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* updated BruteLevel to be PainLevel with burn damage checks in DamageOverlayUiController.cs * dehardcoded pain level by adding damage groups to paindamagegroups to affect * re-added the name for painDamageGroups * fixed overlay default and added minimum limit to component check first * renamed to PainDamageGroups and removed obsolete tag |
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| .. | ||
| ControlExtensions | ||
| Controls | ||
| Fragments | ||
| RichText | ||
| Screens | ||
| Systems | ||
| XamlExtensions | ||
| BoundKeyHelpers.cs | ||
| ButtonHelpers.cs | ||
| IEntityControl.cs | ||
| StatsWindow.xaml | ||
| StatsWindow.xaml.cs | ||
| StatValuesEui.cs | ||