState.Dead)
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return;
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var ev = new BeforeRemoveAnomalyOnDeathEvent();
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RaiseLocalEvent(args.Target, ref ev);
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if (ev.Cancelled)
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return;
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_anomaly.ChangeAnomalyHealth(ent, -2); //Shutdown it
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}
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private void OnAnomalyShutdown(Entity<InnerBodyAnomalyComponent> ent, ref AnomalyShutdownEvent args)
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{
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RemoveAnomalyFromBody(ent);
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RemCompDeferred<InnerBodyAnomalyComponent>(ent);
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}
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private void OnCompShutdown(Entity<InnerBodyAnomalyComponent> ent, ref ComponentShutdown args)
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{
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RemoveAnomalyFromBody(ent);
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}
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private void RemoveAnomalyFromBody(Entity<InnerBodyAnomalyComponent> ent)
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{
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if (!ent.Comp.Injected)
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return;
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if (_proto.TryIndex(ent.Comp.InjectionProto, out var injectedAnom))
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EntityManager.RemoveComponents(ent, injectedAnom.Components);
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_stun.TryParalyze(ent, TimeSpan.FromSeconds(ent.Comp.StunDuration), true);
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if (ent.Comp.EndMessage is not null &&
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_mind.TryGetMind(ent, out _, out var mindComponent) &&
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_player.TryGetSessionById(mindComponent.UserId, out var session))
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{
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var message = Loc.GetString(ent.Comp.EndMessage);
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var wrappedMessage = Loc.GetString("chat-manager-server-wrap-message", ("message", message));
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_chat.ChatMessageToOne(ChatChannel.Server,
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message,
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wrappedMessage,
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default,
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false,
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session.Channel,
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_messageColor);
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_popup.PopupEntity(message, ent, ent, PopupType.MediumCaution);
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_adminLog.Add(LogType.Anomaly, LogImpact.Medium,$"{ToPrettyString(ent)} is no longer a host for the anomaly.");
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}
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ent.Comp.Injected = false;
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RemCompDeferred<AnomalyComponent>(ent);
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}
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}
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