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* Added the ReagentPrototype class. * Added the new Solution class. * Added new shared SolutionComponent to the ECS system. * Added some basic element and chemical reagent prototypes. * Added a new Beaker item utilizing the SolutionComponent. This is a testing/debug entity, and should be removed or changed soon. * Added filters for code coverage. * Nightly work. * Added the server SolutionComponent class. * Added a bucket. Verbs set up for solution interaction. * Adds water tank entity to the game. * Added a full water tank entity. Solutions are properly serialized. Solution can be poured between two containers. * Solution class can now be enumerated. SolutionComponent now calculates the color of the solution. * Minor Cleanup. |
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| .. | ||
| Chat | ||
| Commands | ||
| Construction | ||
| GameObjects | ||
| GameTicking | ||
| Graphics/Overlays | ||
| Input | ||
| Interfaces | ||
| Parallax | ||
| Research | ||
| UserInterface | ||
| Utility | ||
| app.config | ||
| ClientModuleTestingCallbacks.cs | ||
| ClientNotifyManager.cs | ||
| Content.Client.csproj | ||
| EntryPoint.cs | ||
| EscapeMenuOwner.cs | ||