mirror of
https://github.com/space-syndicate/space-station-14.git
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* Scope creep my ass * why was this shit not pushed???? * gone... * fix that * review plus buildd * asfsafsafsafsafas * grug * burber * I'll fix this later * shrimply die * also this * it's snerf or snuthin * assaads * round snend * aaaa * fix this shit for real * actually, don't start GameRules until MapInit now that I think aboot it. * forgot u * don't actually need this part nullable * Deffer comp removal * one liner * do that too * chungus * Honestly makes more sense here, plus WHY are we doing all that shit on "GameRuleAdded" rather than GameRuleStarted(?) * deferred removal :V * aaaaaaaaaaaaaaa * whhop * Whoop * better * landmine that I placed for myself then forgot about lmao * cleanup * FUCKING `!` * gotovo * amogus * please don't check by metadata I beg * waawsasfdfsasfa * sfafsasfafsas * fdsaasffsasfa * code * fix * fasasffasfasfsad * chungaas * I may be stupid * gra * graaaaaaaaaaaaaaaaa * comment * gra * clearing is not predicted and would require major refactors, so don't cache on client. * lame shit :P * last holes * nukeopsfsafsasafsfafsa * why was that shit public bruh * bubrbgwahrghfaka * dynamic * revert change that did nothing lmao
69 lines
1.9 KiB
C#
69 lines
1.9 KiB
C#
using Content.Server.Administration.Managers;
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using Content.Server.Discord.WebhookMessages;
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using Content.Server.EUI;
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using Content.Server.GameTicking;
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using Content.Shared.Administration;
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using Content.Shared.Administration.AdminEventLog;
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using Content.Shared.CCVar;
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using Content.Shared.Eui;
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using Robust.Shared.Configuration;
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namespace Content.Server.Administration.AdminEventLog;
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/// <summary>
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/// Sends a message to discord after a admin logs a event
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/// </summary>
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public sealed partial class AdminEventLogEui : BaseEui
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{
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[Dependency] private IAdminManager _adminManager = default!;
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[Dependency] private IConfigurationManager _config = default!;
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[Dependency] private EventWebhook _eventWebhook = default!;
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[Dependency] private IEntityManager _e = default!;
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private int CurrentRoundId => _e.System<ServerGameTicker>().RoundId;
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public AdminEventLogEui()
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{
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IoCManager.InjectDependencies(this);
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}
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public override async void Opened()
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{
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base.Opened();
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_adminManager.OnPermsChanged += OnPermsChanged;
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StateDirty();
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}
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public override void Closed()
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{
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base.Closed();
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_adminManager.OnPermsChanged -= OnPermsChanged;
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}
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public override EuiStateBase GetNewState()
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{
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var state = new AdminEventLogEuiState(CurrentRoundId);
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return state;
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}
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public override async void HandleMessage(EuiMessageBase msg)
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{
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var message = (AdminEventLogEuiMsg)msg;
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_eventWebhook.TrySendMessage(
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message.AdminUser,
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message.RoundId,
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message.EventDescription,
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_config.GetCVar(CCVars.DiscordEventWebhook));
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}
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private void OnPermsChanged(AdminPermsChangedEventArgs args)
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{
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if (args.Player == Player && !_adminManager.HasAdminFlag(Player, AdminFlags.Admin))
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{
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Close();
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}
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}
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}
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