mirror of
https://github.com/space-syndicate/space-station-14.git
synced 2026-10-09 18:31:17 +03:00
* Adds Survivor Antag * Adds Survivor Role * Adds Survivor Rule ECS, adds a survivor role event, adds make antagonist to random global spawn spell * Moves Survivor Ensurecomp to event handler. Makes Add Survivor Role a broadcast. Adds Survivor Component. Removes redundant briefing. * Adds Survivor Antagonist role type for admins to keep track of this easier, adds it to Survivor. * Adds access to survivor game rule system * Adds Survivor Rule * Adds end of round survivor text * Adds end of round reporting logic. Adds logic to start the survivor rule. * Changes desc from centcomm to shuttle * survivor (S) * Checks if they're alive on the shuttle instead of centcomm. * ftl text selection based on number of survivors. * Removed Survivor Antagonist, replaced it with Free Agent. * Adds InvalidForGlobalSpawnSpell tag, checks for it on spawnspell, and adds it to a zombified person. * Changes logic so we launch the game rule if it hasnt launched yet. Moves rule logic starting to server. Moved survivor rule logic out of event and into Start method. * Fixes invalid entity issue * Descs for Survivor Rule and Survivor comps * Moves Survivor Rule to its own yml * Checks for dead survivors, changes survivor checks for mind. Adds survivor comp to mind to fix any mindswap issues. Same for invalid survivor tag * Changes shuttle xform call to just mapid * Protoid fix * THE WIZARD * Wizard spawner * adds the correct state * Wizard preset and weight * Fixes wizard rule * Weight back to 100% * Adds Random Metadata * Wizard locs * Puts requirements in the right place * Adds wiz ghost spawner and mob * wizard spawnpoint fix + shuttle mapping * wizard loadout + fix wizard spawning + wizard random name * comment * Adds Wizard testing * FIXES SHUTTLE ISSUE BASED REI * THE WIZARD LOBBY SONG. Special thanks to song creator Chris Remo for allowing us to use this. * Free Objective ECS + Base Free Objective * Space Wizard Federation for Wiz Obj issuer. * Wizard Objectives * Moves wizard shuttle to base wizard rule. Gives Wizard their objectives. Removes WizardRule * Renames midround to subgamemodes. Adds wizard sub game mode. * Adds SubWizard to SubGameModesRule. Adds a SubGameMode with no wizard. Adds No SubGamemodeRule for Wizard preset * Wizard midround event * Fixes wizard midround * Wizard Guidebook * Removes todo * Fixes text * Removes wizard rule ECS, not needed * Wizard jetpack --------- Co-authored-by: ScarKy0 <scarky0@onet.eu> Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com> |
||
|---|---|---|
| .. | ||
| CarpRiftsConditionComponent.cs | ||
| CodeConditionSystem.cs | ||
| DieConditionComponent.cs | ||
| DoorjackConditionComponent.cs | ||
| EscapeShuttleConditionComponent.cs | ||
| FreeObjectiveComponent.cs | ||
| HelpProgressConditionComponent.cs | ||
| HijackShuttleConditionComponent.cs | ||
| KeepAliveConditionComponent.cs | ||
| KillPersonConditionComponent.cs | ||
| MultipleTraitorsRequirementComponent.cs | ||
| NotCommandRequirementComponent.cs | ||
| NotJobRequirementComponent.cs | ||
| NumberObjectiveComponent.cs | ||
| ObjectiveBlacklistRequirementComponent.cs | ||
| ObjectiveLimitComponent.cs | ||
| PickRandomHeadComponent.cs | ||
| PickRandomPersonComponent.cs | ||
| RandomTraitorAliveComponent.cs | ||
| RandomTraitorProgressComponent.cs | ||
| RoleRequirementComponent.cs | ||
| SocialObjectiveComponent.cs | ||
| SpeciesRequirmentComponent.cs | ||
| SpiderChargeConditionComponent.cs | ||
| StealAreaComponent.cs | ||
| StealConditionComponent.cs | ||
| StealResearchConditionComponent.cs | ||
| StealTargetComponent.cs | ||
| SurviveConditionComponent.cs | ||
| TargetObjectiveComponent.cs | ||