CatStation/Content.Shared/Clock/SharedClockSystem.cs
Princess Cheeseballs 2c6ffecf62
Move GameTicker to Shared (#45834)
* Scope creep my ass

* why was this shit not pushed????

* gone...

* fix that

* review plus buildd

* asfsafsafsafsafas

* grug

* burber

* I'll fix this later

* shrimply die

* also this

* it's snerf or snuthin

* assaads

* round snend

* aaaa

* fix this shit for real

* actually, don't start GameRules until MapInit now that I think aboot it.

* forgot u

* don't actually need this part nullable

* Deffer comp removal

* one liner

* do that too

* chungus

* Honestly makes more sense here, plus WHY are we doing all that shit on "GameRuleAdded" rather than GameRuleStarted(?)

* deferred removal :V

* aaaaaaaaaaaaaaa

* whhop

* Whoop

* better

* landmine that I placed for myself then forgot about lmao

* cleanup

* FUCKING `!`

* gotovo

* amogus

* please don't check by metadata I beg

* waawsasfdfsasfa

* sfafsasfafsas

* fdsaasffsasfa

* code

* fix

* fasasffasfasfsad

* chungaas

* I may be stupid

* gra

* graaaaaaaaaaaaaaaaa

* comment

* gra

* clearing is not predicted and would require major refactors, so don't cache on client.

* lame shit :P

* last holes

* nukeopsfsafsasafsfafsa

* why  was that shit public bruh

* bubrbgwahrghfaka

* dynamic

* revert change that did nothing lmao
2026-09-16 19:34:19 +00:00

66 lines
1.9 KiB
C#

using System.Linq;
using Content.Shared.Examine;
using Content.Shared.GameTicking;
namespace Content.Shared.Clock;
public abstract partial class SharedClockSystem : EntitySystem
{
[Dependency] private GameTicker _ticker = default!;
/// <inheritdoc/>
public override void Initialize()
{
SubscribeLocalEvent<ClockComponent, ExaminedEvent>(OnExamined);
}
private void OnExamined(Entity<ClockComponent> ent, ref ExaminedEvent args)
{
if (!args.IsInDetailsRange)
return;
args.PushMarkup(Loc.GetString("clock-examine", ("time", GetClockTimeText(ent))));
}
public string GetClockTimeText(Entity<ClockComponent> ent)
{
var time = GetClockTime(ent);
switch (ent.Comp.ClockType)
{
case ClockType.TwelveHour:
return time.ToString(@"h\:mm");
case ClockType.TwentyFourHour:
return time.ToString(@"hh\:mm");
default:
throw new ArgumentOutOfRangeException();
}
}
private TimeSpan GetGlobalTime()
{
return (EntityQuery<GlobalTimeManagerComponent>().FirstOrDefault()?.TimeOffset ?? TimeSpan.Zero) + _ticker.RoundDuration();
}
public TimeSpan GetClockTime(Entity<ClockComponent> ent)
{
var comp = ent.Comp;
if (comp.StuckTime != null)
return comp.StuckTime.Value;
var time = GetGlobalTime();
switch (comp.ClockType)
{
case ClockType.TwelveHour:
var adjustedHours = time.Hours % 12;
if (adjustedHours == 0)
adjustedHours = 12;
return new TimeSpan(adjustedHours, time.Minutes, time.Seconds);
case ClockType.TwentyFourHour:
return time;
default:
throw new ArgumentOutOfRangeException();
}
}
}