CatStation/Content.Server/GameObjects
2020-07-10 15:12:34 +02:00
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Components Added a check to ensure the door will not change state to 'closed' or 'deny' if a player without access touches a door opened by a user with access. (#1341) 2020-07-10 15:12:34 +02:00
EntitySystems Adds slippery items (#1321) 2020-07-09 17:00:37 +02:00
ContainerSlot.cs Fix some Robust.Server namespaces in Robust.Shared. 2019-12-22 13:41:04 +01:00
VisibilityFlags.cs Remove unused visibility flags 2020-04-10 17:13:55 +02:00