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https://github.com/space-syndicate/space-station-14.git
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* Scope creep my ass * why was this shit not pushed???? * gone... * fix that * review plus buildd * asfsafsafsafsafas * grug * burber * I'll fix this later * shrimply die * also this * it's snerf or snuthin * assaads * round snend * aaaa * fix this shit for real * actually, don't start GameRules until MapInit now that I think aboot it. * forgot u * don't actually need this part nullable * Deffer comp removal * one liner * do that too * chungus * Honestly makes more sense here, plus WHY are we doing all that shit on "GameRuleAdded" rather than GameRuleStarted(?) * deferred removal :V * aaaaaaaaaaaaaaa * whhop * Whoop * better * landmine that I placed for myself then forgot about lmao * cleanup * FUCKING `!` * gotovo * amogus * please don't check by metadata I beg * waawsasfdfsasfa * sfafsasfafsas * fdsaasffsasfa * code * fix * fasasffasfasfsad * chungaas * I may be stupid * gra * graaaaaaaaaaaaaaaaa * comment * gra * clearing is not predicted and would require major refactors, so don't cache on client. * lame shit :P * last holes * nukeopsfsafsasafsfafsa * why was that shit public bruh * bubrbgwahrghfaka * dynamic * revert change that did nothing lmao
77 lines
2.5 KiB
C#
77 lines
2.5 KiB
C#
using Content.Server.Administration;
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using Content.Shared.Administration;
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using Content.Shared.AlertLevel;
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using Content.Shared.Station;
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using Content.Shared.Station.Systems;
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using Robust.Shared.Console;
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using Robust.Shared.Prototypes;
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namespace Content.Server.AlertLevel.Commands;
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[AdminCommand(AdminFlags.Fun)]
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public sealed partial class SetAlertLevelCommand : LocalizedEntityCommands
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{
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[Dependency] private AlertLevelSystem _alertLevelSystem = default!;
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[Dependency] private StationSystem _stationSystem = default!;
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[Dependency] private IPrototypeManager _prototype = default!;
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public override string Command => "setalertlevel";
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public override CompletionResult GetCompletion(IConsoleShell shell, string[] args)
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{
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return args.Length switch
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{
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1 => CompletionResult.FromHintOptions(CompletionHelper.PrototypeIDs<AlertLevelPrototype>(),
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Loc.GetString("cmd-setalertlevel-hint-1")),
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2 => CompletionResult.FromHintOptions(CompletionHelper.Booleans,
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LocalizationManager.GetString("cmd-setalertlevel-hint-2")),
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_ => CompletionResult.Empty,
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};
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}
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public override void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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var player = shell.Player;
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if (player?.AttachedEntity == null)
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{
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shell.WriteLine(LocalizationManager.GetString("shell-only-players-can-run-this-command"));
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return;
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}
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if (args.Length < 1)
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{
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shell.WriteError(LocalizationManager.GetString("shell-wrong-arguments-number"));
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return;
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}
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bool? locked = null;
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if (args.Length > 1)
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{
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if (bool.TryParse(args[1], out var parsedBool))
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{
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locked = parsedBool;
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}
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else
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{
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shell.WriteLine(LocalizationManager.GetString("shell-argument-must-be-boolean"));
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return;
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}
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}
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var stationUid = _stationSystem.GetOwningStation(player.AttachedEntity.Value);
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if (stationUid == null)
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{
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shell.WriteLine(LocalizationManager.GetString("cmd-setalertlevel-invalid-grid"));
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return;
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}
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var level = args[0];
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if (!_prototype.HasIndex<AlertLevelPrototype>(level))
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{
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shell.WriteLine(LocalizationManager.GetString("cmd-setalertlevel-invalid-level"));
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return;
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}
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_alertLevelSystem.SetLevel(stationUid.Value, level, force: true, locked: locked);
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}
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}
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