CatStation/Content.Server/AlertLevel/Commands/SetAlertLevelCommand.cs
Princess Cheeseballs 2c6ffecf62
Move GameTicker to Shared (#45834)
* Scope creep my ass

* why was this shit not pushed????

* gone...

* fix that

* review plus buildd

* asfsafsafsafsafas

* grug

* burber

* I'll fix this later

* shrimply die

* also this

* it's snerf or snuthin

* assaads

* round snend

* aaaa

* fix this shit for real

* actually, don't start GameRules until MapInit now that I think aboot it.

* forgot u

* don't actually need this part nullable

* Deffer comp removal

* one liner

* do that too

* chungus

* Honestly makes more sense here, plus WHY are we doing all that shit on "GameRuleAdded" rather than GameRuleStarted(?)

* deferred removal :V

* aaaaaaaaaaaaaaa

* whhop

* Whoop

* better

* landmine that I placed for myself then forgot about lmao

* cleanup

* FUCKING `!`

* gotovo

* amogus

* please don't check by metadata I beg

* waawsasfdfsasfa

* sfafsasfafsas

* fdsaasffsasfa

* code

* fix

* fasasffasfasfsad

* chungaas

* I may be stupid

* gra

* graaaaaaaaaaaaaaaaa

* comment

* gra

* clearing is not predicted and would require major refactors, so don't cache on client.

* lame shit :P

* last holes

* nukeopsfsafsasafsfafsa

* why  was that shit public bruh

* bubrbgwahrghfaka

* dynamic

* revert change that did nothing lmao
2026-09-16 19:34:19 +00:00

77 lines
2.5 KiB
C#

using Content.Server.Administration;
using Content.Shared.Administration;
using Content.Shared.AlertLevel;
using Content.Shared.Station;
using Content.Shared.Station.Systems;
using Robust.Shared.Console;
using Robust.Shared.Prototypes;
namespace Content.Server.AlertLevel.Commands;
[AdminCommand(AdminFlags.Fun)]
public sealed partial class SetAlertLevelCommand : LocalizedEntityCommands
{
[Dependency] private AlertLevelSystem _alertLevelSystem = default!;
[Dependency] private StationSystem _stationSystem = default!;
[Dependency] private IPrototypeManager _prototype = default!;
public override string Command => "setalertlevel";
public override CompletionResult GetCompletion(IConsoleShell shell, string[] args)
{
return args.Length switch
{
1 => CompletionResult.FromHintOptions(CompletionHelper.PrototypeIDs<AlertLevelPrototype>(),
Loc.GetString("cmd-setalertlevel-hint-1")),
2 => CompletionResult.FromHintOptions(CompletionHelper.Booleans,
LocalizationManager.GetString("cmd-setalertlevel-hint-2")),
_ => CompletionResult.Empty,
};
}
public override void Execute(IConsoleShell shell, string argStr, string[] args)
{
var player = shell.Player;
if (player?.AttachedEntity == null)
{
shell.WriteLine(LocalizationManager.GetString("shell-only-players-can-run-this-command"));
return;
}
if (args.Length < 1)
{
shell.WriteError(LocalizationManager.GetString("shell-wrong-arguments-number"));
return;
}
bool? locked = null;
if (args.Length > 1)
{
if (bool.TryParse(args[1], out var parsedBool))
{
locked = parsedBool;
}
else
{
shell.WriteLine(LocalizationManager.GetString("shell-argument-must-be-boolean"));
return;
}
}
var stationUid = _stationSystem.GetOwningStation(player.AttachedEntity.Value);
if (stationUid == null)
{
shell.WriteLine(LocalizationManager.GetString("cmd-setalertlevel-invalid-grid"));
return;
}
var level = args[0];
if (!_prototype.HasIndex<AlertLevelPrototype>(level))
{
shell.WriteLine(LocalizationManager.GetString("cmd-setalertlevel-invalid-level"));
return;
}
_alertLevelSystem.SetLevel(stationUid.Value, level, force: true, locked: locked);
}
}